Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ganesha
Ganesha
HMRV
Ganesha
Level 157
God Stats
1W - 2L
1,500 SR
Queue Stats
60W - 69L
1,511 Elo+
Party 2
Ullr
Ullr
Zaicomx
Ullr
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Geb
Geb
espiricueta7
Geb
Level 154
God Stats
0W - 2L
1,500 SR
Queue Stats
140W - 139L
1,663 Elo+
Party 2
Ra
Ra
tugfesita
Ra
Level 157
God Stats
8W - 4L
1,738 SR
Queue Stats
74W - 71L
1,562 Elo+
Party 2
Team Averages
Level 135
1,548 SR
1,547 Elo+

VS

Team Averages
Level 43
1,558 SR
1,568 Elo+
Artemis
Artemis
 
Artemis
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Atlas
Atlas
GHostwight
Atlas
Level 85
God Stats
139W - 122L
1,644 SR
Queue Stats
414W - 399L
1,588 Elo+
Party 1
Susano
Susano
Icedoutsamsung
Susano
Level 48
God Stats
10W - 7L
1,645 SR
Queue Stats
70W - 73L
1,560 Elo+
Party 1
The Morrigan
The Morrigan
ZoeyXOXO
The Morrigan
Level 16
God Stats
2W - 2L
1,500 SR
Queue Stats
83W - 49L
1,598 Elo+
Party 3
Hercules
Hercules
oMythics
Hercules
Level 42
God Stats
2W - 1L
1,500 SR
Queue Stats
116W - 97L
1,594 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
15
0 / 1 / 0
8,709
581
10,813
13,285
8,175
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ganesha
HMRV
Ganesha
10
0 / 4 / 2
6,492
433
1,635
10,838
6,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Ullr
Zaicomx
Ullr
11
0 / 5 / 1
6,841
456
4,154
10,564
1,971
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

11
2 / 2 / 0
6,996
466
4,113
12,141
5,571
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
0 / 0 / 0
8,230
549
3,389
6,175
1,966
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
16
6 / 0 / 2
9,466
631
11,640
7,510
2,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Atlas
11
1 / 0 / 4
7,649
510
3,681
8,626
5,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
0 / 1 / 4
7,788
519
4,591
9,384
2,688
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

The Morrigan
ZoeyXOXO
The Morrigan
15
3 / 1 / 2
8,822
588
7,781
6,163
2,695
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hercules
oMythics
Hercules
15
2 / 0 / 0
8,649
577
8,530
12,496
7,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
24
2
Kills
12
12
Deaths
2
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
1
0
0
W
Artemis
 
Artemis
6
0
2
7
W
Atlas
1
0
4
3
L
Ganesha
HMRV
Ganesha
0
4
2
0.25
W
0
1
4
2
L
Ullr
Zaicomx
Ullr
0
5
1
0.1
W
The Morrigan
ZoeyXOXO
The Morrigan
3
1
2
4
L
2
2
0
1
W
Hercules
oMythics
Hercules
2
0
0
2
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,104
Damage
36,223
53,003
Taken
44,179
24,053
Mitigated
20,835
17,223
Healing
18,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
10,813
3,550
214
6,889
13,285
8,175
0
58
13,227
56,336
12,845
W
Artemis
 
Artemis
11,640
5,269
0
3,952
7,510
2,489
1,285
1,275
6,235
0
83,461
W
Atlas
3,681
1,834
338
2,025
8,626
5,692
0
2,739
5,887
19,434
0
L
Ganesha
HMRV
Ganesha
1,635
135
0
2,255
10,838
6,370
0
3,654
7,184
16,453
0
W
4,591
655
0
3,754
9,384
2,688
0
4,360
4,322
0
54,227
L
Ullr
Zaicomx
Ullr
4,154
2,065
0
750
10,564
1,971
0
1,792
8,772
0
40,448
W
The Morrigan
ZoeyXOXO
The Morrigan
7,781
1,538
0
1,452
6,163
2,695
58
2,032
4,131
69,581
8,059
L
4,113
366
0
3,668
12,141
5,571
0
2,763
9,378
38,129
0
W
Hercules
oMythics
Hercules
8,530
4,823
0
7,039
12,496
7,271
0
8,375
4,121
0
58,530
L
3,389
202
829
2,618
6,175
1,966
0
1,856
4,319
74,361
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,268
Gold Earned
42,374
500
Minions Killed
512
0
Camps Cleared
0
1,413,975
Distance Traveled
1,512,677
26
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,709
581
160
11
0
236,741
8
W
Artemis
9,466
631
133
9
0
268,375
1
W
Atlas
7,649
510
28
2
0
294,251
5
L
Ganesha
6,492
433
7
0
0
286,282
8
W
Susano
7,788
519
99
7
0
335,251
1
L
Ullr
6,841
456
90
6
0
271,414
1
W
The Morrigan
8,822
588
127
8
0
301,065
3
L
Geb
6,996
466
75
5
0
294,003
0
W
Hercules
8,649
577
125
8
0
313,735
0
L
Ra
8,230
549
168
11
0
325,535
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role