Player Matchup

Bellona
Bellona
 
Bellona
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Agni
Agni
 
Agni
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
CapFalcon117
Jormungandr
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 62L
1,587 Elo+
Party 3
Cernunnos
Cernunnos
Mahf
Cernunnos
Level 87
God Stats
114W - 90L
1,532 SR
Queue Stats
183W - 179L
1,429 Elo+
Party 1
Xbalanque
Xbalanque
assassin nopal
Xbalanque
Level 160
God Stats
40W - 50L
1,461 SR
Queue Stats
801W - 923L
1,382 Elo+
Solo
Team Averages
Level 117
1,499 SR
1,480 Elo+

VS

Team Averages
Level 123
1,497 SR
1,511 Elo+
Ganesha
Ganesha
 
Ganesha
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Ghost7750
Thor
Level 143
God Stats
5W - 5L
1,500 SR
Queue Stats
208W - 239L
1,381 Elo+
Solo
Poseidon
Poseidon
HermitWitchDr
Poseidon
Level 102
God Stats
3W - 1L
1,707 SR
Queue Stats
6W - 1L
1,755 Elo+
Party 2
Persephone
Persephone
Nameless515
Persephone
Level 104
God Stats
0W - 5L
1,189 SR
Queue Stats
35W - 43L
1,491 Elo+
Party 2
King Arthur
King Arthur
Snappiertuba561
King Arthur
Level 125
God Stats
2W - 3L
1,591 SR
Queue Stats
23W - 30L
1,430 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
14
0 / 2 / 5
7,673
698
7,612
11,569
9,584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Agni
 
Agni
14
0 / 3 / 3
7,580
689
9,027
7,155
2,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jormungandr
CapFalcon117
Jormungandr
15
3 / 0 / 6
9,121
829
13,319
8,705
9,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 40 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 12s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cernunnos
Mahf
Cernunnos
16
4 / 0 / 4
8,994
818
9,605
9,040
3,777
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Xbalanque
assassin nopal
Xbalanque
16
3 / 1 / 4
8,723
793
10,431
9,098
3,529
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
14
0 / 1 / 4
8,120
738
4,033
14,754
11,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate

Breastplate

+20
Physical Protection

Thor
14
3 / 2 / 1
8,454
769
8,844
14,743
6,732
Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Poseidon
HermitWitchDr
Poseidon
14
0 / 2 / 2
7,736
703
3,042
8,147
2,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Persephone
Nameless515
Persephone
14
1 / 1 / 1
8,268
752
8,238
6,155
2,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
Snappiertuba561
King Arthur
14
2 / 4 / 2
7,859
714
8,398
14,238
10,325
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
16
10
Kills
6
6
Deaths
10
22
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
0
2
5
1.25
W
Agni
 
Agni
0
3
3
0.5
L
Ganesha
 
Ganesha
0
1
4
2
W
Jormungandr
CapFalcon117
Jormungandr
3
0
6
6
L
Thor
3
2
1
1.75
L
Poseidon
HermitWitchDr
Poseidon
0
2
2
0.5
W
Cernunnos
Mahf
Cernunnos
4
0
4
6
L
Persephone
Nameless515
Persephone
1
1
1
1.5
L
King Arthur
Snappiertuba561
King Arthur
2
4
2
0.75
W
Xbalanque
assassin nopal
Xbalanque
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,994
Damage
32,555
45,567
Taken
58,037
29,435
Mitigated
33,037
13,407
Healing
7,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
7,612
3,298
405
2,758
11,569
9,584
386
2,473
8,920
0
19,518
W
Agni
 
Agni
9,027
624
0
2,044
7,155
2,848
1,034
2,936
4,157
21,034
0
L
Ganesha
 
Ganesha
4,033
0
404
2,833
14,754
11,392
0
4,554
10,200
14,896
0
W
Jormungandr
CapFalcon117
Jormungandr
13,319
2,514
194
1,044
8,705
9,697
0
3,177
5,319
28,270
0
L
Thor
8,844
788
0
367
14,743
6,732
0
5,086
9,657
0
19,618
L
Poseidon
HermitWitchDr
Poseidon
3,042
386
72
946
8,147
2,515
0
4,280
3,867
29,867
0
W
Cernunnos
Mahf
Cernunnos
9,605
3,553
0
2,574
9,040
3,777
772
4,495
4,473
0
44,245
L
Persephone
Nameless515
Persephone
8,238
150
0
587
6,155
2,073
0
2,611
3,543
33,494
0
L
King Arthur
Snappiertuba561
King Arthur
8,398
657
0
2,178
14,238
10,325
0
5,815
8,423
0
21,648
W
Xbalanque
assassin nopal
Xbalanque
10,431
5,004
611
3,777
9,098
3,529
817
2,232
6,828
0
35,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,091
Gold Earned
40,437
222
Minions Killed
185
0
Camps Cleared
0
1,218,601
Distance Traveled
1,171,426
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,673
698
25
2
0
249,055
1
W
Agni
7,580
689
37
3
0
237,848
1
L
Ganesha
8,120
738
2
0
0
211,366
1
W
Jormungandr
9,121
829
43
4
0
247,973
0
L
Thor
8,454
769
27
2
0
227,764
0
L
Poseidon
7,736
703
68
6
0
249,121
0
W
Cernunnos
8,994
818
66
6
0
248,760
0
L
Persephone
8,268
752
59
5
0
227,175
0
L
King Arthur
7,859
714
29
3
0
256,000
0
W
Xbalanque
8,723
793
51
5
0
234,965
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role