Player Matchup

Cabrakan
Cabrakan
Silver IV
DaddyShaggs
Cabrakan
Silver IV
Level 126
God Stats
0W - 1L
1,713 SR
Queue Stats
13W - 15L
1,397 MMR
Party 2
Chaac
Chaac
Silver II
Legend740
Chaac
Silver II
Level 85
God Stats
2W - 3L
1,737 SR
Queue Stats
2W - 6L
1,530 MMR
Party 2
Poseidon
Poseidon
Bronze III
koslov47
Poseidon
Bronze III
Level 144
God Stats
1W - 1L
1,324 SR
Queue Stats
12W - 11L
1,545 MMR
Party 2
Team Averages
Silver V
Silver V
Average Tier
Level 118
1,591 SR
1,491 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 121
1,675 SR
1,446 MMR
Nox
Nox
Silver III
OGRisenHavoc
Nox
Silver III
Level 147
God Stats
9W - 5L
1,547 SR
Queue Stats
40W - 35L
1,373 MMR
Party 1
Atlas
Atlas
Silver II
brokenbutter
Atlas
Silver II
Level 127
God Stats
10W - 4L
1,672 SR
Queue Stats
14W - 10L
1,457 MMR
Party 1
Hachiman
Hachiman
Silver I
jcthesavior25
Hachiman
Silver I
Level 89
God Stats
17W - 7L
1,805 SR
Queue Stats
52W - 45L
1,507 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
DaddyShaggs
Cabrakan
13
2 / 7 / 4
9,567
598
6,989
18,001
18,818
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chaac
Legend740
Chaac
15
6 / 5 / 2
10,931
683
13,774
16,470
11,860
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Poseidon
koslov47
Poseidon
14
1 / 5 / 6
9,646
603
11,317
10,501
4,090
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bans
FenrirBastetBacchusAchillesZeus

VS

Bans
ThothGilgameshAh Muzen CabOdinNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 3 / 11
12,017
751
12,330
9,782
3,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
6 / 2 / 9
12,586
787
13,049
20,881
24,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hachiman
jcthesavior25
Hachiman
17
7 / 4 / 7
12,159
760
12,061
9,538
3,286
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
44
9
Kills
17
17
Deaths
9
12
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
DaddyShaggs
Cabrakan
2
7
4
0.57
L
Chaac
Legend740
Chaac
6
5
2
1.4
W
4
3
11
3.17
W
6
2
9
5.25
W
Hachiman
jcthesavior25
Hachiman
7
4
7
2.63
L
Poseidon
koslov47
Poseidon
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,080
Damage
37,440
44,972
Taken
40,201
34,768
Mitigated
31,702
7,161
Healing
8,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
DaddyShaggs
Cabrakan
6,989
1,188
0
2,365
18,001
18,818
0
9,917
8,084
14,124
0
L
Chaac
Legend740
Chaac
13,774
2,356
399
3,623
16,470
11,860
41
8,028
8,442
0
42,751
W
12,330
329
0
934
9,782
3,788
859
4,334
5,131
51,115
0
W
13,049
3,556
0
5,829
20,881
24,628
300
10,494
9,163
28,085
0
W
Hachiman
jcthesavior25
Hachiman
12,061
7,488
0
2,185
9,538
3,286
1,536
2,177
7,192
0
53,897
L
Poseidon
koslov47
Poseidon
11,317
1,427
0
774
10,501
4,090
38
7,615
2,886
38,317
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,144
Gold Earned
36,762
156
Minions Killed
188
5
Camps Cleared
8
811,831
Distance Traveled
872,413
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
9,567
598
13
1
1
258,760
5
L
Chaac
10,931
683
69
4
1
276,683
3
W
Nox
12,017
751
104
7
4
290,052
1
W
Atlas
12,586
787
15
1
2
296,494
4
W
Hachiman
12,159
760
69
4
2
285,867
0
L
Poseidon
9,646
603
74
5
3
276,388
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role