Player Matchup

King Arthur
King Arthur
Accel4JoVy
King Arthur
Level 128
God Stats
1W - 6L
1,220 SR
Queue Stats
225W - 195L
1,623 Elo+
Party 3
Cliodhna
Cliodhna
Amaurythebeast02
Cliodhna
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,672 Elo+
Party 3
Agni
Agni
CocalaCreme
Agni
Level 145
God Stats
4W - 5L
1,615 SR
Queue Stats
208W - 206L
1,561 Elo+
Party 1
Sobek
Sobek
INSAN3LOLIF3
Sobek
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 94L
1,650 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
theFOOinYOU
Ah Muzen Cab
Level 160
God Stats
0W - 2L
1,174 SR
Queue Stats
45W - 46L
1,632 Elo+
Party 1
Team Averages
Level 139
1,402 SR
1,627 Elo+

VS

Team Averages
Level 139
1,552 SR
1,594 Elo+
Fafnir
Fafnir
 
Fafnir
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chronos
Chronos
APimpNamedDezmen
Chronos
Level 150
God Stats
6W - 5L
1,194 SR
Queue Stats
213W - 197L
1,542 Elo+
Solo
Poseidon
Poseidon
BlindToTheTruth
Poseidon
Level 159
God Stats
3W - 2L
1,827 SR
Queue Stats
284W - 223L
1,656 Elo+
Party 2
Bellona
Bellona
MrSwanky101
Bellona
Level 124
God Stats
2W - 2L
1,741 SR
Queue Stats
67W - 61L
1,630 Elo+
Solo
Nemesis
Nemesis
MummifiedMech
Nemesis
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
247W - 169L
1,644 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Accel4JoVy
King Arthur
14
1 / 5 / 0
7,916
528
5,484
10,099
7,279
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
2 / 3 / 0
7,419
495
5,035
10,865
3,139
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
2 / 4 / 4
7,390
493
6,882
7,761
2,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
0 / 2 / 5
7,243
483
4,966
13,058
9,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Muzen Cab
theFOOinYOU
Ah Muzen Cab
15
2 / 1 / 0
8,593
573
8,670
6,558
2,176
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
12
1 / 2 / 7
8,270
551
3,911
10,829
10,801
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
0 / 0 / 2
8,779
585
3,469
9,227
3,219
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Poseidon
15
6 / 2 / 1
8,845
590
9,655
6,044
2,202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bellona
MrSwanky101
Bellona
13
2 / 3 / 5
7,938
529
5,784
12,694
7,371
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nemesis
16
6 / 0 / 1
10,104
674
9,429
10,073
7,000
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
31
7
Kills
15
15
Deaths
7
9
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
1
2
7
2.25
W
0
0
2
1
L
King Arthur
Accel4JoVy
King Arthur
1
5
0
0.2
L
2
3
0
0.67
W
Poseidon
6
2
1
3.25
L
2
4
4
1
L
0
2
5
1.25
W
Bellona
MrSwanky101
Bellona
2
3
5
1.5
W
Nemesis
6
0
1
6.5
L
Ah Muzen Cab
theFOOinYOU
Ah Muzen Cab
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,037
Damage
32,248
48,341
Taken
48,867
23,902
Mitigated
30,593
11,466
Healing
16,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
3,911
1,381
2,118
2,594
10,829
10,801
0
4,637
6,192
11,571
0
W
3,469
1,812
0
4,024
9,227
3,219
348
357
8,870
73,451
0
L
King Arthur
Accel4JoVy
King Arthur
5,484
444
0
908
10,099
7,279
0
0
10,099
0
46,325
L
5,035
597
0
994
10,865
3,139
0
2,940
7,775
0
50,356
W
Poseidon
9,655
1,429
0
809
6,044
2,202
0
2,764
3,280
63,816
0
L
6,882
568
0
907
7,761
2,075
0
4,307
3,172
45,517
0
L
4,966
638
209
5,414
13,058
9,233
0
6,861
5,883
21,147
1,845
W
Bellona
MrSwanky101
Bellona
5,784
2,263
0
1,063
12,694
7,371
277
3,083
9,611
0
54,345
W
Nemesis
9,429
5,280
0
6,139
10,073
7,000
5
433
9,640
0
66,317
L
Ah Muzen Cab
theFOOinYOU
Ah Muzen Cab
8,670
3,437
0
3,034
6,558
2,176
0
2,159
4,377
0
71,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,561
Gold Earned
43,936
464
Minions Killed
568
0
Camps Cleared
0
1,499,464
Distance Traveled
1,553,968
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
8,270
551
33
2
0
287,551
1
W
Chronos
8,779
585
171
11
0
299,740
3
L
King Arthur
7,916
528
103
7
0
309,608
2
L
Cliodhna
7,419
495
98
7
0
339,166
0
W
Poseidon
8,845
590
135
9
0
293,163
8
L
Agni
7,390
493
87
6
0
270,945
3
L
Sobek
7,243
483
34
2
0
299,382
5
W
Bellona
7,938
529
86
6
0
326,586
0
W
Nemesis
10,104
674
143
10
0
346,928
4
L
Ah Muzen Cab
8,593
573
142
9
0
280,363
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role