Player Matchup

Cthulhu
Cthulhu
Arxion
Cthulhu
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 10L
1,500 Elo+
Party 3
Pele
Pele
J0elEmb11d
Pele
Level 85
God Stats
10W - 4L
1,737 SR
Queue Stats
13W - 13L
1,500 Elo+
Party 3
Bellona
Bellona
Jimbro0o
Bellona
Level 89
God Stats
1W - 2L
1,281 SR
Queue Stats
14W - 13L
1,500 Elo+
Party 3
Anubis
Anubis
Ratman123
Anubis
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 13L
1,500 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
atiqadmiks
Ah Muzen Cab
Level 23
God Stats
1W - 1L
1,657 SR
Queue Stats
12W - 13L
1,500 Elo+
Party 3
Team Averages
Level 69
1,535 SR
1,500 Elo+

VS

Team Averages
Level 49
1,696 SR
1,407 Elo+
Tiamat
Tiamat
HedorahSmogMon
Tiamat
Level 38
God Stats
0W - 1L
1,727 SR
Queue Stats
0W - 2L
1,336 Elo+
Party 1
Fenrir
Fenrir
Thunderdrako
Fenrir
Level 15
God Stats
0W - 1L
1,792 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Chernobog
Chernobog
hartnoel12
Chernobog
Level 61
God Stats
3W - 8L
1,479 SR
Queue Stats
71W - 82L
1,380 Elo+
Party 2
Baron Samedi
Baron Samedi
mrmudpie
Baron Samedi
Level 46
God Stats
12W - 7L
1,913 SR
Queue Stats
108W - 107L
1,420 Elo+
Party 2
Mulan
Mulan
thelipking
Mulan
Level 86
God Stats
1W - 2L
1,569 SR
Queue Stats
13W - 20L
1,397 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Arxion
Cthulhu
14
1 / 2 / 8
8,853
492
7,435
17,436
16,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
12 / 3 / 4
11,082
616
16,093
17,898
6,925
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bellona
Jimbro0o
Bellona
17
8 / 3 / 11
10,518
584
13,240
12,435
10,554
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anubis
Ratman123
Anubis
17
9 / 3 / 6
10,941
608
17,467
14,324
6,809
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Muzen Cab
atiqadmiks
Ah Muzen Cab
14
1 / 2 / 6
8,543
475
6,808
7,553
1,978
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 7
7,751
431
5,157
15,642
16,182
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
13
3 / 8 / 3
8,365
465
5,204
18,689
5,229
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chernobog
hartnoel12
Chernobog
15
3 / 5 / 4
8,922
496
9,872
13,246
4,240
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
mrmudpie
Baron Samedi
15
3 / 8 / 1
9,205
511
9,033
13,971
6,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Mulan
14
3 / 7 / 2
9,549
531
11,044
17,622
13,055
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
30
31
Kills
13
13
Deaths
31
35
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Arxion
Cthulhu
1
2
8
2.5
L
1
3
7
1.5
W
12
3
4
4.67
W
Bellona
Jimbro0o
Bellona
8
3
11
4.5
W
Anubis
Ratman123
Anubis
9
3
6
4
L
Fenrir
3
8
3
0.56
W
Ah Muzen Cab
atiqadmiks
Ah Muzen Cab
1
2
6
2
L
Chernobog
hartnoel12
Chernobog
3
5
4
1
L
Baron Samedi
mrmudpie
Baron Samedi
3
8
1
0.44
L
Mulan
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,043
Damage
40,310
69,646
Taken
79,170
43,216
Mitigated
45,165
27,597
Healing
22,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Arxion
Cthulhu
7,435
972
1,295
4,752
17,436
16,950
438
3,027
14,344
36,463
0
L
5,157
1,249
153
3,335
15,642
16,182
0
6,600
9,042
26,428
0
W
16,093
4,830
0
8,181
17,898
6,925
816
2,259
15,351
0
77,655
W
Bellona
Jimbro0o
Bellona
13,240
2,673
0
1,717
12,435
10,554
849
2,053
10,278
0
64,884
W
Anubis
Ratman123
Anubis
17,467
591
0
8,179
14,324
6,809
60
6,917
7,291
74,007
0
L
Fenrir
5,204
959
0
5,896
18,689
5,229
0
4,115
14,574
0
31,052
W
Ah Muzen Cab
atiqadmiks
Ah Muzen Cab
6,808
1,942
0
3,473
7,553
1,978
1,441
982
6,571
0
49,749
L
Chernobog
hartnoel12
Chernobog
9,872
6,043
0
4,808
13,246
4,240
0
4,572
8,674
0
67,074
L
Baron Samedi
mrmudpie
Baron Samedi
9,033
608
1,584
2,485
13,971
6,459
0
5,937
8,034
56,447
0
L
Mulan
11,044
1,042
0
4,134
17,622
13,055
539
3,678
13,944
3,651
44,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,937
Gold Earned
43,792
451
Minions Killed
427
0
Camps Cleared
0
1,687,278
Distance Traveled
1,531,389
21
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,853
492
51
3
0
341,470
6
L
Tiamat
7,751
431
48
3
0
332,691
6
W
Pele
11,082
616
89
5
0
346,787
8
W
Bellona
10,518
584
109
6
0
352,586
2
W
Anubis
10,941
608
111
6
0
295,818
5
L
Fenrir
8,365
465
57
3
0
314,763
0
W
Ah Muzen Cab
8,543
475
91
5
0
350,617
0
L
Chernobog
8,922
496
129
7
0
306,438
3
L
Baron Samedi
9,205
511
98
5
0
283,880
2
L
Mulan
9,549
531
95
5
0
293,617
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role