Player Matchup

Arachne
Arachne
Eranesi
Arachne
Level 107
God Stats
3W - 2L
1,690 SR
Queue Stats
85W - 81L
1,476 Elo+
Party 1
Skadi
Skadi
MeatScepterMcGee
Skadi
Level 46
God Stats
5W - 3L
1,526 SR
Queue Stats
36W - 41L
1,441 Elo+
Party 1
Poseidon
Poseidon
SloppyChango
Poseidon
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,224 Elo+
Party 2
Hercules
Hercules
WoodyWooduck9
Hercules
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 53L
1,400 Elo+
Solo
Ymir
Ymir
ckalel420
Ymir
Level 49
God Stats
6W - 7L
1,500 SR
Queue Stats
107W - 113L
1,224 Elo+
Party 2
Team Averages
Level 53
1,543 SR
1,353 Elo+

VS

Team Averages
Level 82
1,503 SR
1,422 Elo+
Izanami
Izanami
 
Izanami
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
Sunnybunniez
Cliodhna
Level 69
God Stats
38W - 35L
1,462 SR
Queue Stats
96W - 102L
1,446 Elo+
Party 3
Cthulhu
Cthulhu
julioguerrero14j
Cthulhu
Level 29
God Stats
7W - 9L
1,441 SR
Queue Stats
344W - 409L
1,285 Elo+
Party 4
Zeus
Zeus
viciousbunny101
Zeus
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
68W - 78L
1,462 Elo+
Party 3
Chaac
Chaac
xThePunisher17x
Chaac
Level 122
God Stats
28W - 21L
1,613 SR
Queue Stats
653W - 751L
1,414 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Eranesi
Arachne
7
2 / 6 / 1
5,127
513
3,110
8,352
1,928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
3 / 3 / 1
5,230
523
4,260
6,592
1,682
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
SloppyChango
Poseidon
8
1 / 6 / 1
4,917
492
3,080
5,265
1,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hercules
WoodyWooduck9
Hercules
9
0 / 1 / 0
4,917
492
1,467
6,446
3,650
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ymir
8
1 / 4 / 0
4,799
480
3,522
6,148
3,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
9
2 / 1 / 6
5,650
565
3,255
6,135
1,742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
Sunnybunniez
Cliodhna
9
7 / 2 / 2
6,109
611
5,402
7,076
2,150
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
3 / 3 / 3
5,911
591
5,219
8,755
3,900
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
7 / 1 / 2
6,935
694
6,226
4,493
1,402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
1 / 0 / 3
5,749
575
2,374
4,863
3,633
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
36
7
Kills
20
20
Deaths
7
3
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
2
1
6
5
L
Arachne
Eranesi
Arachne
2
6
1
0.42
L
3
3
1
1.17
L
Poseidon
SloppyChango
Poseidon
1
6
1
0.25
W
Cliodhna
Sunnybunniez
Cliodhna
7
2
2
4
L
Hercules
WoodyWooduck9
Hercules
0
1
0
0
L
Ymir
1
4
0
0.25
W
3
3
3
1.5
W
7
1
2
8
W
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,439
Damage
22,476
32,803
Taken
31,322
12,112
Mitigated
12,827
5,737
Healing
10,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
3,255
2,011
0
2,600
6,135
1,742
654
2,517
3,618
0
25,589
L
Arachne
Eranesi
Arachne
3,110
2,462
0
1,865
8,352
1,928
0
1,618
6,606
0
13,038
L
4,260
1,901
0
837
6,592
1,682
0
3,028
3,564
0
18,603
L
Poseidon
SloppyChango
Poseidon
3,080
479
0
170
5,265
1,532
0
3,221
1,755
20,983
0
W
Cliodhna
Sunnybunniez
Cliodhna
5,402
751
0
1,559
7,076
2,150
0
892
6,184
0
26,276
L
Hercules
WoodyWooduck9
Hercules
1,467
317
14
1,990
6,446
3,650
0
1,583
4,476
0
18,385
L
Ymir
3,522
368
83
778
6,148
3,320
0
1,535
4,613
12,315
0
W
5,219
499
933
759
8,755
3,900
0
970
7,592
19,532
0
W
6,226
1,164
0
1,410
4,493
1,402
592
1,901
2,592
33,014
0
W
2,374
443
0
2,971
4,863
3,633
216
322
4,541
0
19,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,990
Gold Earned
30,354
150
Minions Killed
256
0
Camps Cleared
0
921,002
Distance Traveled
941,602
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
5,650
565
55
6
0
179,853
3
L
Arachne
5,127
513
28
3
0
200,943
3
L
Skadi
5,230
523
27
3
0
177,813
0
L
Poseidon
4,917
492
34
3
0
174,415
0
W
Cliodhna
6,109
611
49
5
0
228,334
0
L
Hercules
4,917
492
40
4
0
196,328
0
L
Ymir
4,799
480
21
2
0
171,503
0
W
Cthulhu
5,911
591
37
4
0
171,013
7
W
Zeus
6,935
694
66
7
0
193,284
1
W
Chaac
5,749
575
49
5
0
169,118
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role