Player Matchup

Sobek
Sobek
 
Sobek
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
HoneyMojo
Hercules
Level 118
God Stats
1W - 3L
1,500 SR
Queue Stats
128W - 126L
1,236 Elo+
Solo
Ao Kuang
Ao Kuang
MrAngryTater
Ao Kuang
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 20L
1,631 Elo+
Solo
Medusa
Medusa
TwoSporks
Medusa
Level 129
God Stats
4W - 2L
1,500 SR
Queue Stats
257W - 225L
1,486 Elo+
Solo
Serqet
Serqet
millhouse42
Serqet
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
296W - 302L
1,569 Elo+
Solo
Team Averages
Level 122
1,500 SR
1,485 Elo+

VS

Team Averages
Level 150
1,554 SR
1,499 Elo+
Discordia
Discordia
 
Discordia
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
DEADBIRDIE
Zeus
Level 141
God Stats
14W - 3L
1,556 SR
Queue Stats
256W - 243L
1,458 Elo+
Party 1
Susano
Susano
II Luke Reed II
Susano
Level 149
God Stats
4W - 2L
1,500 SR
Queue Stats
147W - 150L
1,468 Elo+
Party 1
Poseidon
Poseidon
VoodooRhapsody
Poseidon
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 56L
1,505 Elo+
Party 1
Artio
Artio
XBad_SushiX
Artio
Level 160
God Stats
5W - 9L
1,715 SR
Queue Stats
643W - 643L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
15
1 / 4 / 6
8,137
740
6,645
16,302
19,464
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hercules
HoneyMojo
Hercules
16
4 / 3 / 1
8,692
790
4,474
12,362
8,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ao Kuang
MrAngryTater
Ao Kuang
13
2 / 8 / 4
8,007
728
4,040
10,861
4,211
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
TwoSporks
Medusa
16
3 / 5 / 3
8,855
805
9,788
10,034
4,051
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Serqet
12
1 / 8 / 3
7,455
678
3,565
11,988
5,363
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
16
5 / 1 / 15
9,393
854
8,960
5,537
2,368
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
6 / 3 / 13
9,717
883
16,531
6,677
3,040
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
9 / 3 / 12
9,931
903
15,503
8,973
4,910
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
15
5 / 3 / 15
9,251
841
11,279
9,099
3,736
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

16
3 / 1 / 20
9,009
819
3,573
15,534
16,389
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
103
11
Kills
28
28
Deaths
11
17
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
1
4
6
1
W
Discordia
 
Discordia
5
1
15
12.5
W
6
3
13
4.17
L
Hercules
HoneyMojo
Hercules
4
3
1
1.5
W
9
3
12
5
L
Ao Kuang
MrAngryTater
Ao Kuang
2
8
4
0.5
L
Medusa
TwoSporks
Medusa
3
5
3
0.9
W
Poseidon
5
3
15
4.17
W
3
1
20
13
L
Serqet
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,512
Damage
55,846
61,547
Taken
45,820
41,903
Mitigated
30,443
17,063
Healing
14,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
6,645
550
1,307
6,342
16,302
19,464
0
10,379
5,923
16,136
0
W
Discordia
 
Discordia
8,960
858
1,073
456
5,537
2,368
1,148
575
4,870
21,051
0
W
16,531
779
691
680
6,677
3,040
348
2,420
4,257
30,737
0
L
Hercules
HoneyMojo
Hercules
4,474
470
372
3,198
12,362
8,814
0
8,306
4,056
158
12,578
W
15,503
630
1,082
1,115
8,973
4,910
134
1,814
7,159
0
21,500
L
Ao Kuang
MrAngryTater
Ao Kuang
4,040
650
776
1,342
10,861
4,211
0
6,602
4,259
6,113
0
L
Medusa
TwoSporks
Medusa
9,788
2,495
632
1,058
10,034
4,051
0
6,429
3,605
0
31,090
W
Poseidon
11,279
1,739
746
1,127
9,099
3,736
1,406
2,173
6,650
24,689
0
W
3,573
360
1,702
5,546
15,534
16,389
675
3,703
11,381
9,676
0
L
Serqet
3,565
920
1,023
1,013
11,988
5,363
0
8,627
3,361
0
4,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,146
Gold Earned
47,301
86
Minions Killed
122
0
Camps Cleared
0
925,999
Distance Traveled
1,124,857
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,137
740
17
2
0
207,103
1
W
Discordia
9,393
854
26
2
0
225,528
5
W
Zeus
9,717
883
42
4
0
195,387
0
L
Hercules
8,692
790
27
2
0
186,915
0
W
Susano
9,931
903
19
2
0
225,536
1
L
Ao Kuang
8,007
728
2
0
0
161,428
0
L
Medusa
8,855
805
36
3
0
201,437
0
W
Poseidon
9,251
841
27
2
0
232,444
2
W
Artio
9,009
819
8
1
0
245,962
0
L
Serqet
7,455
678
4
0
0
169,116
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role