Player Matchup

Cthulhu
Cthulhu
DJPalanca19
Cthulhu
Level 151
God Stats
2W - 1L
1,823 SR
Queue Stats
95W - 93L
1,436 Elo+
Party 1
Chiron
Chiron
Ivaleska
Chiron
Level 13
God Stats
6W - 2L
1,715 SR
Queue Stats
42W - 43L
1,346 Elo+
Party 1
Vulcan
Vulcan
PabloSantiani
Vulcan
Level 129
God Stats
3W - 3L
1,500 SR
Queue Stats
156W - 140L
1,330 Elo+
Party 1
Team Averages
Level 98
1,679 SR
1,371 Elo+

VS

Team Averages
Level 54
1,378 SR
1,224 Elo+
Ymir
Ymir
Fimoze
Ymir
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 28L
1,230 Elo+
Party 2
Thoth
Thoth
NeverDownd
Thoth
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 19L
1,157 Elo+
Party 2
Rama
Rama
TypeJ
Rama
Level 11
God Stats
0W - 4L
1,133 SR
Queue Stats
0W - 6L
1,285 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DJPalanca19
Cthulhu
15
6 / 1 / 8
9,677
806
8,152
9,651
9,884
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chiron
Ivaleska
Chiron
13
1 / 3 / 7
8,406
701
8,344
8,154
3,500
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
8 / 1 / 7
10,512
876
13,401
4,822
1,806
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Fimoze
Ymir
11
1 / 3 / 3
8,201
683
2,303
14,153
11,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thoth
12
1 / 6 / 3
7,673
639
5,632
8,564
2,505
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rama
TypeJ
Rama
12
3 / 6 / 1
8,211
684
5,291
10,924
3,028
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
12
15
Kills
5
5
Deaths
15
22
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
DJPalanca19
Cthulhu
6
1
8
10
L
Ymir
Fimoze
Ymir
1
3
3
0.83
W
Chiron
Ivaleska
Chiron
1
3
7
1.5
L
Thoth
1
6
3
0.42
W
8
1
7
11.5
L
Rama
TypeJ
Rama
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,897
Damage
13,226
22,627
Taken
33,641
15,190
Mitigated
16,635
4,837
Healing
4,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
DJPalanca19
Cthulhu
8,152
142
209
2,107
9,651
9,884
60
3,694
5,957
23,809
0
L
Ymir
Fimoze
Ymir
2,303
324
301
1,610
14,153
11,102
0
6,436
7,225
8,628
0
W
Chiron
Ivaleska
Chiron
8,344
3,702
834
1,364
8,154
3,500
1,476
2,615
5,539
0
26,542
L
Thoth
5,632
299
0
990
8,564
2,505
0
6,310
1,958
27,330
0
W
13,401
2,251
0
323
4,822
1,806
143
1,817
3,005
49,216
0
L
Rama
TypeJ
Rama
5,291
3,767
0
1,662
10,924
3,028
0
8,272
2,246
0
17,813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,595
Gold Earned
24,085
135
Minions Killed
107
7
Camps Cleared
3
724,635
Distance Traveled
621,377
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,677
806
21
2
0
246,915
1
L
Ymir
8,201
683
11
1
0
236,949
4
W
Chiron
8,406
701
37
3
2
222,225
2
L
Thoth
7,673
639
44
4
3
203,211
1
W
Vulcan
10,512
876
77
6
5
255,495
1
L
Rama
8,211
684
52
4
0
181,217
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role