Player Matchup

Neith
Neith
IRefuseToWipe
Neith
Level 90
God Stats
0W - 2L
1,500 SR
Queue Stats
202W - 194L
1,612 Elo+
Party 3
Sol
Sol
JonathanMK
Sol
Level 41
God Stats
25W - 23L
1,760 SR
Queue Stats
75W - 69L
1,670 Elo+
Party 3
Xing Tian
Xing Tian
TheBoxGhost69
Xing Tian
Level 66
God Stats
4W - 4L
1,583 SR
Queue Stats
112W - 96L
1,620 Elo+
Party 1
Loki
Loki
XXmajorXX13
Loki
Level 17
God Stats
3W - 2L
1,767 SR
Queue Stats
33W - 32L
1,584 Elo+
Party 1
Bellona
Bellona
mommymilkers27
Bellona
Level 33
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 14L
1,671 Elo+
Solo
Team Averages
Level 49
1,622 SR
1,631 Elo+

VS

Team Averages
Level 39
1,657 SR
1,621 Elo+
Chronos
Chronos
Chaotic23
Chronos
Level 68
God Stats
9W - 2L
1,922 SR
Queue Stats
373W - 321L
1,635 Elo+
Party 2
Zhong Kui
Zhong Kui
Derku
Zhong Kui
Level 24
God Stats
11W - 10L
1,543 SR
Queue Stats
354W - 330L
1,550 Elo+
Party 2
Horus
Horus
DrDank194
Horus
Level 39
God Stats
4W - 5L
1,458 SR
Queue Stats
182W - 170L
1,589 Elo+
Party 2
Mulan
Mulan
OnlyZephr1
Mulan
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 109L
1,776 Elo+
Solo
Arachne
Arachne
Ravioliii
Arachne
Level 24
God Stats
61W - 15L
1,861 SR
Queue Stats
558W - 528L
1,557 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 3 / 0
2,629
526
788
1,698
326
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

4
0 / 1 / 0
2,968
594
190
665
149
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Xing Tian
TheBoxGhost69
Xing Tian
5
0 / 1 / 0
3,112
622
404
3,424
1,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
0 / 3 / 0
3,281
656
934
3,182
766
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

5
1 / 0 / 0
3,426
685
1,706
2,502
1,683
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Chaotic23
Chronos
6
3 / 0 / 1
4,057
811
1,942
1,009
317
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Zhong Kui
Derku
Zhong Kui
6
1 / 0 / 2
3,805
761
1,146
2,307
1,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Horus
DrDank194
Horus
5
0 / 0 / 6
3,620
724
1,209
1,976
711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mulan
6
0 / 0 / 0
3,461
692
547
2,713
752
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
Ravioliii
Arachne
6
4 / 1 / 1
4,128
826
2,807
2,233
741
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
18
1
Kills
8
8
Deaths
1
0
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chronos
Chaotic23
Chronos
3
0
1
3.5
W
Zhong Kui
Derku
Zhong Kui
1
0
2
2
W
Horus
DrDank194
Horus
0
0
6
3
L
0
3
0
0
L
0
1
0
0
W
Mulan
0
0
0
0
W
Arachne
Ravioliii
Arachne
4
1
1
4.5
L
Xing Tian
TheBoxGhost69
Xing Tian
0
1
0
0
L
0
3
0
0
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,022
Damage
7,651
11,471
Taken
10,238
4,050
Mitigated
3,830
2,741
Healing
5,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
Chaotic23
Chronos
1,942
925
0
292
1,009
317
0
18
991
13,961
4,174
W
Zhong Kui
Derku
Zhong Kui
1,146
352
14
1,141
2,307
1,309
435
131
2,176
14,988
0
W
Horus
DrDank194
Horus
1,209
603
182
1,347
1,976
711
0
386
1,590
0
5,279
L
788
458
0
10
1,698
326
0
458
1,240
0
3,378
L
190
58
0
20
665
149
0
318
347
6,071
0
W
Mulan
547
87
0
1,282
2,713
752
104
0
2,612
0
11,882
W
Arachne
Ravioliii
Arachne
2,807
1,856
0
963
2,233
741
0
59
2,148
0
12,285
L
Xing Tian
TheBoxGhost69
Xing Tian
404
54
0
750
3,424
1,126
0
1,219
2,205
7,302
0
L
934
168
0
604
3,182
766
0
828
2,354
0
11,488
L
1,706
756
0
1,357
2,502
1,683
0
0
2,502
0
10,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,416
Gold Earned
19,071
97
Minions Killed
151
0
Camps Cleared
0
414,045
Distance Traveled
530,403
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
4,057
811
42
8
0
95,721
0
W
Zhong Kui
3,805
761
38
8
0
100,934
1
W
Horus
3,620
724
11
2
0
112,347
1
L
Neith
2,629
526
8
2
0
51,002
2
L
Sol
2,968
594
16
3
0
62,420
0
W
Mulan
3,461
692
36
7
0
94,533
0
W
Arachne
4,128
826
24
5
0
126,868
0
L
Xing Tian
3,112
622
16
3
0
98,063
0
L
Loki
3,281
656
35
7
0
111,301
0
L
Bellona
3,426
685
22
4
0
91,259
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role