Player Matchup

Danzaburou
Danzaburou
Bronze IV
The Assassino20
Danzaburou
Bronze IV
Level 158
God Stats
6W - 8L
1,236 SR
Queue Stats
115W - 115L
1,316 MMR
Solo
Awilix
Awilix
Gold V
ayo-MJ-
Awilix
Gold V
Level 128
God Stats
8W - 8L
1,390 SR
Queue Stats
33W - 42L
1,207 MMR
Party 1
Geb
Geb
Silver IV
madeindenver
Geb
Silver IV
Level 99
God Stats
3W - 2L
1,683 SR
Queue Stats
27W - 40L
1,285 MMR
Party 2
Thoth
Thoth
Gold V
yKrashin
Thoth
Gold V
Level 66
God Stats
9W - 12L
1,339 SR
Queue Stats
41W - 51L
1,350 MMR
Party 1
Gilgamesh
Gilgamesh
Silver IV
youngboyEli_2
Gilgamesh
Silver IV
Level 100
God Stats
3W - 4L
1,500 SR
Queue Stats
41W - 50L
1,331 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 110
1,429 SR
1,298 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 114
1,440 SR
1,298 MMR
Tsukuyomi
Tsukuyomi
Silver IV
PHS_Night
Tsukuyomi
Silver IV
Level 65
God Stats
5W - 6L
1,347 SR
Queue Stats
152W - 183L
1,275 MMR
Solo
Hercules
Hercules
Bronze III
PrinceGumbal
Hercules
Bronze III
Level 145
God Stats
0W - 3L
1,337 SR
Queue Stats
46W - 62L
1,317 MMR
Solo
Chiron
Chiron
Silver IV
Real_Big_Dad
Chiron
Silver IV
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,272 MMR
Solo
Ares
Ares
Silver I
redninja390
Ares
Silver I
Level 105
God Stats
42W - 43L
1,340 SR
Queue Stats
289W - 291L
1,308 MMR
Solo
Nox
Nox
Silver IV
zmkzltzh
Nox
Silver IV
Level 99
God Stats
3W - 4L
1,677 SR
Queue Stats
71W - 85L
1,318 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
The Assassino20
Danzaburou
17
6 / 2 / 2
11,310
566
15,633
11,858
4,745
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Awilix
ayo-MJ-
Awilix
18
8 / 5 / 12
11,453
573
12,089
15,157
7,204
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

12
1 / 2 / 11
8,697
435
5,316
16,049
12,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thoth
yKrashin
Thoth
17
7 / 1 / 9
11,442
572
11,331
9,073
3,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
youngboyEli_2
Gilgamesh
18
3 / 1 / 4
11,146
557
8,890
10,702
9,964
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
MedusaMulanArtemisArtio

VS

Bans
Morgan Le FayBastetAthenaSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
PHS_Night
Tsukuyomi
14
2 / 9 / 1
8,737
437
7,078
16,050
4,958
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hercules
PrinceGumbal
Hercules
16
4 / 1 / 3
10,059
503
4,988
14,452
10,468
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chiron
16
2 / 4 / 1
9,678
484
8,104
15,524
5,057
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

12
1 / 4 / 5
8,752
438
8,998
17,911
17,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
2 / 7 / 3
9,040
452
7,309
12,440
3,505
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
24
25
Kills
11
11
Deaths
25
38
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
PHS_Night
Tsukuyomi
2
9
1
0.28
L
Hercules
PrinceGumbal
Hercules
4
1
3
5.5
L
Chiron
2
4
1
0.63
W
Danzaburou
The Assassino20
Danzaburou
6
2
2
3.5
W
Awilix
ayo-MJ-
Awilix
8
5
12
2.8
W
1
2
11
3.25
L
1
4
5
0.88
W
Thoth
yKrashin
Thoth
7
1
9
11.5
W
Gilgamesh
youngboyEli_2
Gilgamesh
3
1
4
5
L
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,259
Damage
36,477
62,839
Taken
76,377
38,083
Mitigated
41,211
18,062
Healing
18,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
PHS_Night
Tsukuyomi
7,078
1,766
0
3,368
16,050
4,958
0
2,096
13,954
0
52,538
L
Hercules
PrinceGumbal
Hercules
4,988
845
602
5,631
14,452
10,468
0
3,217
11,235
0
50,210
L
Chiron
8,104
2,359
755
4,479
15,524
5,057
570
1,534
13,975
0
80,008
W
Danzaburou
The Assassino20
Danzaburou
15,633
8,013
0
6,370
11,858
4,745
2,036
1,564
10,254
0
88,327
W
Awilix
ayo-MJ-
Awilix
12,089
4,799
0
2,229
15,157
7,204
179
3,816
11,149
0
84,126
W
5,316
383
608
3,858
16,049
12,714
0
6,698
9,187
17,410
0
L
8,998
393
372
2,395
17,911
17,223
202
4,178
13,733
31,556
0
W
Thoth
yKrashin
Thoth
11,331
871
182
3,361
9,073
3,456
1,491
1,181
7,882
71,058
0
W
Gilgamesh
youngboyEli_2
Gilgamesh
8,890
2,392
0
1,454
10,702
9,964
526
2,522
8,060
0
78,689
L
7,309
124
0
862
12,440
3,505
0
5,622
6,818
55,617
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,048
Gold Earned
46,266
568
Minions Killed
477
0
Camps Cleared
0
1,986,858
Distance Traveled
1,897,894
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
8,737
437
87
4
0
394,693
0
L
Hercules
10,059
503
107
5
0
399,495
1
L
Chiron
9,678
484
137
7
0
351,915
4
W
Danzaburou
11,310
566
158
8
0
376,683
4
W
Awilix
11,453
573
111
6
0
427,597
0
W
Geb
8,697
435
24
1
0
356,993
0
L
Ares
8,752
438
45
2
0
374,082
6
W
Thoth
11,442
572
132
7
0
395,592
2
W
Gilgamesh
11,146
557
143
7
0
429,993
3
L
Nox
9,040
452
101
5
0
377,709
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role