Player Matchup

Vamana
Vamana
Gismoe25
Vamana
Level 120
God Stats
44W - 33L
1,663 SR
Queue Stats
214W - 220L
1,639 Elo+
Party 2
Ymir
Ymir
JacketGFX
Ymir
Level 127
God Stats
16W - 19L
1,496 SR
Queue Stats
173W - 207L
1,569 Elo+
Party 2
Zeus
Zeus
TYxREAPER
Zeus
Level 117
God Stats
1W - 4L
1,500 SR
Queue Stats
619W - 615L
1,584 Elo+
Party 2
Bellona
Bellona
TheJrDoctor
Bellona
Level 52
God Stats
1W - 4L
1,398 SR
Queue Stats
42W - 57L
1,560 Elo+
Party 2
Freya
Freya
xXSuP3rGr3mL1nXx
Freya
Level 103
God Stats
2W - 1L
1,500 SR
Queue Stats
105W - 118L
1,731 Elo+
Party 2
Team Averages
Level 104
1,511 SR
1,617 Elo+

VS

Team Averages
Level 118
1,593 SR
1,644 Elo+
Nu Wa
Nu Wa
Klebiiii3
Nu Wa
Level 126
God Stats
60W - 33L
1,652 SR
Queue Stats
507W - 515L
1,579 Elo+
Solo
Nemesis
Nemesis
PheoTheLegend
Nemesis
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 9L
1,697 Elo+
Party 1
Izanami
Izanami
Radoric1
Izanami
Level 153
God Stats
5W - 7L
1,320 SR
Queue Stats
229W - 225L
1,589 Elo+
Solo
Sylvanus
Sylvanus
Rpetteys
Sylvanus
Level 103
God Stats
4W - 3L
1,795 SR
Queue Stats
11W - 8L
1,697 Elo+
Party 1
Heimdallr
Heimdallr
t0rpedus--
Heimdallr
Level 120
God Stats
3W - 1L
1,698 SR
Queue Stats
184W - 182L
1,658 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Gismoe25
Vamana
10
1 / 4 / 1
6,094
554
5,847
9,416
3,598
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ymir
7
0 / 2 / 1
5,013
456
3,421
11,181
4,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Zeus
10
0 / 0 / 0
5,924
539
2,901
4,595
1,462
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
TheJrDoctor
Bellona
10
1 / 3 / 0
5,580
507
1,709
6,589
4,311
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

9
2 / 3 / 0
5,782
526
3,639
6,858
1,711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Klebiiii3
Nu Wa
14
4 / 1 / 1
8,063
733
7,456
4,261
1,078
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
10
4 / 1 / 3
6,218
565
6,518
7,217
2,030
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
Radoric1
Izanami
12
1 / 0 / 1
7,040
640
3,425
3,658
1,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
Rpetteys
Sylvanus
9
1 / 1 / 3
5,964
542
3,133
7,614
4,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
t0rpedus--
Heimdallr
11
2 / 1 / 3
6,338
576
3,870
6,673
2,669
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
23
4
Kills
12
12
Deaths
4
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Vamana
Gismoe25
Vamana
1
4
1
0.38
L
Ymir
0
2
1
0.25
W
Nu Wa
Klebiiii3
Nu Wa
4
1
1
4.5
W
Nemesis
4
1
3
5.5
W
Izanami
Radoric1
Izanami
1
0
1
1.5
W
Sylvanus
Rpetteys
Sylvanus
1
1
3
2.5
L
Zeus
0
0
0
0
L
Bellona
TheJrDoctor
Bellona
1
3
0
0.33
W
Heimdallr
t0rpedus--
Heimdallr
2
1
3
3.5
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,517
Damage
24,402
38,639
Taken
29,423
15,839
Mitigated
11,056
13,787
Healing
12,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
Gismoe25
Vamana
5,847
3,133
0
3,484
9,416
3,598
0
1,381
7,927
0
32,820
L
Ymir
3,421
1,304
201
3,721
11,181
4,757
0
2,613
8,042
11,242
0
W
Nu Wa
Klebiiii3
Nu Wa
7,456
1,816
0
2,251
4,261
1,078
380
0
4,037
54,015
0
W
Nemesis
6,518
2,600
0
1,543
7,217
2,030
0
2,152
4,835
0
36,309
W
Izanami
Radoric1
Izanami
3,425
2,039
0
2,398
3,658
1,136
930
1,145
2,513
0
58,277
W
Sylvanus
Rpetteys
Sylvanus
3,133
722
1,015
3,960
7,614
4,143
0
4,197
3,417
12,382
0
L
Zeus
2,901
583
0
2,126
4,595
1,462
0
983
3,476
37,466
4,004
L
Bellona
TheJrDoctor
Bellona
1,709
377
0
2,370
6,589
4,311
0
3,234
3,059
0
24,635
W
Heimdallr
t0rpedus--
Heimdallr
3,870
1,487
0
1,160
6,673
2,669
355
2,264
4,409
0
31,977
L
3,639
1,102
0
1,885
6,858
1,711
0
1,566
5,156
27,487
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,393
Gold Earned
33,623
300
Minions Killed
391
0
Camps Cleared
0
1,108,279
Distance Traveled
1,088,686
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
6,094
554
65
6
0
255,129
1
L
Ymir
5,013
456
14
1
0
208,788
2
W
Nu Wa
8,063
733
109
10
0
205,324
2
W
Nemesis
6,218
565
56
5
0
229,884
1
W
Izanami
7,040
640
136
12
0
217,419
4
W
Sylvanus
5,964
542
20
2
0
219,009
3
L
Zeus
5,924
539
101
9
0
235,493
2
L
Bellona
5,580
507
56
5
0
180,566
4
W
Heimdallr
6,338
576
70
6
0
217,050
2
L
Freya
5,782
526
64
6
0
228,303
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role