Player Matchup

Hades
Hades
BeepB00p616
Hades
Level 66
God Stats
5W - 3L
1,702 SR
Queue Stats
219W - 263L
1,404 Elo+
Party 2
Discordia
Discordia
FadedSykes
Discordia
Level 64
God Stats
12W - 6L
1,763 SR
Queue Stats
171W - 194L
1,415 Elo+
Party 2
Eset
Eset
NuRuZ
Eset
Level 109
God Stats
5W - 5L
1,521 SR
Queue Stats
259W - 278L
1,423 Elo+
Solo
Cthulhu
Cthulhu
Pluhmets
Cthulhu
Level 47
God Stats
3W - 1L
1,271 SR
Queue Stats
65W - 57L
1,487 Elo+
Solo
Janus
Janus
xDIZxCEExDOTx
Janus
Level 148
God Stats
1W - 5L
1,500 SR
Queue Stats
771W - 760L
1,433 Elo+
Solo
Team Averages
Level 87
1,551 SR
1,432 Elo+

VS

Team Averages
Level 104
1,508 SR
1,514 Elo+
Athena
Athena
Dustycontainer
Athena
Level 116
God Stats
1W - 2L
1,500 SR
Queue Stats
159W - 157L
1,467 Elo+
Party 3
Erlang Shen
Erlang Shen
Gash Hound 504
Erlang Shen
Level 31
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 42L
1,506 Elo+
Solo
Nu Wa
Nu Wa
MLG_Blob17
Nu Wa
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
105W - 88L
1,611 Elo+
Party 3
Tyr
Tyr
Mak Sauc3
Tyr
Level 122
God Stats
3W - 4L
1,631 SR
Queue Stats
113W - 103L
1,521 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
WhitestSneakers
Ah Muzen Cab
Level 94
God Stats
13W - 6L
1,406 SR
Queue Stats
290W - 261L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 7 / 7
10,363
648
12,187
18,894
11,758
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
FadedSykes
Discordia
18
8 / 4 / 8
11,271
704
14,893
12,085
2,785
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Eset
NuRuZ
Eset
17
2 / 5 / 11
10,056
629
13,154
12,023
3,361
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
Pluhmets
Cthulhu
17
1 / 4 / 14
10,387
649
13,216
21,597
25,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

18
1 / 4 / 12
10,339
646
12,693
12,683
4,683
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 1 / 12
11,640
728
5,173
15,065
18,465
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Erlang Shen
Gash Hound 504
Erlang Shen
16
2 / 6 / 16
10,443
653
6,300
24,538
24,478
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nu Wa
19
8 / 7 / 11
12,309
769
27,186
13,631
6,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
4 / 5 / 11
11,062
691
6,893
13,545
11,314
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ah Muzen Cab
WhitestSneakers
Ah Muzen Cab
20
7 / 0 / 14
12,818
801
24,812
13,175
6,650
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
88
19
Kills
24
24
Deaths
19
52
Assists
64
Player
Kills
Deaths
Assists
KDA
L
7
7
7
1.5
W
3
1
12
9
L
Discordia
FadedSykes
Discordia
8
4
8
3
W
Erlang Shen
Gash Hound 504
Erlang Shen
2
6
16
1.67
W
Nu Wa
8
7
11
1.93
W
4
5
11
1.9
L
Eset
NuRuZ
Eset
2
5
11
1.5
L
Cthulhu
Pluhmets
Cthulhu
1
4
14
2
W
Ah Muzen Cab
WhitestSneakers
Ah Muzen Cab
7
0
14
14
L
1
4
12
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,143
Damage
70,364
77,282
Taken
79,954
47,811
Mitigated
67,848
26,441
Healing
35,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,187
1,418
1,254
4,359
18,894
11,758
90
7,386
11,385
20,127
0
W
5,173
169
3,237
5,130
15,065
18,465
198
12,517
2,548
9,492
0
L
Discordia
FadedSykes
Discordia
14,893
824
1,334
2,817
12,085
2,785
0
7,087
4,863
30,508
0
W
Erlang Shen
Gash Hound 504
Erlang Shen
6,300
2,596
2,057
9,669
24,538
24,478
495
19,279
5,259
0
10,424
W
Nu Wa
27,186
5,990
1,728
1,609
13,631
6,941
2,068
10,610
3,021
53,488
0
W
6,893
0
1,096
2,012
13,545
11,314
545
11,524
2,021
0
15,273
L
Eset
NuRuZ
Eset
13,154
810
4,533
2,095
12,023
3,361
92
5,523
6,438
27,801
0
L
Cthulhu
Pluhmets
Cthulhu
13,216
863
3,007
4,337
21,597
25,224
0
7,791
13,650
22,756
0
W
Ah Muzen Cab
WhitestSneakers
Ah Muzen Cab
24,812
4,498
2,388
6,101
13,175
6,650
1,927
12,213
962
0
62,678
L
12,693
692
1,241
1,464
12,683
4,683
34
4,572
8,078
52,998
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,416
Gold Earned
58,272
204
Minions Killed
170
0
Camps Cleared
0
1,431,199
Distance Traveled
1,566,021
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
10,363
648
28
2
0
248,053
0
W
Athena
11,640
728
9
1
0
346,635
0
L
Discordia
11,271
704
36
2
0
291,890
0
W
Erlang Shen
10,443
653
5
0
0
286,922
2
W
Nu Wa
12,309
769
57
4
0
246,604
0
W
Tyr
11,062
691
19
1
0
336,169
0
L
Eset
10,056
629
31
2
0
309,619
0
L
Cthulhu
10,387
649
28
2
0
303,851
0
W
Ah Muzen Cab
12,818
801
80
5
0
349,691
1
L
Janus
10,339
646
81
5
0
277,786
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role