Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
StankusTheMighty
Bacchus
Level 67
God Stats
2W - 1L
1,805 SR
Queue Stats
5W - 7L
1,389 Elo+
Party 1
Medusa
Medusa
YourBossKrenko-
Medusa
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 55L
1,335 Elo+
Party 1
Team Averages
Level 66
1,602 SR
1,408 Elo+

VS

Team Averages
Level 54
1,351 SR
1,278 Elo+
Charybdis
Charybdis
LurkingFoot314
Charybdis
Level 30
God Stats
3W - 3L
1,315 SR
Queue Stats
14W - 8L
1,280 Elo+
Solo
Khepri
Khepri
TheMGOWolverine
Khepri
Level 49
God Stats
9W - 13L
1,411 SR
Queue Stats
212W - 280L
1,298 Elo+
Party 2
Eset
Eset
lvlr grilvllvl
Eset
Level 82
God Stats
22W - 39L
1,328 SR
Queue Stats
109W - 194L
1,257 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
15
6 / 4 / 11
11,399
712
14,649
10,475
3,162
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

14
2 / 6 / 15
11,271
704
10,364
17,818
22,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
10 / 5 / 6
12,834
802
17,896
13,725
4,451
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
LurkingFoot314
Charybdis
18
13 / 5 / 1
14,114
882
17,873
14,706
6,698
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

15
2 / 5 / 11
11,543
721
5,062
19,159
22,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

15
0 / 8 / 11
10,555
660
8,043
16,401
6,803
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
38
18
Kills
15
15
Deaths
18
32
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
6
4
11
2.88
W
Charybdis
LurkingFoot314
Charybdis
13
5
1
2.7
L
2
6
15
1.58
W
2
5
11
1.5
L
10
5
6
2.6
W
0
8
11
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,909
Damage
30,978
42,018
Taken
50,266
29,806
Mitigated
36,271
9,076
Healing
11,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
14,649
2,015
0
1,613
10,475
3,162
280
3,411
7,064
48,244
0
W
Charybdis
LurkingFoot314
Charybdis
17,873
9,804
0
5,133
14,706
6,698
2,406
5,807
8,899
0
63,279
L
10,364
1,649
566
3,664
17,818
22,193
519
6,259
11,559
20,583
0
W
5,062
104
334
3,085
19,159
22,770
160
9,918
9,241
11,387
0
L
17,896
10,084
0
3,233
13,725
4,451
1,893
3,728
9,997
0
52,885
W
8,043
963
228
2,837
16,401
6,803
639
9,663
6,738
34,685
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,504
Gold Earned
36,212
165
Minions Killed
144
6
Camps Cleared
5
822,381
Distance Traveled
762,002
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
11,399
712
70
4
2
265,630
0
W
Charybdis
14,114
882
82
5
4
247,040
0
L
Bacchus
11,271
704
12
1
0
263,702
1
W
Khepri
11,543
721
7
0
0
276,209
2
L
Medusa
12,834
802
83
5
4
293,049
1
W
Eset
10,555
660
55
3
1
238,753
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role