Player Matchup

Bellona
Bellona
AdayRackEmUp27
Bellona
Level 24
God Stats
16W - 39L
1,229 SR
Queue Stats
49W - 94L
1,241 Elo+
Party 2
Tyr
Tyr
FaDe_Coolz
Tyr
Level 43
God Stats
6W - 12L
1,489 SR
Queue Stats
79W - 96L
1,329 Elo+
Party 2
Freya
Freya
GoneDreamer
Freya
Level 97
God Stats
0W - 2L
1,312 SR
Queue Stats
350W - 366L
1,415 Elo+
Solo
Arachne
Arachne
MaximusAlpha666
Arachne
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 40L
1,341 Elo+
Solo
Apollo
Apollo
cocowhite131
Apollo
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 33L
1,564 Elo+
Solo
Team Averages
Level 72
1,406 SR
1,378 Elo+

VS

Team Averages
Level 40
1,471 SR
1,403 Elo+
Amaterasu
Amaterasu
CallMeL3451
Amaterasu
Level 60
God Stats
7W - 7L
1,666 SR
Queue Stats
201W - 222L
1,445 Elo+
Solo
Guan Yu
Guan Yu
JuNk1E1
Guan Yu
Level 27
God Stats
3W - 1L
1,500 SR
Queue Stats
421W - 484L
1,391 Elo+
Party 1
Ah Puch
Ah Puch
Osirus1017
Ah Puch
Level 66
God Stats
3W - 4L
1,573 SR
Queue Stats
80W - 83L
1,400 Elo+
Party 1
Heimdallr
Heimdallr
Weeaboo-wolf
Heimdallr
Level 40
God Stats
5W - 2L
1,299 SR
Queue Stats
214W - 218L
1,450 Elo+
Party 1
Ares
Ares
xgdeadpool91
Ares
Level 9
God Stats
19W - 15L
1,317 SR
Queue Stats
352W - 420L
1,330 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 0
6,021
502
2,787
8,754
4,697
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

7
0 / 5 / 3
4,966
414
2,748
8,066
2,763
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
2 / 3 / 4
6,675
556
6,982
11,418
2,815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

11
4 / 3 / 3
6,959
580
4,978
9,788
3,707
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Apollo
11
3 / 3 / 1
6,631
553
4,433
8,399
2,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
CallMeL3451
Amaterasu
11
2 / 1 / 3
6,555
546
2,972
7,802
3,030
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Guan Yu
JuNk1E1
Guan Yu
11
3 / 5 / 1
6,833
569
6,603
12,811
8,647
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Puch
Osirus1017
Ah Puch
13
3 / 0 / 0
7,824
652
5,416
2,968
894
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Heimdallr
Weeaboo-wolf
Heimdallr
11
5 / 3 / 2
7,177
598
9,074
8,396
2,780
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
3 / 2 / 7
7,715
643
2,757
11,121
5,297
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
29
10
Kills
16
16
Deaths
11
11
Assists
13
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
W
Amaterasu
CallMeL3451
Amaterasu
2
1
3
3.5
L
0
5
3
0.3
L
2
3
4
1.33
W
Guan Yu
JuNk1E1
Guan Yu
3
5
1
0.7
L
4
3
3
1.83
W
Ah Puch
Osirus1017
Ah Puch
3
0
0
3
W
Heimdallr
Weeaboo-wolf
Heimdallr
5
3
2
2
L
Apollo
3
3
1
1.17
W
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,928
Damage
26,822
46,425
Taken
43,098
16,020
Mitigated
20,648
12,376
Healing
10,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,787
1,427
0
554
8,754
4,697
342
3,007
5,747
0
25,709
W
Amaterasu
CallMeL3451
Amaterasu
2,972
550
0
2,885
7,802
3,030
0
750
7,052
0
25,211
L
2,748
958
0
617
8,066
2,763
0
2,110
5,955
0
8,882
L
6,982
2,596
0
5,746
11,418
2,815
65
861
10,557
32,110
0
W
Guan Yu
JuNk1E1
Guan Yu
6,603
2,012
101
1,755
12,811
8,647
302
4,632
8,179
0
31,489
L
4,978
3,680
0
3,127
9,788
3,707
1,216
1,368
8,420
0
37,537
W
Ah Puch
Osirus1017
Ah Puch
5,416
252
104
1,040
2,968
894
1,184
0
2,968
47,932
0
W
Heimdallr
Weeaboo-wolf
Heimdallr
9,074
3,629
146
716
8,396
2,780
1,113
192
8,204
0
40,713
L
Apollo
4,433
2,586
0
2,332
8,399
2,038
50
827
7,572
0
43,144
W
2,757
429
1,746
2,134
11,121
5,297
763
1,408
9,713
15,927
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,252
Gold Earned
36,104
248
Minions Killed
317
0
Camps Cleared
0
1,255,494
Distance Traveled
1,176,216
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,021
502
50
4
0
254,398
0
W
Amaterasu
6,555
546
60
5
0
244,627
0
L
Tyr
4,966
414
17
1
0
336,798
0
L
Freya
6,675
556
45
4
0
215,623
1
W
Guan Yu
6,833
569
64
5
0
225,437
0
L
Arachne
6,959
580
63
5
0
230,268
0
W
Ah Puch
7,824
652
101
8
0
233,620
4
W
Heimdallr
7,177
598
80
7
0
234,336
0
L
Apollo
6,631
553
73
6
0
218,407
0
W
Ares
7,715
643
12
1
0
238,196
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role