Player Matchup

Bellona
Bellona
Contra3030
Bellona
Level 48
God Stats
5W - 8L
1,532 SR
Queue Stats
57W - 62L
1,407 Elo+
Party 1
Danzaburou
Danzaburou
Herbituairy
Danzaburou
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Natrix602
Nu Wa
Level 123
God Stats
48W - 32L
1,553 SR
Queue Stats
450W - 476L
1,442 Elo+
Solo
Ao Kuang
Ao Kuang
SteelPat17
Ao Kuang
Level 46
God Stats
1W - 2L
1,728 SR
Queue Stats
35W - 34L
1,442 Elo+
Solo
Kuzenbo
Kuzenbo
Teacher_Teacher
Kuzenbo
Level 121
God Stats
23W - 25L
1,463 SR
Queue Stats
200W - 203L
1,445 Elo+
Party 1
Team Averages
Level 81
1,555 SR
1,447 Elo+

VS

Team Averages
Level 100
1,464 SR
1,380 Elo+
Cabrakan
Cabrakan
EggFruitSoup
Cabrakan
Level 89
God Stats
33W - 37L
1,411 SR
Queue Stats
946W - 906L
1,435 Elo+
Solo
Neith
Neith
IAMBEAST02
Neith
Level 102
God Stats
34W - 35L
1,454 SR
Queue Stats
132W - 138L
1,426 Elo+
Party 2
Zeus
Zeus
Leathe_Hotrodz
Zeus
Level 108
God Stats
8W - 6L
1,500 SR
Queue Stats
275W - 299L
1,404 Elo+
Solo
Gilgamesh
Gilgamesh
Vondidoy
Gilgamesh
Level 154
God Stats
1W - 2L
1,467 SR
Queue Stats
5W - 5L
1,188 Elo+
Solo
Bacchus
Bacchus
speagle13
Bacchus
Level 49
God Stats
4W - 3L
1,490 SR
Queue Stats
84W - 89L
1,449 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Contra3030
Bellona
13
0 / 5 / 2
8,546
427
6,843
13,421
14,048
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
Herbituairy
Danzaburou
12
3 / 9 / 3
8,390
420
8,680
14,386
5,904
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
Natrix602
Nu Wa
14
3 / 8 / 2
8,958
448
14,592
13,749
5,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ao Kuang
SteelPat17
Ao Kuang
14
4 / 9 / 2
8,908
445
7,350
16,988
6,199
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
1 / 1 / 2
8,591
430
6,324
13,176
17,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
EggFruitSoup
Cabrakan
18
9 / 5 / 10
11,581
579
11,329
19,578
11,223
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Neith
14
3 / 2 / 5
8,968
448
6,620
10,412
3,608
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
9 / 1 / 8
11,917
596
14,000
8,753
2,540
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
Vondidoy
Gilgamesh
17
5 / 2 / 6
11,088
554
10,779
17,599
20,842
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bacchus
speagle13
Bacchus
15
5 / 2 / 10
10,827
541
8,903
17,594
21,649
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
70
11
Kills
31
32
Deaths
12
11
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Bellona
Contra3030
Bellona
0
5
2
0.2
W
Cabrakan
EggFruitSoup
Cabrakan
9
5
10
2.8
L
Danzaburou
Herbituairy
Danzaburou
3
9
3
0.5
W
Neith
3
2
5
2.75
W
9
1
8
13
L
Nu Wa
Natrix602
Nu Wa
3
8
2
0.5
L
Ao Kuang
SteelPat17
Ao Kuang
4
9
2
0.56
L
1
1
2
2
W
Gilgamesh
Vondidoy
Gilgamesh
5
2
6
4
W
Bacchus
speagle13
Bacchus
5
2
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,789
Damage
51,631
71,720
Taken
73,936
49,606
Mitigated
59,862
16,879
Healing
23,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Contra3030
Bellona
6,843
1,748
0
3,142
13,421
14,048
866
4,364
9,057
195
47,453
W
Cabrakan
EggFruitSoup
Cabrakan
11,329
2,219
0
8,755
19,578
11,223
671
7,659
11,919
65,462
0
L
Danzaburou
Herbituairy
Danzaburou
8,680
2,272
0
1,949
14,386
5,904
87
6,660
7,726
0
43,545
W
Neith
6,620
2,911
0
2,844
10,412
3,608
2,573
6,436
3,976
0
34,718
W
14,000
1,553
173
4,044
8,753
2,540
1,949
4,944
3,809
88,474
0
L
Nu Wa
Natrix602
Nu Wa
14,592
3,561
0
2,046
13,749
5,558
0
8,707
5,042
60,165
0
L
Ao Kuang
SteelPat17
Ao Kuang
7,350
1,966
0
5,695
16,988
6,199
0
9,077
7,911
37,342
0
L
6,324
2,625
318
3,729
13,176
17,897
0
5,449
7,727
36,149
0
W
Gilgamesh
Vondidoy
Gilgamesh
10,779
2,102
0
3,817
17,599
20,842
1,402
3,040
14,559
6,232
54,600
W
Bacchus
speagle13
Bacchus
8,903
554
1,973
1,929
17,594
21,649
383
6,345
11,249
34,724
6,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,393
Gold Earned
54,381
401
Minions Killed
508
0
Camps Cleared
0
1,698,470
Distance Traveled
1,780,857
20
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,546
427
103
5
0
372,854
10
W
Cabrakan
11,581
579
119
6
0
356,495
2
L
Danzaburou
8,390
420
77
4
0
302,254
6
W
Neith
8,968
448
53
3
0
262,732
4
W
Zeus
11,917
596
161
8
0
376,540
9
L
Nu Wa
8,958
448
104
5
0
308,740
0
L
Ao Kuang
8,908
445
61
3
0
349,024
3
L
Kuzenbo
8,591
430
56
3
0
365,598
1
W
Gilgamesh
11,088
554
111
6
0
397,563
8
W
Bacchus
10,827
541
64
3
0
387,527
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role