Player Matchup

Pele
Pele
 
Pele
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
 
Heimdallr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
 
Aphrodite
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
 
Geb
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Taohay
Morgan Le Fay
Level 147
God Stats
9W - 4L
1,714 SR
Queue Stats
30W - 10L
1,915 Elo+
Party 1
Team Averages
Level 146
1,543 SR
1,583 Elo+

VS

Team Averages
Level 100
1,427 SR
1,466 Elo+
Ymir
Ymir
 
Ymir
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
ColoR0
Kumbhakarna
Level 85
God Stats
3W - 2L
1,585 SR
Queue Stats
23W - 28L
1,381 Elo+
Party 2
Freya
Freya
a7x-Yagami
Freya
Level 60
God Stats
18W - 26L
1,421 SR
Queue Stats
98W - 102L
1,498 Elo+
Solo
Hercules
Hercules
alan31
Hercules
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,553 Elo+
Solo
Bakasura
Bakasura
etesech350
Bakasura
Level 101
God Stats
2W - 2L
1,127 SR
Queue Stats
227W - 256L
1,399 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
11
3 / 0 / 3
6,202
620
3,923
5,999
1,744
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heimdallr
 
Heimdallr
11
2 / 0 / 3
6,020
602
6,622
4,445
1,344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Aphrodite
 
Aphrodite
10
1 / 1 / 0
5,930
593
2,037
3,751
1,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Geb
 
Geb
9
1 / 0 / 4
5,693
569
2,026
5,852
3,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
Taohay
Morgan Le Fay
11
1 / 1 / 2
6,057
606
4,432
3,117
984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
1 / 2 / 0
6,426
643
3,016
6,813
3,019
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Kumbhakarna
ColoR0
Kumbhakarna
10
1 / 2 / 0
5,623
562
1,678
5,434
2,111
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Freya
7
0 / 3 / 0
4,701
470
2,582
5,309
1,248
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hercules
alan31
Hercules
8
0 / 1 / 0
5,017
502
915
8,830
3,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bakasura
etesech350
Bakasura
10
0 / 0 / 1
5,709
571
1,493
6,178
2,463
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
3
8
Kills
2
2
Deaths
8
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
3
0
3
4.5
W
Heimdallr
 
Heimdallr
2
0
3
3.5
W
Aphrodite
 
Aphrodite
1
1
0
1
W
Geb
 
Geb
1
0
4
3
L
Ymir
 
Ymir
1
2
0
0.5
L
Kumbhakarna
ColoR0
Kumbhakarna
1
2
0
0.5
W
Morgan Le Fay
Taohay
Morgan Le Fay
1
1
2
2
L
Freya
0
3
0
0
L
Hercules
alan31
Hercules
0
1
0
0
L
Bakasura
etesech350
Bakasura
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,040
Damage
9,684
23,164
Taken
32,564
8,738
Mitigated
12,388
8,020
Healing
9,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
3,923
1,076
0
551
5,999
1,744
0
1,081
4,918
0
34,979
W
Heimdallr
 
Heimdallr
6,622
3,234
0
2,560
4,445
1,344
0
833
3,587
0
41,997
W
Aphrodite
 
Aphrodite
2,037
103
0
1,941
3,751
1,332
226
2,142
1,609
29,213
0
W
Geb
 
Geb
2,026
69
289
1,610
5,852
3,334
0
2,304
3,473
11,067
0
L
Ymir
 
Ymir
3,016
962
0
1,212
6,813
3,019
534
2,737
4,076
33,086
0
L
Kumbhakarna
ColoR0
Kumbhakarna
1,678
187
0
530
5,434
2,111
0
2,593
2,841
27,247
1,248
W
Morgan Le Fay
Taohay
Morgan Le Fay
4,432
449
53
1,016
3,117
984
757
755
2,272
39,515
0
L
Freya
2,582
950
0
1,916
5,309
1,248
0
1,112
4,197
20,050
0
L
Hercules
alan31
Hercules
915
306
0
3,284
8,830
3,547
0
608
8,222
0
14,547
L
Bakasura
etesech350
Bakasura
1,493
1,172
0
3,029
6,178
2,463
0
1,445
4,733
0
25,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,902
Gold Earned
27,476
300
Minions Killed
261
0
Camps Cleared
0
988,132
Distance Traveled
984,542
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
6,202
620
68
7
0
238,713
1
W
Heimdallr
6,020
602
83
8
0
189,439
0
W
Aphrodite
5,930
593
65
7
0
154,661
2
W
Geb
5,693
569
14
1
0
217,751
4
L
Ymir
6,426
643
68
7
0
186,256
2
L
Kumbhakarna
5,623
562
51
5
0
207,490
3
W
Morgan Le Fay
6,057
606
70
7
0
187,568
4
L
Freya
4,701
470
40
4
0
182,684
2
L
Hercules
5,017
502
31
3
0
198,524
3
L
Bakasura
5,709
571
71
7
0
209,588
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role