Player Matchup

Fafnir
Fafnir
JANGAFETTY
Fafnir
Level 119
God Stats
1W - 1L
1,706 SR
Queue Stats
42W - 44L
1,483 Elo+
Party 2
Skadi
Skadi
P3rsephoneCH
Skadi
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 22L
1,638 Elo+
Solo
Chaac
Chaac
TheyCallMeBorgo
Chaac
Level 66
God Stats
3W - 2L
1,707 SR
Queue Stats
214W - 207L
1,551 Elo+
Solo
Ratatoskr
Ratatoskr
garanger3269
Ratatoskr
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 80L
1,567 Elo+
Party 2
Nox
Nox
shoelessjoe123
Nox
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
379W - 400L
1,526 Elo+
Solo
Team Averages
Level 100
1,583 SR
1,553 Elo+

VS

Team Averages
Level 110
1,583 SR
1,473 Elo+
Hou Yi
Hou Yi
Ambusher44
Hou Yi
Level 107
God Stats
28W - 5L
1,897 SR
Queue Stats
84W - 60L
1,530 Elo+
Party 1
Ymir
Ymir
NicotineNash
Ymir
Level 108
God Stats
17W - 5L
1,626 SR
Queue Stats
87W - 63L
1,531 Elo+
Party 1
Scylla
Scylla
Starsky157
Scylla
Level 115
God Stats
5W - 8L
1,304 SR
Queue Stats
118W - 116L
1,473 Elo+
Solo
Da Ji
Da Ji
amills9
Da Ji
Level 96
God Stats
2W - 1L
1,500 SR
Queue Stats
260W - 257L
1,324 Elo+
Solo
Janus
Janus
julio27857
Janus
Level 122
God Stats
45W - 42L
1,587 SR
Queue Stats
130W - 137L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
JANGAFETTY
Fafnir
9
1 / 5 / 2
5,905
492
3,255
12,340
8,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

11
1 / 3 / 2
6,384
532
2,819
5,297
741
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
0 / 1 / 0
6,673
556
3,809
7,357
5,539
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ratatoskr
garanger3269
Ratatoskr
11
1 / 5 / 2
6,083
507
1,760
9,251
2,527
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
1 / 3 / 3
6,162
514
4,386
6,191
1,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Ambusher44
Hou Yi
14
3 / 0 / 4
7,947
662
6,081
3,852
1,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
3 / 1 / 9
7,324
610
4,313
8,186
5,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Scylla
Starsky157
Scylla
13
5 / 1 / 6
7,671
639
7,613
4,243
1,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
amills9
Da Ji
12
3 / 2 / 5
7,142
595
5,856
7,312
3,120
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Janus
13
3 / 0 / 0
7,502
625
2,577
5,131
2,041
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
41
4
Kills
17
17
Deaths
4
9
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
Ambusher44
Hou Yi
3
0
4
5
L
Fafnir
JANGAFETTY
Fafnir
1
5
2
0.4
W
3
1
9
7.5
L
1
3
2
0.67
W
Scylla
Starsky157
Scylla
5
1
6
8
L
0
1
0
0
W
Da Ji
amills9
Da Ji
3
2
5
2.75
L
Ratatoskr
garanger3269
Ratatoskr
1
5
2
0.4
W
Janus
3
0
0
3
L
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,029
Damage
26,440
40,436
Taken
28,724
19,510
Mitigated
13,747
12,172
Healing
7,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
Ambusher44
Hou Yi
6,081
2,642
0
2,383
3,852
1,244
0
433
3,419
0
56,293
L
Fafnir
JANGAFETTY
Fafnir
3,255
676
132
3,379
12,340
8,865
204
5,716
6,624
13,689
0
W
4,313
1,185
540
2,072
8,186
5,945
583
3,261
4,925
18,667
0
L
2,819
1,098
0
995
5,297
741
0
759
4,538
0
38,215
W
Scylla
Starsky157
Scylla
7,613
816
0
1,030
4,243
1,397
254
1,662
2,581
45,552
0
L
3,809
636
0
3,367
7,357
5,539
0
2,244
5,113
1,500
34,985
W
Da Ji
amills9
Da Ji
5,856
1,745
0
1,299
7,312
3,120
0
2,166
4,998
0
42,494
L
Ratatoskr
garanger3269
Ratatoskr
1,760
119
0
3,319
9,251
2,527
0
3,332
5,919
0
32,178
W
Janus
2,577
230
0
631
5,131
2,041
1,877
119
4,648
44,335
0
L
4,386
295
0
980
6,191
1,838
0
2,452
3,739
39,313
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,207
Gold Earned
37,586
350
Minions Killed
375
0
Camps Cleared
0
1,188,242
Distance Traveled
1,238,651
13
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
7,947
662
108
9
0
243,872
5
L
Fafnir
5,905
492
15
1
0
222,146
2
W
Ymir
7,324
610
25
2
0
237,109
7
L
Skadi
6,384
532
90
8
0
254,763
6
W
Scylla
7,671
639
71
6
0
221,883
3
L
Chaac
6,673
556
88
7
0
252,865
1
W
Da Ji
7,142
595
75
6
0
270,519
5
L
Ratatoskr
6,083
507
74
6
0
239,135
0
W
Janus
7,502
625
96
8
0
265,268
3
L
Nox
6,162
514
83
7
0
219,333
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role