Player Matchup

Agni
Agni
GUUHH
Agni
Level 44
God Stats
0W - 2L
1,501 SR
Queue Stats
34W - 28L
1,521 Elo+
Solo
Ares
Ares
IDK_XxFacu139
Ares
Level 81
God Stats
12W - 14L
1,633 SR
Queue Stats
179W - 217L
1,568 Elo+
Party 2
Bakasura
Bakasura
ZeD_XFrAnCoX_YT
Bakasura
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,309 Elo+
Party 2
Artemis
Artemis
metol_88
Artemis
Level 89
God Stats
6W - 6L
1,500 SR
Queue Stats
398W - 443L
1,463 Elo+
Solo
Fenrir
Fenrir
zirax820
Fenrir
Level 22
God Stats
1W - 2L
1,487 SR
Queue Stats
3W - 6L
1,229 Elo+
Party 2
Team Averages
Level 55
1,524 SR
1,418 Elo+

VS

Team Averages
Level 71
1,547 SR
1,558 Elo+
Janus
Janus
 
Janus
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ullr
Ullr
ElRuloMan
Ullr
Level 95
God Stats
8W - 10L
1,730 SR
Queue Stats
182W - 184L
1,535 Elo+
Party 1
Neith
Neith
IvoAlcaraz29
Neith
Level 15
God Stats
5W - 1L
1,859 SR
Queue Stats
34W - 17L
1,735 Elo+
Party 3
Cthulhu
Cthulhu
juanmajuan
Cthulhu
Level 29
God Stats
1W - 1L
1,332 SR
Queue Stats
179W - 218L
1,460 Elo+
Party 1
Cernunnos
Cernunnos
losguerreros10
Cernunnos
Level 109
God Stats
1W - 1L
1,313 SR
Queue Stats
47W - 40L
1,559 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
GUUHH
Agni
9
3 / 3 / 0
5,377
672
4,183
4,147
1,244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
0 / 3 / 0
4,037
505
2,788
5,963
3,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bakasura
6
0 / 3 / 1
4,067
508
2,073
6,572
1,751
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artemis
metol_88
Artemis
5
0 / 2 / 0
3,656
457
2,708
3,520
679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fenrir
zirax820
Fenrir
7
0 / 2 / 0
3,802
475
1,040
5,889
3,093
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
2 / 1 / 1
5,797
725
1,883
4,141
1,340
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ullr
9
1 / 2 / 4
4,991
624
1,390
4,441
1,254
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
3 / 0 / 0
6,193
774
6,006
3,810
1,056
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
juanmajuan
Cthulhu
8
4 / 0 / 3
5,412
677
3,210
4,680
2,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cernunnos
losguerreros10
Cernunnos
9
3 / 0 / 3
5,071
634
4,340
5,263
1,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
24
3
Kills
13
13
Deaths
3
1
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
2
1
1
2.5
W
Ullr
1
2
4
1.5
L
Agni
GUUHH
Agni
3
3
0
1
L
0
3
0
0
W
3
0
0
3
L
Bakasura
0
3
1
0.17
W
Cthulhu
juanmajuan
Cthulhu
4
0
3
5.5
W
Cernunnos
losguerreros10
Cernunnos
3
0
3
4.5
L
Artemis
metol_88
Artemis
0
2
0
0
L
Fenrir
zirax820
Fenrir
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,792
Damage
16,829
26,091
Taken
22,335
9,976
Mitigated
6,910
6,757
Healing
7,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
1,883
168
0
640
4,141
1,340
22
3,031
964
31,487
0
W
Ullr
1,390
230
0
137
4,441
1,254
0
910
3,403
0
20,193
L
Agni
GUUHH
Agni
4,183
294
0
741
4,147
1,244
30
1,457
2,582
28,816
0
L
2,788
322
0
1,033
5,963
3,209
0
2,082
3,881
10,949
0
W
6,006
3,460
0
1,912
3,810
1,056
440
0
3,576
0
37,169
L
Bakasura
2,073
1,351
0
1,274
6,572
1,751
0
605
5,961
0
13,808
W
Cthulhu
juanmajuan
Cthulhu
3,210
715
370
1,745
4,680
2,027
0
1,741
2,919
11,078
0
W
Cernunnos
losguerreros10
Cernunnos
4,340
2,400
0
2,743
5,263
1,233
800
1,047
4,205
0
26,049
L
Artemis
metol_88
Artemis
2,708
1,426
0
1,134
3,520
679
0
835
2,685
0
14,049
L
Fenrir
zirax820
Fenrir
1,040
107
0
2,575
5,889
3,093
0
0
5,889
0
9,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,939
Gold Earned
27,464
161
Minions Killed
301
0
Camps Cleared
0
751,083
Distance Traveled
779,472
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
5,797
725
72
9
0
159,695
3
W
Ullr
4,991
624
42
5
0
157,189
1
L
Agni
5,377
672
67
8
0
151,823
0
L
Ares
4,037
505
14
2
0
156,933
0
W
Neith
6,193
774
98
12
0
159,680
1
L
Bakasura
4,067
508
34
4
0
173,107
2
W
Cthulhu
5,412
677
21
3
0
170,048
0
W
Cernunnos
5,071
634
68
9
0
132,860
0
L
Artemis
3,656
457
25
3
0
107,397
1
L
Fenrir
3,802
475
21
3
0
161,823
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role