Player Matchup

Gilgamesh
Gilgamesh
BlaccHippie03
Gilgamesh
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 118L
1,460 Elo+
Solo
Chronos
Chronos
Hossemsauce
Chronos
Level 128
God Stats
9W - 14L
1,500 SR
Queue Stats
756W - 811L
1,477 Elo+
Solo
Medusa
Medusa
X_Its_michaela_X
Medusa
Level 88
God Stats
18W - 23L
1,500 SR
Queue Stats
377W - 435L
1,428 Elo+
Party 3
Izanami
Izanami
sT_FONDLER_
Izanami
Level 123
God Stats
1W - 3L
1,500 SR
Queue Stats
308W - 343L
1,430 Elo+
Party 3
Tiamat
Tiamat
slugmuffins
Tiamat
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
164W - 191L
1,492 Elo+
Party 3
Team Averages
Level 119
1,500 SR
1,457 Elo+

VS

Team Averages
Level 127
1,453 SR
1,478 Elo+
Kukulkan
Kukulkan
GENERAL KRAT0S
Kukulkan
Level 160
God Stats
3W - 0L
1,719 SR
Queue Stats
96W - 120L
1,530 Elo+
Party 2
Fenrir
Fenrir
Indica Chip
Fenrir
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 55L
1,521 Elo+
Solo
Agni
Agni
KING CONK
Agni
Level 104
God Stats
16W - 11L
1,189 SR
Queue Stats
578W - 626L
1,492 Elo+
Party 1
Bastet
Bastet
XxxKing CeeZxxX
Bastet
Level 149
God Stats
1W - 1L
1,267 SR
Queue Stats
47W - 55L
1,338 Elo+
Party 2
Cliodhna
Cliodhna
sticka400
Cliodhna
Level 148
God Stats
26W - 18L
1,589 SR
Queue Stats
839W - 911L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BlaccHippie03
Gilgamesh
15
1 / 4 / 4
7,551
686
7,696
13,266
8,951
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Chronos
Hossemsauce
Chronos
13
3 / 7 / 1
7,495
681
3,684
10,316
3,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
4 / 7 / 1
8,706
791
6,231
10,205
3,140
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Izanami
sT_FONDLER_
Izanami
15
4 / 6 / 2
8,970
815
8,259
9,871
3,248
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
13
0 / 6 / 5
7,237
658
4,890
8,860
4,973
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
16
4 / 3 / 16
9,487
862
10,708
7,602
3,278
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
15
4 / 4 / 18
9,300
845
5,067
16,290
10,583
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Agni
16
1 / 2 / 21
9,238
840
9,966
6,259
2,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
9 / 2 / 17
9,847
895
10,395
7,406
3,084
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cliodhna
sticka400
Cliodhna
17
12 / 3 / 12
10,682
971
11,090
9,021
3,845
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
114
12
Kills
30
30
Deaths
14
13
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
BlaccHippie03
Gilgamesh
1
4
4
0.75
W
Kukulkan
4
3
16
4
L
Chronos
Hossemsauce
Chronos
3
7
1
0.5
W
Fenrir
4
4
18
3.25
W
Agni
1
2
21
5.75
L
4
7
1
0.64
W
9
2
17
8.75
L
Izanami
sT_FONDLER_
Izanami
4
6
2
0.83
L
Tiamat
0
6
5
0.42
W
Cliodhna
sticka400
Cliodhna
12
3
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,760
Damage
47,226
52,518
Taken
46,578
23,393
Mitigated
23,193
9,671
Healing
15,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
BlaccHippie03
Gilgamesh
7,696
1,540
757
3,688
13,266
8,951
0
5,032
8,234
0
20,543
W
Kukulkan
10,708
1,165
618
1,916
7,602
3,278
1,050
1,959
5,643
24,885
0
L
Chronos
Hossemsauce
Chronos
3,684
1,564
317
327
10,316
3,081
0
4,725
5,591
9,273
0
W
Fenrir
5,067
1,271
229
4,028
16,290
10,583
293
2,200
14,090
0
10,413
W
Agni
9,966
238
1,028
1,447
6,259
2,403
1,993
994
5,265
24,541
0
L
6,231
1,023
178
351
10,205
3,140
0
4,365
5,840
0
15,535
W
10,395
1,444
907
1,931
7,406
3,084
839
983
6,423
0
17,884
L
Izanami
sT_FONDLER_
Izanami
8,259
4,228
843
1,366
9,871
3,248
42
3,342
6,529
0
18,034
L
Tiamat
4,890
218
737
1,107
8,860
4,973
0
3,210
5,650
10,255
0
W
Cliodhna
sticka400
Cliodhna
11,090
1,867
1,445
1,790
9,021
3,845
701
2,438
6,583
0
26,330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,959
Gold Earned
48,554
99
Minions Killed
109
0
Camps Cleared
0
895,616
Distance Traveled
1,070,511
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,551
686
19
2
0
177,082
2
W
Kukulkan
9,487
862
41
4
0
186,274
3
L
Chronos
7,495
681
9
1
0
193,227
0
W
Fenrir
9,300
845
8
1
0
207,610
0
W
Agni
9,238
840
21
2
0
208,655
0
L
Medusa
8,706
791
20
2
0
168,010
0
W
Bastet
9,847
895
15
1
0
236,283
0
L
Izanami
8,970
815
31
3
0
175,324
0
L
Tiamat
7,237
658
20
2
0
181,973
0
W
Cliodhna
10,682
971
24
2
0
231,689
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role