Player Matchup

Hercules
Hercules
FunnyHi-RezBanMe
Hercules
Level 118
God Stats
2W - 0L
1,738 SR
Queue Stats
67W - 56L
1,717 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Krazedxv
Ah Muzen Cab
Level 160
God Stats
10W - 7L
1,672 SR
Queue Stats
677W - 455L
1,826 Elo+
Party 2
Cabrakan
Cabrakan
SaiyansSoul
Cabrakan
Level 160
God Stats
4W - 3L
1,285 SR
Queue Stats
656W - 414L
1,760 Elo+
Party 2
Team Averages
Level 146
1,565 SR
1,768 Elo+

VS

Team Averages
Level 120
1,480 SR
1,803 Elo+
Horus
Horus
Daoras_Illusion
Horus
Level 129
God Stats
0W - 1L
1,262 SR
Queue Stats
2W - 1L
1,825 Elo+
Party 1
Olorun
Olorun
JRTEKK
Olorun
Level 89
God Stats
0W - 1L
1,679 SR
Queue Stats
80W - 45L
1,760 Elo+
Party 1
Loki
Loki
judebenny55
Loki
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,825 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 3 / 13
12,947
762
13,480
15,620
8,064
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Muzen Cab
Krazedxv
Ah Muzen Cab
18
9 / 3 / 11
13,798
812
19,881
12,645
5,676
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cabrakan
SaiyansSoul
Cabrakan
19
8 / 5 / 14
13,490
794
17,281
13,345
11,987
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 7 / 6
11,052
650
7,352
24,045
25,447
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Olorun
JRTEKK
Olorun
18
7 / 7 / 3
12,515
736
14,501
18,309
9,084
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
2 / 9 / 5
10,765
633
5,722
16,585
5,010
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
25
23
Kills
11
11
Deaths
23
38
Assists
14
Player
Kills
Deaths
Assists
KDA
L
2
7
6
0.71
W
6
3
13
4.17
L
Olorun
JRTEKK
Olorun
7
7
3
1.21
W
Ah Muzen Cab
Krazedxv
Ah Muzen Cab
9
3
11
4.83
W
Cabrakan
SaiyansSoul
Cabrakan
8
5
14
3
L
2
9
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,642
Damage
27,575
41,610
Taken
58,939
25,727
Mitigated
39,541
8,974
Healing
11,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,352
4,181
1,901
3,981
24,045
25,447
124
5,549
18,172
0
30,343
W
13,480
2,601
0
3,588
15,620
8,064
487
6,375
9,245
0
31,655
L
Olorun
JRTEKK
Olorun
14,501
5,555
761
4,499
18,309
9,084
1,365
6,598
11,295
59,277
4,624
W
Ah Muzen Cab
Krazedxv
Ah Muzen Cab
19,881
7,567
0
3,705
12,645
5,676
2,027
3,858
8,787
0
93,029
W
Cabrakan
SaiyansSoul
Cabrakan
17,281
2,326
0
1,681
13,345
11,987
194
3,833
9,512
30,793
0
L
5,722
484
0
160
16,585
5,010
0
4,347
11,958
0
22,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,235
Gold Earned
34,332
204
Minions Killed
185
8
Camps Cleared
6
886,248
Distance Traveled
840,863
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
11,052
650
57
3
1
273,901
6
W
Hercules
12,947
762
39
2
2
308,986
3
L
Olorun
12,515
736
107
6
4
281,269
4
W
Ah Muzen Cab
13,798
812
135
8
6
282,090
0
W
Cabrakan
13,490
794
30
2
0
295,172
3
L
Loki
10,765
633
21
1
1
285,693
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role