Player Matchup

Bastet
Bastet
AsianX31
Bastet
Level 17
God Stats
6W - 3L
1,445 SR
Queue Stats
15W - 6L
1,637 Elo+
Party 1
Ymir
Ymir
EstyStark
Ymir
Level 160
God Stats
3W - 0L
1,500 SR
Queue Stats
96W - 78L
1,422 Elo+
Party 1
Thoth
Thoth
Hallowalchemist
Thoth
Level 133
God Stats
11W - 10L
1,689 SR
Queue Stats
108W - 92L
1,521 Elo+
Party 1
Team Averages
Level 103
1,545 SR
1,527 Elo+

VS

Team Averages
Level 94
1,635 SR
1,444 Elo+
Hera
Hera
BermudaBomb
Hera
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 24L
1,405 Elo+
Party 2
Cthulhu
Cthulhu
Rade Royal
Cthulhu
Level 79
God Stats
3W - 4L
1,587 SR
Queue Stats
110W - 157L
1,464 Elo+
Solo
Charybdis
Charybdis
Slothy Pep
Charybdis
Level 124
God Stats
1W - 2L
1,819 SR
Queue Stats
21W - 26L
1,462 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
AsianX31
Bastet
12
7 / 5 / 10
8,424
842
7,150
7,766
2,672
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
12
7 / 0 / 11
9,006
901
6,606
10,538
9,648
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

13
5 / 1 / 11
8,327
833
8,644
5,127
1,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 7 / 5
6,307
631
3,665
8,061
1,843
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
Rade Royal
Cthulhu
9
2 / 6 / 3
6,752
675
5,927
10,853
7,972
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
Slothy Pep
Charybdis
11
3 / 6 / 3
7,183
718
6,096
9,495
3,121
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
16
19
Kills
5
6
Deaths
19
32
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Bastet
AsianX31
Bastet
7
5
10
2.4
L
0
7
5
0.36
W
Ymir
7
0
11
12.5
W
5
1
11
10.5
L
Cthulhu
Rade Royal
Cthulhu
2
6
3
0.58
L
Charybdis
Slothy Pep
Charybdis
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,400
Damage
15,688
23,431
Taken
28,409
13,967
Mitigated
12,936
4,794
Healing
2,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
AsianX31
Bastet
7,150
1,944
0
657
7,766
2,672
1,793
3,681
3,476
0
13,011
L
3,665
1,143
201
159
8,061
1,843
0
3,592
4,469
14,194
0
W
Ymir
6,606
2,008
795
1,889
10,538
9,648
220
3,531
6,751
14,856
0
W
8,644
401
186
1,267
5,127
1,647
473
2,108
2,914
36,878
0
L
Cthulhu
Rade Royal
Cthulhu
5,927
739
91
1,016
10,853
7,972
0
5,473
5,380
12,313
0
L
Charybdis
Slothy Pep
Charybdis
6,096
2,588
110
713
9,495
3,121
141
6,284
3,211
0
25,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,757
Gold Earned
20,242
102
Minions Killed
81
5
Camps Cleared
1
552,055
Distance Traveled
441,568
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,424
842
22
2
4
199,852
1
L
Hera
6,307
631
17
2
1
149,646
1
W
Ymir
9,006
901
15
2
1
178,548
3
W
Thoth
8,327
833
65
7
0
173,655
3
L
Cthulhu
6,752
675
16
2
0
153,064
0
L
Charybdis
7,183
718
48
5
0
138,858
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role