Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ne Zha
Ne Zha
 
Ne Zha
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
DN Shiesty
Kukulkan
Level 42
God Stats
1W - 1L
1,746 SR
Queue Stats
11W - 10L
1,504 Elo+
Party 3
Athena
Athena
MORKELFREEMAN
Athena
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,503 Elo+
Party 2
Baron Samedi
Baron Samedi
saucecat7
Baron Samedi
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,814 Elo+
Party 2
Team Averages
Level 81
1,549 SR
1,564 Elo+

VS

Team Averages
Level 123
1,579 SR
1,590 Elo+
Artio
Artio
Chona1
Artio
Level 115
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 23L
1,500 Elo+
Solo
Ares
Ares
FirePheasant
Ares
Level 145
God Stats
2W - 0L
1,738 SR
Queue Stats
43W - 37L
1,724 Elo+
Party 1
Medusa
Medusa
HaywardMM
Medusa
Level 129
God Stats
3W - 3L
1,656 SR
Queue Stats
68W - 61L
1,606 Elo+
Solo
Erlang Shen
Erlang Shen
SquadyGaurd5life
Erlang Shen
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 66L
1,561 Elo+
Party 1
Olorun
Olorun
x Step Down
Olorun
Level 105
God Stats
2W - 3L
1,500 SR
Queue Stats
343W - 344L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
17
6 / 5 / 11
9,692
746
15,858
17,594
7,145
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
 
Ne Zha
15
1 / 4 / 13
8,427
648
14,808
12,920
6,471
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Kukulkan
DN Shiesty
Kukulkan
16
3 / 7 / 9
9,433
726
10,768
11,696
4,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
3 / 8 / 6
8,735
672
3,374
16,832
18,987
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Baron Samedi
saucecat7
Baron Samedi
17
7 / 6 / 9
10,016
770
8,958
14,060
7,171
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Chona1
Artio
17
5 / 4 / 19
10,463
805
7,697
17,898
21,860
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
6 / 4 / 21
10,918
840
15,498
16,898
16,364
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Medusa
HaywardMM
Medusa
19
7 / 2 / 17
11,724
902
17,196
11,832
6,235
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Erlang Shen
SquadyGaurd5life
Erlang Shen
14
1 / 7 / 20
9,385
722
7,800
17,583
13,372
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Olorun
19
11 / 3 / 15
11,476
883
19,478
9,064
4,381
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
122
20
Kills
30
30
Deaths
20
48
Assists
92
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
6
5
11
2.3
L
Ne Zha
 
Ne Zha
1
4
13
1.88
W
Artio
Chona1
Artio
5
4
19
3.63
L
Kukulkan
DN Shiesty
Kukulkan
3
7
9
1.07
W
6
4
21
4.13
W
Medusa
HaywardMM
Medusa
7
2
17
7.75
L
3
8
6
0.75
W
Erlang Shen
SquadyGaurd5life
Erlang Shen
1
7
20
1.57
L
Baron Samedi
saucecat7
Baron Samedi
7
6
9
1.92
W
Olorun
11
3
15
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,766
Damage
67,669
73,102
Taken
73,275
44,649
Mitigated
62,212
20,520
Healing
27,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
15,858
7,044
1,451
5,256
17,594
7,145
663
11,147
6,339
0
41,115
L
Ne Zha
 
Ne Zha
14,808
2,043
1,598
3,886
12,920
6,471
0
6,292
6,436
0
26,117
W
Artio
Chona1
Artio
7,697
509
1,298
4,161
17,898
21,860
270
6,237
11,423
15,287
0
L
Kukulkan
DN Shiesty
Kukulkan
10,768
994
1,171
1,034
11,696
4,875
132
6,308
5,252
21,254
0
W
15,498
283
1,465
1,599
16,898
16,364
462
5,274
11,585
18,883
0
W
Medusa
HaywardMM
Medusa
17,196
7,450
3,263
4,808
11,832
6,235
2,731
4,253
7,352
0
50,466
L
3,374
651
0
215
16,832
18,987
0
10,299
6,420
6,033
0
W
Erlang Shen
SquadyGaurd5life
Erlang Shen
7,800
2,970
1,353
3,404
17,583
13,372
162
4,312
13,002
0
10,550
L
Baron Samedi
saucecat7
Baron Samedi
8,958
919
2,894
3,015
14,060
7,171
0
7,866
5,982
19,397
0
W
Olorun
19,478
9,326
3,924
2,466
9,064
4,381
3,160
3,024
6,040
42,620
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,303
Gold Earned
53,966
122
Minions Killed
135
0
Camps Cleared
0
985,266
Distance Traveled
1,296,634
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
9,692
746
60
5
0
187,842
0
L
Ne Zha
8,427
648
17
1
0
222,965
0
W
Artio
10,463
805
12
1
0
282,277
4
L
Kukulkan
9,433
726
25
2
0
190,363
0
W
Ares
10,918
840
6
0
0
310,651
4
W
Medusa
11,724
902
48
4
0
268,438
0
L
Athena
8,735
672
7
1
0
181,425
1
W
Erlang Shen
9,385
722
7
1
0
223,818
0
L
Baron Samedi
10,016
770
13
1
0
202,671
0
W
Olorun
11,476
883
62
5
0
211,450
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role