Player Matchup

Heimdallr
Heimdallr
CojackIII
Heimdallr
Level 48
God Stats
5W - 2L
1,830 SR
Queue Stats
58W - 61L
1,579 Elo+
Party 2
Arachne
Arachne
DRick53
Arachne
Level 35
God Stats
4W - 3L
1,746 SR
Queue Stats
17W - 20L
1,491 Elo+
Party 3
Tiamat
Tiamat
G22Hurricane
Tiamat
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
136W - 121L
1,518 Elo+
Party 2
Sobek
Sobek
JM1547
Sobek
Level 44
God Stats
2W - 1L
1,507 SR
Queue Stats
36W - 34L
1,598 Elo+
Party 3
Tsukuyomi
Tsukuyomi
TLayton3
Tsukuyomi
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
71W - 47L
1,666 Elo+
Party 3
Team Averages
Level 46
1,617 SR
1,570 Elo+

VS

Team Averages
Level 86
1,566 SR
1,494 Elo+
Agni
Agni
 
Agni
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
DarthSans
Artio
Level 28
God Stats
0W - 1L
1,382 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Ratatoskr
Ratatoskr
GorgeLucas
Ratatoskr
Level 118
God Stats
2W - 4L
1,731 SR
Queue Stats
36W - 31L
1,711 Elo+
Party 1
Neith
Neith
SailorCoco
Neith
Level 6
God Stats
2W - 2L
1,715 SR
Queue Stats
2W - 7L
1,260 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CojackIII
Heimdallr
15
1 / 3 / 6
9,877
520
5,657
13,160
4,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
DRick53
Arachne
18
7 / 2 / 8
11,331
596
6,733
14,560
5,838
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Tiamat
18
4 / 5 / 5
10,785
568
8,183
11,383
5,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
JM1547
Sobek
14
6 / 2 / 6
10,122
533
5,973
20,578
24,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tsukuyomi
TLayton3
Tsukuyomi
20
15 / 1 / 8
13,439
707
19,239
19,327
16,266
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
14
3 / 9 / 3
8,640
455
11,257
11,665
3,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
 
Cthulhu
12
1 / 5 / 4
7,501
395
12,992
13,143
6,851
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artio
DarthSans
Artio
11
0 / 8 / 0
7,253
382
2,297
14,345
12,702
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ratatoskr
GorgeLucas
Ratatoskr
17
6 / 6 / 4
10,811
569
10,884
15,644
5,623
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
13
3 / 5 / 3
8,691
457
5,616
9,083
3,153
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
27
33
Kills
13
13
Deaths
33
33
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
3
9
3
0.5
L
Cthulhu
 
Cthulhu
1
5
4
0.6
W
Heimdallr
CojackIII
Heimdallr
1
3
6
1.33
W
Arachne
DRick53
Arachne
7
2
8
5.5
L
Artio
DarthSans
Artio
0
8
0
0
W
Tiamat
4
5
5
1.3
L
Ratatoskr
GorgeLucas
Ratatoskr
6
6
4
1.33
W
Sobek
JM1547
Sobek
6
2
6
4.5
L
Neith
3
5
3
0.9
W
Tsukuyomi
TLayton3
Tsukuyomi
15
1
8
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,785
Damage
43,046
79,008
Taken
63,880
57,243
Mitigated
31,411
25,208
Healing
8,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
11,257
1,125
0
526
11,665
3,082
389
3,804
7,861
53,406
0
L
Cthulhu
 
Cthulhu
12,992
515
845
1,206
13,143
6,851
0
3,714
9,429
42,723
0
W
Heimdallr
CojackIII
Heimdallr
5,657
1,572
0
3,994
13,160
4,698
650
5,309
7,363
0
63,750
W
Arachne
DRick53
Arachne
6,733
4,972
0
2,994
14,560
5,838
1,484
2,219
12,221
0
71,374
L
Artio
DarthSans
Artio
2,297
243
0
1,269
14,345
12,702
423
2,290
12,055
17,295
0
W
Tiamat
8,183
656
0
2,116
11,383
5,492
415
5,153
6,126
71,401
0
L
Ratatoskr
GorgeLucas
Ratatoskr
10,884
2,862
0
4,620
15,644
5,623
290
2,572
13,072
0
64,792
W
Sobek
JM1547
Sobek
5,973
560
439
4,381
20,578
24,949
579
8,910
10,872
24,367
0
L
Neith
5,616
2,533
0
468
9,083
3,153
465
1,776
7,307
0
36,509
W
Tsukuyomi
TLayton3
Tsukuyomi
19,239
4,778
383
10,901
19,327
16,266
1,992
3,115
15,880
0
100,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,554
Gold Earned
42,896
505
Minions Killed
376
0
Camps Cleared
0
1,916,041
Distance Traveled
1,795,513
17
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
8,640
455
98
5
0
352,872
1
L
Cthulhu
7,501
395
40
2
0
407,419
1
W
Heimdallr
9,877
520
92
5
0
355,593
4
W
Arachne
11,331
596
122
6
0
403,455
4
L
Artio
7,253
382
34
2
0
296,015
0
W
Tiamat
10,785
568
90
5
0
365,839
5
L
Ratatoskr
10,811
569
104
5
0
400,093
4
W
Sobek
10,122
533
40
2
0
379,411
1
L
Neith
8,691
457
100
5
0
339,114
0
W
Tsukuyomi
13,439
707
161
8
0
411,743
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role