Player Matchup

Geb
Geb
 
Geb
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
CARAM3L0BRL
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,185 Elo+
Party 3
Set
Set
Rexafuse
Set
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,185 Elo+
Party 3
Izanami
Izanami
Y0N412
Izanami
Level 26
God Stats
1W - 4L
1,266 SR
Queue Stats
2W - 4L
1,397 Elo+
Party 2
Ra
Ra
frankscaturro
Ra
Level 92
God Stats
5W - 7L
1,461 SR
Queue Stats
131W - 138L
1,398 Elo+
Solo
Team Averages
Level 55
1,446 SR
1,333 Elo+

VS

Team Averages
Level 94
1,584 SR
1,554 Elo+
Chang'e
Chang'e
 
Chang'e
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
BopSkippityBop
Loki
Level 49
God Stats
4W - 1L
1,500 SR
Queue Stats
11W - 13L
1,522 Elo+
Party 1
Chiron
Chiron
EdBoss43
Chiron
Level 126
God Stats
2W - 0L
1,695 SR
Queue Stats
74W - 84L
1,553 Elo+
Party 1
Janus
Janus
ITsDarkrai0421
Janus
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 34L
1,564 Elo+
Solo
Chaac
Chaac
MrNoodles54
Chaac
Level 67
God Stats
2W - 1L
1,724 SR
Queue Stats
24W - 17L
1,634 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
12
0 / 1 / 0
6,332
704
2,830
7,451
4,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
CARAM3L0BRL
Nemesis
10
0 / 4 / 1
5,771
641
737
6,973
3,055
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 5 / 0
5,827
647
1,210
7,031
3,363
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
Y0N412
Izanami
12
0 / 1 / 0
5,897
655
1,081
5,165
1,609
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
1 / 2 / 0
6,415
713
3,821
4,627
1,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
13
1 / 0 / 8
6,736
748
3,414
3,188
1,201
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
2 / 0 / 7
6,632
737
2,290
2,209
884
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chiron
EdBoss43
Chiron
14
3 / 1 / 4
7,408
823
5,217
4,252
1,526
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
2 / 0 / 8
7,397
822
10,023
3,014
998
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
5 / 0 / 1
7,029
781
4,655
4,963
4,858
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
41
1
Kills
13
13
Deaths
1
1
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
1
0
0
W
Chang'e
 
Chang'e
1
0
8
5
W
2
0
7
5.5
L
Nemesis
CARAM3L0BRL
Nemesis
0
4
1
0.13
W
Chiron
EdBoss43
Chiron
3
1
4
5
W
2
0
8
6
W
5
0
1
5.5
L
0
5
0
0
L
Izanami
Y0N412
Izanami
0
1
0
0
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,679
Damage
25,599
31,247
Taken
17,626
13,892
Mitigated
9,467
4,088
Healing
7,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
2,830
216
0
819
7,451
4,261
0
3,691
3,469
12,381
0
W
Chang'e
 
Chang'e
3,414
160
2,733
2,133
3,188
1,201
41
1,529
1,659
11,895
0
W
2,290
27
0
244
2,209
884
0
986
1,126
0
5,895
L
Nemesis
CARAM3L0BRL
Nemesis
737
299
2
474
6,973
3,055
0
2,596
4,117
0
2,033
W
Chiron
EdBoss43
Chiron
5,217
1,240
704
1,024
4,252
1,526
2,504
1,634
2,551
0
31,712
W
10,023
103
0
0
3,014
998
102
1,118
1,867
31,794
0
W
4,655
337
0
624
4,963
4,858
64
1,384
3,579
158
14,586
L
1,210
322
0
548
7,031
3,363
0
2,501
4,237
0
7,884
L
Izanami
Y0N412
Izanami
1,081
350
0
700
5,165
1,609
0
2,436
2,535
0
14,089
L
3,821
95
294
1,251
4,627
1,604
0
1,587
2,899
23,659
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,242
Gold Earned
35,202
119
Minions Killed
183
0
Camps Cleared
0
823,686
Distance Traveled
978,040
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,332
704
11
1
0
191,624
3
W
Chang'e
6,736
748
25
3
0
185,241
4
W
Loki
6,632
737
6
1
0
204,056
0
L
Nemesis
5,771
641
5
1
0
131,855
2
W
Chiron
7,408
823
58
6
0
187,843
3
W
Janus
7,397
822
67
7
0
205,446
1
W
Chaac
7,029
781
27
3
0
195,454
0
L
Set
5,827
647
14
2
0
157,637
0
L
Izanami
5,897
655
36
4
0
165,504
0
L
Ra
6,415
713
53
6
0
177,066
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role