Player Matchup

Awilix
Awilix
MaverickVenator
Awilix
Level 45
God Stats
64W - 61L
1,483 SR
Queue Stats
289W - 365L
1,480 Elo+
Party 2
Chang'e
Chang'e
Mimi_Mausu
Chang'e
Level 53
God Stats
39W - 50L
1,426 SR
Queue Stats
94W - 142L
1,404 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Sejuru_
Cu Chulainn
Level 88
God Stats
3W - 8L
1,624 SR
Queue Stats
138W - 197L
1,404 Elo+
Party 2
Danzaburou
Danzaburou
UwUSlayerTito
Danzaburou
Level 86
God Stats
8W - 7L
1,500 SR
Queue Stats
200W - 278L
1,608 Elo+
Party 2
Hera
Hera
lui0935
Hera
Level 94
God Stats
7W - 13L
1,268 SR
Queue Stats
165W - 242L
1,404 Elo+
Party 2
Team Averages
Level 73
1,460 SR
1,460 Elo+

VS

Team Averages
Level 85
1,492 SR
1,465 Elo+
Rama
Rama
 
Rama
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Terra
Terra
BABY_FUE_FUE
Terra
Level 123
God Stats
1W - 2L
1,500 SR
Queue Stats
39W - 45L
1,495 Elo+
Party 1
Merlin
Merlin
Carpinchodbokita
Merlin
Level 109
God Stats
3W - 2L
1,660 SR
Queue Stats
12W - 12L
1,399 Elo+
Party 3
Sol
Sol
Jerrybear24
Sol
Level 105
God Stats
7W - 7L
1,383 SR
Queue Stats
46W - 55L
1,446 Elo+
Party 1
Tsukuyomi
Tsukuyomi
midnitegolfclub
Tsukuyomi
Level 39
God Stats
8W - 11L
1,418 SR
Queue Stats
29W - 36L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 8 / 7
8,126
542
6,179
13,539
4,366
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chang'e
Mimi_Mausu
Chang'e
12
2 / 2 / 4
7,706
514
4,514
10,029
7,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
Sejuru_
Cu Chulainn
14
5 / 5 / 3
8,771
585
9,845
12,530
6,969
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
UwUSlayerTito
Danzaburou
13
2 / 3 / 4
7,688
513
6,922
8,476
2,985
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hera
lui0935
Hera
11
2 / 8 / 4
7,150
477
7,096
9,891
3,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
15
3 / 4 / 10
9,013
601
5,406
12,070
5,116
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
4 / 0 / 6
8,369
558
6,087
9,446
9,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

16
8 / 5 / 8
9,894
660
11,606
10,889
3,535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
2 / 1 / 5
8,190
546
6,979
6,189
3,693
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tsukuyomi
midnitegolfclub
Tsukuyomi
14
8 / 4 / 9
9,279
619
8,352
10,887
3,622
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
63
14
Kills
25
26
Deaths
14
22
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
3
4
10
2
W
4
0
6
7
W
8
5
8
2.4
W
2
1
5
4.5
L
3
8
7
0.81
L
Chang'e
Mimi_Mausu
Chang'e
2
2
4
2
L
Cu Chulainn
Sejuru_
Cu Chulainn
5
5
3
1.3
L
Danzaburou
UwUSlayerTito
Danzaburou
2
3
4
1.33
L
Hera
lui0935
Hera
2
8
4
0.5
W
Tsukuyomi
midnitegolfclub
Tsukuyomi
8
4
9
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,556
Damage
38,430
54,465
Taken
49,481
24,744
Mitigated
25,316
14,680
Healing
16,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
5,406
3,536
0
4,443
12,070
5,116
759
1,159
10,911
0
54,617
W
6,087
1,291
791
4,813
9,446
9,350
0
3,031
6,415
28,839
0
W
11,606
540
82
1,781
10,889
3,535
0
4,459
6,430
56,817
0
W
6,979
2,902
0
2,750
6,189
3,693
792
1,270
4,919
50,388
8,668
L
6,179
2,785
0
2,217
13,539
4,366
0
3,754
9,663
0
35,320
L
Chang'e
Mimi_Mausu
Chang'e
4,514
621
2,011
3,814
10,029
7,358
0
6,269
3,638
14,411
0
L
Cu Chulainn
Sejuru_
Cu Chulainn
9,845
2,075
171
2,575
12,530
6,969
1,143
2,494
9,976
122
44,837
L
Danzaburou
UwUSlayerTito
Danzaburou
6,922
2,310
0
1,815
8,476
2,985
0
5,695
2,745
0
47,270
L
Hera
lui0935
Hera
7,096
2,603
0
2,077
9,891
3,066
60
5,006
4,577
35,792
0
W
Tsukuyomi
midnitegolfclub
Tsukuyomi
8,352
2,368
0
1,520
10,887
3,622
0
1,813
9,074
0
51,440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,441
Gold Earned
44,745
319
Minions Killed
436
0
Camps Cleared
0
1,426,189
Distance Traveled
1,442,627
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
9,013
601
114
8
0
258,003
5
W
Terra
8,369
558
50
3
0
297,414
5
W
Merlin
9,894
660
99
7
0
267,368
1
W
Sol
8,190
546
91
6
0
294,026
4
L
Awilix
8,126
542
64
4
0
310,459
0
L
Chang'e
7,706
514
23
2
0
282,049
3
L
Cu Chulainn
8,771
585
94
6
0
294,012
4
L
Danzaburou
7,688
513
81
5
0
293,729
3
L
Hera
7,150
477
57
4
0
245,940
3
W
Tsukuyomi
9,279
619
82
5
0
325,816
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role