Player Matchup

Xing Tian
Xing Tian
Beastie_H
Xing Tian
Level 159
God Stats
1W - 2L
1,500 SR
Queue Stats
260W - 90L
2,042 Elo+
Party 2
Cerberus
Cerberus
Boostaholic09
Cerberus
Level 105
God Stats
4W - 2L
1,500 SR
Queue Stats
79W - 24L
1,871 Elo+
Party 2
Athena
Athena
Matthew905
Athena
Level 44
God Stats
5W - 1L
1,812 SR
Queue Stats
142W - 24L
2,004 Elo+
Party 2
Fafnir
Fafnir
MsPrincessTaco
Fafnir
Level 71
God Stats
1W - 0L
1,500 SR
Queue Stats
224W - 51L
2,005 Elo+
Party 2
Charybdis
Charybdis
xGoner-
Charybdis
Level 149
God Stats
22W - 4L
1,735 SR
Queue Stats
224W - 56L
2,003 Elo+
Party 2
Team Averages
Level 106
1,609 SR
1,985 Elo+

VS

Team Averages
Level 81
1,569 SR
1,458 Elo+
Mercury
Mercury
ArikObviously
Mercury
Level 40
God Stats
0W - 2L
1,266 SR
Queue Stats
19W - 22L
1,582 Elo+
Party 1
Merlin
Merlin
CausalROBERTO
Merlin
Level 89
God Stats
1W - 1L
1,487 SR
Queue Stats
7W - 10L
1,412 Elo+
Party 1
Bakasura
Bakasura
FertalKoala
Bakasura
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 21L
1,354 Elo+
Party 3
Osiris
Osiris
KronusThePurger
Osiris
Level 140
God Stats
8W - 9L
1,706 SR
Queue Stats
60W - 57L
1,486 Elo+
Party 3
Geb
Geb
swampygramps
Geb
Level 115
God Stats
4W - 2L
1,884 SR
Queue Stats
16W - 25L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Beastie_H
Xing Tian
15
8 / 0 / 17
8,665
867
5,364
7,939
8,103
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cerberus
Boostaholic09
Cerberus
15
6 / 2 / 18
8,353
835
8,965
10,349
10,937
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Athena
Matthew905
Athena
14
5 / 0 / 21
8,700
870
7,488
7,226
7,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 1 / 22
8,436
844
6,879
6,981
6,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charybdis
xGoner-
Charybdis
16
10 / 0 / 16
9,220
922
12,919
7,505
2,967
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
12
0 / 8 / 2
6,410
641
4,434
9,612
3,400
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
0 / 6 / 1
6,513
651
5,481
8,102
2,669
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
FertalKoala
Bakasura
12
0 / 7 / 2
6,383
638
3,243
9,068
3,011
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
3 / 6 / 0
7,221
722
6,720
12,175
9,816
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
0 / 6 / 3
6,376
638
6,881
9,070
5,312
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
11
33
Kills
3
3
Deaths
33
94
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Mercury
0
8
2
0.13
W
Xing Tian
Beastie_H
Xing Tian
8
0
17
16.5
W
Cerberus
Boostaholic09
Cerberus
6
2
18
7.5
L
0
6
1
0.08
L
Bakasura
FertalKoala
Bakasura
0
7
2
0.14
L
3
6
0
0.5
W
Athena
Matthew905
Athena
5
0
21
15.5
W
4
1
22
15
L
0
6
3
0.25
W
Charybdis
xGoner-
Charybdis
10
0
16
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,615
Damage
26,759
40,000
Taken
48,027
35,995
Mitigated
24,208
11,924
Healing
2,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
4,434
1,885
0
0
9,612
3,400
0
6,020
3,411
0
15,015
W
Xing Tian
Beastie_H
Xing Tian
5,364
718
0
1,556
7,939
8,103
180
2,211
5,717
16,460
0
W
Cerberus
Boostaholic09
Cerberus
8,965
858
87
2,403
10,349
10,937
74
3,056
6,962
24,452
0
L
5,481
225
0
0
8,102
2,669
0
4,750
3,237
17,237
0
L
Bakasura
FertalKoala
Bakasura
3,243
1,415
0
271
9,068
3,011
0
6,194
2,644
0
8,985
L
6,720
2,524
324
2,280
12,175
9,816
0
5,817
6,252
0
20,584
W
Athena
Matthew905
Athena
7,488
1,448
0
1,881
7,226
7,766
0
1,806
5,298
12,361
0
W
6,879
2,135
526
2,004
6,981
6,222
511
2,375
4,606
17,557
0
L
6,881
287
0
0
9,070
5,312
0
5,160
3,787
14,442
0
W
Charybdis
xGoner-
Charybdis
12,919
7,911
0
3,467
7,505
2,967
4,074
2,914
4,591
0
43,374

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,374
Gold Earned
32,903
198
Minions Killed
103
0
Camps Cleared
0
989,031
Distance Traveled
987,799
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,410
641
22
2
0
187,375
0
W
Xing Tian
8,665
867
35
4
0
209,692
4
W
Cerberus
8,353
835
39
4
0
186,585
0
L
Merlin
6,513
651
21
2
0
180,521
0
L
Bakasura
6,383
638
20
2
0
201,910
2
L
Osiris
7,221
722
21
2
0
211,939
1
W
Athena
8,700
870
12
1
0
205,721
1
W
Fafnir
8,436
844
36
4
0
199,898
2
L
Geb
6,376
638
19
2
0
206,054
1
W
Charybdis
9,220
922
76
8
0
187,135
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role