Player Matchup

Athena
Athena
Bidens Nose819
Athena
Level 100
God Stats
1W - 1L
1,298 SR
Queue Stats
183W - 191L
1,409 Elo+
Party 1
Cliodhna
Cliodhna
Blowin_Sour
Cliodhna
Level 65
God Stats
2W - 1L
1,500 SR
Queue Stats
43W - 43L
1,421 Elo+
Party 2
Neith
Neith
GeeBAUER
Neith
Level 102
God Stats
4W - 4L
1,126 SR
Queue Stats
95W - 107L
1,512 Elo+
Party 1
Merlin
Merlin
Ryujin_X10
Merlin
Level 65
God Stats
5W - 2L
1,511 SR
Queue Stats
102W - 83L
1,445 Elo+
Party 2
Nike
Nike
lAced__l
Nike
Level 68
God Stats
1W - 3L
1,215 SR
Queue Stats
253W - 267L
1,414 Elo+
Party 2
Team Averages
Level 80
1,330 SR
1,440 Elo+

VS

Team Averages
Level 97
1,504 SR
1,503 Elo+
Bellona
Bellona
ProfessorKxNSxS
Bellona
Level 95
God Stats
2W - 3L
1,324 SR
Queue Stats
31W - 39L
1,422 Elo+
Party 4
Ares
Ares
StrictAthlete7
Ares
Level 65
God Stats
0W - 1L
1,830 SR
Queue Stats
46W - 44L
1,571 Elo+
Solo
Skadi
Skadi
StzyChz
Skadi
Level 84
God Stats
6W - 12L
1,364 SR
Queue Stats
66W - 60L
1,445 Elo+
Party 4
Thanatos
Thanatos
The Bulwarks
Thanatos
Level 113
God Stats
1W - 1L
1,500 SR
Queue Stats
86W - 82L
1,505 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
ugggggggggggghh
Morgan Le Fay
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 19L
1,573 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 11
10,933
475
5,385
16,444
16,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cliodhna
Blowin_Sour
Cliodhna
20
8 / 1 / 3
12,833
558
9,195
16,389
7,037
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
GeeBAUER
Neith
20
2 / 1 / 3
13,449
585
11,440
13,780
5,907
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Bow

Short Bow

+15%
Attack Speed

Merlin
Ryujin_X10
Merlin
19
8 / 2 / 6
12,382
538
25,938
12,457
4,594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Nike
18
3 / 2 / 10
11,893
517
9,458
22,228
14,103
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 1
10,672
464
10,816
20,741
19,897
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
0 / 5 / 3
8,972
390
6,680
26,096
27,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Skadi
StzyChz
Skadi
17
3 / 5 / 1
10,854
472
13,629
16,563
5,095
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Thanatos
The Bulwarks
Thanatos
15
3 / 8 / 2
11,006
479
14,623
21,594
17,637
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Morgan Le Fay
ugggggggggggghh
Morgan Le Fay
8
0 / 2 / 1
7,705
335
3,993
3,573
1,073
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
17
23
Kills
9
9
Deaths
23
33
Assists
8
Player
Kills
Deaths
Assists
KDA
W
2
3
11
2.5
W
Cliodhna
Blowin_Sour
Cliodhna
8
1
3
9.5
W
Neith
GeeBAUER
Neith
2
1
3
3.5
L
3
3
1
1.17
W
Merlin
Ryujin_X10
Merlin
8
2
6
5.5
L
0
5
3
0.3
L
Skadi
StzyChz
Skadi
3
5
1
0.7
L
Thanatos
The Bulwarks
Thanatos
3
8
2
0.5
W
Nike
3
2
10
4
L
Morgan Le Fay
ugggggggggggghh
Morgan Le Fay
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,416
Damage
49,741
81,298
Taken
88,567
47,646
Mitigated
71,412
23,591
Healing
26,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,385
1,464
427
3,195
16,444
16,005
43
2,918
13,462
34,476
1,502
W
Cliodhna
Blowin_Sour
Cliodhna
9,195
1,483
0
5,551
16,389
7,037
0
1,850
14,471
0
102,528
W
Neith
GeeBAUER
Neith
11,440
3,381
0
5,216
13,780
5,907
6,188
1,053
12,727
0
122,571
L
10,816
3,131
0
1,240
20,741
19,897
0
6,249
13,981
0
86,574
W
Merlin
Ryujin_X10
Merlin
25,938
1,198
254
4,138
12,457
4,594
904
3,088
9,111
104,007
0
L
6,680
277
282
5,570
26,096
27,710
0
12,184
13,424
29,232
0
L
Skadi
StzyChz
Skadi
13,629
6,536
327
4,690
16,563
5,095
578
5,955
10,488
0
85,267
L
Thanatos
The Bulwarks
Thanatos
14,623
2,928
0
13,635
21,594
17,637
646
4,815
16,655
71
62,338
W
Nike
9,458
1,145
0
4,810
22,228
14,103
0
1,445
20,783
5,221
58,749
L
Morgan Le Fay
ugggggggggggghh
Morgan Le Fay
3,993
394
57
656
3,573
1,073
47
1,538
1,781
23,358
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,490
Gold Earned
49,209
659
Minions Killed
479
0
Camps Cleared
0
2,194,224
Distance Traveled
1,871,443
19
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
10,933
475
50
2
0
432,553
5
W
Cliodhna
12,833
558
151
7
0
521,155
0
W
Neith
13,449
585
200
9
0
416,647
4
L
Bellona
10,672
464
139
6
0
502,198
5
W
Merlin
12,382
538
145
6
0
432,983
3
L
Ares
8,972
390
25
1
0
424,512
3
L
Skadi
10,854
472
160
7
0
398,258
2
L
Thanatos
11,006
479
103
4
0
392,768
2
W
Nike
11,893
517
113
5
0
390,886
7
L
Morgan Le Fay
7,705
335
52
2
0
153,707
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role