Player Matchup

Set
Set
Da1theOriginal
Set
Level 129
God Stats
3W - 1L
1,540 SR
Queue Stats
14W - 6L
1,623 Elo+
Party 3
Baba Yaga
Baba Yaga
ItsHealthyCo
Baba Yaga
Level 126
God Stats
4W - 2L
1,306 SR
Queue Stats
128W - 161L
1,382 Elo+
Party 3
Neith
Neith
Lil_Zaddy_P
Neith
Level 105
God Stats
5W - 3L
1,762 SR
Queue Stats
386W - 466L
1,395 Elo+
Party 2
Olorun
Olorun
ShiftyShark9183
Olorun
Level 49
God Stats
22W - 36L
1,257 SR
Queue Stats
322W - 394L
1,382 Elo+
Party 2
Amaterasu
Amaterasu
VitalTeck
Amaterasu
Level 46
God Stats
7W - 3L
1,728 SR
Queue Stats
11W - 16L
1,273 Elo+
Party 3
Team Averages
Level 91
1,519 SR
1,411 Elo+

VS

Team Averages
Level 40
1,484 SR
1,406 Elo+
Nemesis
Nemesis
HauntedDonuts
Nemesis
Level 45
God Stats
12W - 8L
1,783 SR
Queue Stats
597W - 684L
1,406 Elo+
Party 1
Horus
Horus
MachoNacho123454
Horus
Level 87
God Stats
3W - 2L
1,517 SR
Queue Stats
30W - 26L
1,485 Elo+
Party 4
Sol
Sol
Prestoky96
Sol
Level 20
God Stats
7W - 15L
1,363 SR
Queue Stats
71W - 92L
1,348 Elo+
Party 1
Ymir
Ymir
steezynolo
Ymir
Level 4
God Stats
2W - 2L
1,475 SR
Queue Stats
4W - 5L
1,409 Elo+
Party 4
Neith
Neith
xQueenZelda
Neith
Level 43
God Stats
30W - 31L
1,284 SR
Queue Stats
206W - 257L
1,379 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 3 / 15
13,060
1,187
13,771
10,627
7,162
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mace

Mace

+10
Physical Power

Baba Yaga
ItsHealthyCo
Baba Yaga
19
9 / 0 / 15
13,908
1,264
22,903
6,173
3,083
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
4 / 4 / 16
12,786
1,162
26,393
9,760
4,201
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
3 / 3 / 15
12,413
1,128
17,615
11,787
5,288
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Amaterasu
VitalTeck
Amaterasu
18
5 / 5 / 13
12,109
1,101
13,037
15,623
9,254
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Team 1 Tickets

230

VS

Team 2 Tickets

129

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
17
3 / 6 / 6
11,506
1,046
5,636
17,848
8,860
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
3 / 3 / 10
12,232
1,112
7,678
22,718
31,654
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
5 / 7 / 6
12,461
1,133
19,131
23,463
8,557
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
2 / 5 / 9
11,410
1,037
3,187
20,887
19,206
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

17
2 / 6 / 9
11,531
1,048
11,711
13,489
6,280
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
55
27
Kills
15
15
Deaths
27
74
Assists
40
Player
Kills
Deaths
Assists
KDA
W
6
3
15
4.5
L
Nemesis
3
6
6
1
W
Baba Yaga
ItsHealthyCo
Baba Yaga
9
0
15
16.5
W
4
4
16
3
L
3
3
10
2.67
L
5
7
6
1.14
W
3
3
15
3.5
W
Amaterasu
VitalTeck
Amaterasu
5
5
13
2.3
L
2
5
9
1.3
L
2
6
9
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,719
Damage
47,343
53,970
Taken
98,405
28,988
Mitigated
74,557
18,363
Healing
18,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,771
6,076
0
1,651
10,627
7,162
0
4,778
5,849
0
22,643
L
Nemesis
5,636
1,435
13
1,747
17,848
8,860
0
7,652
10,196
0
20,422
W
Baba Yaga
ItsHealthyCo
Baba Yaga
22,903
1,254
562
2,216
6,173
3,083
0
3,355
2,818
37,408
0
W
26,393
11,983
0
1,551
9,760
4,201
0
4,853
4,907
0
49,604
L
7,678
3,797
2,915
4,381
22,718
31,654
0
7,283
15,435
0
14,608
L
19,131
7,197
0
5,813
23,463
8,557
0
8,214
15,249
48,925
0
W
17,615
9,732
1,207
6,179
11,787
5,288
0
5,989
5,798
35,965
0
W
Amaterasu
VitalTeck
Amaterasu
13,037
7,471
353
4,644
15,623
9,254
0
3,343
12,280
0
19,830
L
3,187
542
0
3,013
20,887
19,206
0
12,048
8,839
9,323
0
L
11,711
5,753
421
276
13,489
6,280
0
5,321
8,168
0
27,988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,276
Gold Earned
59,140
173
Minions Killed
156
6
Camps Cleared
3
1,009,200
Distance Traveled
994,734
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
13,060
1,187
17
2
2
222,830
0
L
Nemesis
11,506
1,046
37
3
1
232,379
0
W
Baba Yaga
13,908
1,264
28
3
0
237,140
0
W
Neith
12,786
1,162
59
5
4
200,661
1
L
Horus
12,232
1,112
22
2
1
211,158
0
L
Sol
12,461
1,133
56
5
1
201,562
0
W
Olorun
12,413
1,128
54
5
0
168,756
2
W
Amaterasu
12,109
1,101
15
1
0
179,813
0
L
Ymir
11,410
1,037
10
1
0
168,804
0
L
Neith
11,531
1,048
31
3
0
180,831
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role