Player Matchup

The Morrigan
The Morrigan
JaG4227
The Morrigan
Level 66
God Stats
2W - 3L
1,849 SR
Queue Stats
310W - 339L
1,541 Elo+
Party 1
Mercury
Mercury
JesuciiTho
Mercury
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 24L
1,515 Elo+
Solo
Sobek
Sobek
TheEqualizer44
Sobek
Level 57
God Stats
2W - 6L
1,517 SR
Queue Stats
241W - 249L
1,528 Elo+
Party 1
Team Averages
Level 77
1,622 SR
1,528 Elo+

VS

Team Averages
Level 105
1,669 SR
1,581 Elo+
Achilles
Achilles
Ricinx
Achilles
Level 108
God Stats
4W - 3L
1,500 SR
Queue Stats
234W - 234L
1,528 Elo+
Solo
Agni
Agni
WalMartGroceries
Agni
Level 99
God Stats
10W - 11L
1,818 SR
Queue Stats
68W - 60L
1,578 Elo+
Party 2
Artemis
Artemis
fsxpro
Artemis
Level 109
God Stats
36W - 31L
1,689 SR
Queue Stats
62W - 48L
1,637 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
JaG4227
The Morrigan
17
4 / 2 / 2
11,350
709
9,063
7,812
3,333
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mercury
JesuciiTho
Mercury
13
2 / 9 / 4
9,731
608
9,444
18,379
6,712
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
1 / 5 / 4
11,242
703
10,471
23,679
32,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Ricinx
Achilles
16
5 / 2 / 10
11,895
743
9,740
17,978
20,320
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

18
5 / 2 / 10
11,955
747
20,030
12,811
5,658
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
fsxpro
Artemis
17
6 / 3 / 8
11,710
732
11,385
10,248
5,561
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
44
7
Kills
16
16
Deaths
7
10
Assists
28
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
JaG4227
The Morrigan
4
2
2
2.5
L
Mercury
JesuciiTho
Mercury
2
9
4
0.44
W
Achilles
Ricinx
Achilles
5
2
10
5
L
1
5
4
0.6
W
5
2
10
5
W
Artemis
fsxpro
Artemis
6
3
8
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,978
Damage
41,155
49,870
Taken
41,037
42,045
Mitigated
31,539
6,162
Healing
17,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
JaG4227
The Morrigan
9,063
1,403
22
1,515
7,812
3,333
0
1,922
5,558
50,375
3,727
L
Mercury
JesuciiTho
Mercury
9,444
2,752
0
740
18,379
6,712
0
9,686
8,693
305
29,201
W
Achilles
Ricinx
Achilles
9,740
1,817
533
7,439
17,978
20,320
133
6,335
11,301
0
38,399
L
10,471
423
0
3,885
23,679
32,000
0
8,351
15,328
26,242
0
W
20,030
2,325
0
7,124
12,811
5,658
721
6,478
6,133
58,310
0
W
Artemis
fsxpro
Artemis
11,385
5,931
0
2,682
10,248
5,561
1,929
4,329
5,831
0
53,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,323
Gold Earned
35,560
174
Minions Killed
180
8
Camps Cleared
6
900,832
Distance Traveled
901,436
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
11,350
709
97
6
2
301,803
2
L
Mercury
9,731
608
43
3
3
302,311
3
W
Achilles
11,895
743
31
2
0
333,221
3
L
Sobek
11,242
703
34
2
3
296,718
1
W
Agni
11,955
747
90
6
2
309,994
4
W
Artemis
11,710
732
59
4
4
258,221
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role