Player Matchup

Zeus
Zeus
General-Ledger04
Zeus
Level 145
God Stats
4W - 5L
1,616 SR
Queue Stats
48W - 51L
1,355 Elo+
Party 1
Medusa
Medusa
ICopyFeliz
Medusa
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,547 Elo+
Party 4
Ares
Ares
IJoseFeliz
Ares
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 4L
1,547 Elo+
Party 4
Sun Wukong
Sun Wukong
RickyDude04
Sun Wukong
Level 21
God Stats
0W - 2L
1,307 SR
Queue Stats
24W - 19L
1,382 Elo+
Party 1
Loki
Loki
silvercity51
Loki
Level 113
God Stats
20W - 9L
1,645 SR
Queue Stats
69W - 55L
1,327 Elo+
Party 1
Team Averages
Level 76
1,514 SR
1,432 Elo+

VS

Team Averages
Level 82
1,477 SR
1,349 Elo+
Cerberus
Cerberus
FOXTROTX29
Cerberus
Level 30
God Stats
2W - 8L
1,177 SR
Queue Stats
21W - 26L
1,300 Elo+
Party 3
Charybdis
Charybdis
FrankDaTank394
Charybdis
Level 143
God Stats
11W - 6L
1,672 SR
Queue Stats
54W - 53L
1,385 Elo+
Party 3
Osiris
Osiris
Optimus54Prime
Osiris
Level 156
God Stats
2W - 2L
1,527 SR
Queue Stats
88W - 104L
1,412 Elo+
Party 3
Awilix
Awilix
Twan0421633
Awilix
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 73L
1,298 Elo+
Party 2
Poseidon
Poseidon
toxicswag1
Poseidon
Level 42
God Stats
15W - 6L
1,511 SR
Queue Stats
59W - 91L
1,351 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 1 / 2
7,411
741
8,307
4,471
937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
ICopyFeliz
Medusa
5
0 / 2 / 0
4,072
407
1,302
3,801
397
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

4
0 / 2 / 0
4,039
404
608
2,334
1,010
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sun Wukong
RickyDude04
Sun Wukong
11
0 / 0 / 2
5,905
591
3,941
8,405
5,395
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
7 / 0 / 3
7,071
707
4,856
6,003
1,869
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
FOXTROTX29
Cerberus
8
0 / 2 / 3
5,685
569
2,063
6,854
4,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
FrankDaTank394
Charybdis
12
5 / 1 / 0
7,147
715
6,198
6,723
1,886
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 2 / 0
6,107
611
4,832
7,353
4,360
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Awilix
9
0 / 5 / 0
5,398
540
277
8,769
2,541
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Poseidon
toxicswag1
Poseidon
11
0 / 4 / 0
6,097
610
2,051
5,454
1,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
8
14
Kills
5
5
Deaths
14
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cerberus
FOXTROTX29
Cerberus
0
2
3
0.75
W
Charybdis
FrankDaTank394
Charybdis
5
1
0
5
L
7
1
2
8
L
Medusa
ICopyFeliz
Medusa
0
2
0
0
L
0
2
0
0
W
0
2
0
0
L
Sun Wukong
RickyDude04
Sun Wukong
0
0
2
1
W
Awilix
0
5
0
0
L
7
0
3
8.5
W
Poseidon
toxicswag1
Poseidon
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,014
Damage
15,421
25,014
Taken
35,153
9,608
Mitigated
15,416
6,210
Healing
9,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
FOXTROTX29
Cerberus
2,063
61
72
1,599
6,854
4,999
296
1,941
4,863
11,673
0
W
Charybdis
FrankDaTank394
Charybdis
6,198
3,115
0
2,931
6,723
1,886
985
1,922
4,599
0
47,244
L
8,307
1,480
0
345
4,471
937
161
412
4,059
38,981
0
L
Medusa
ICopyFeliz
Medusa
1,302
576
0
1,234
3,801
397
0
794
3,007
0
11,677
L
608
21
0
247
2,334
1,010
0
138
2,196
1,377
0
W
4,832
1,939
0
3,283
7,353
4,360
836
278
7,061
0
34,310
L
Sun Wukong
RickyDude04
Sun Wukong
3,941
1,243
0
3,330
8,405
5,395
806
479
7,926
0
35,424
W
Awilix
277
0
0
90
8,769
2,541
0
2,071
6,568
0
27,217
L
4,856
2,076
0
1,054
6,003
1,869
0
2,291
3,712
0
31,446
W
Poseidon
toxicswag1
Poseidon
2,051
48
0
1,237
5,454
1,630
618
2,237
3,019
36,921
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,498
Gold Earned
30,434
242
Minions Killed
329
0
Camps Cleared
0
873,814
Distance Traveled
940,563
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
5,685
569
29
3
0
208,736
2
W
Charybdis
7,147
715
94
9
0
182,555
4
L
Zeus
7,411
741
88
9
0
197,161
1
L
Medusa
4,072
407
21
2
0
123,196
0
L
Ares
4,039
404
4
0
0
113,402
0
W
Osiris
6,107
611
74
7
0
158,059
2
L
Sun Wukong
5,905
591
65
7
0
186,870
0
W
Awilix
5,398
540
60
6
0
184,644
0
L
Loki
7,071
707
64
6
0
253,185
1
W
Poseidon
6,097
610
72
7
0
206,569
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role