Player Matchup

Ah Muzen Cab
Ah Muzen Cab
GTRLife35
Ah Muzen Cab
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 8L
1,374 Elo+
Party 1
Bacchus
Bacchus
Ghost Tr00p3R
Bacchus
Level 144
God Stats
20W - 17L
1,659 SR
Queue Stats
62W - 62L
1,366 Elo+
Party 2
Ra
Ra
IronlHashira
Ra
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 43L
1,473 Elo+
Party 1
Ao Kuang
Ao Kuang
MrAhJ
Ao Kuang
Level 69
God Stats
6W - 9L
1,707 SR
Queue Stats
23W - 25L
1,561 Elo+
Party 2
Izanami
Izanami
Mrs AhJ
Izanami
Level 27
God Stats
18W - 21L
1,468 SR
Queue Stats
19W - 21L
1,468 Elo+
Party 2
Team Averages
Level 77
1,567 SR
1,448 Elo+

VS

Team Averages
Level 60
1,500 SR
1,398 Elo+
Zeus
Zeus
MSFXDommino
Zeus
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,433 Elo+
Party 3
Ganesha
Ganesha
MarijuanaMane13
Ganesha
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,188 Elo+
Solo
Sol
Sol
gigiti goooo
Sol
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 26L
1,370 Elo+
Party 3
Skadi
Skadi
hvzsx
Skadi
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 3
Loki
Loki
zn0v
Loki
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
GTRLife35
Ah Muzen Cab
15
4 / 1 / 3
8,293
829
3,458
3,706
1,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bacchus
13
1 / 2 / 8
7,426
743
7,960
6,554
3,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
5 / 1 / 6
8,662
866
8,972
7,345
2,936
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
MrAhJ
Ao Kuang
15
7 / 1 / 3
8,305
831
4,549
6,578
2,577
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Izanami
Mrs AhJ
Izanami
13
2 / 3 / 2
7,410
741
2,221
6,245
1,734
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 1
7,361
736
6,300
6,059
2,091
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 8 / 2
6,574
657
2,131
11,672
6,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
1 / 3 / 2
7,787
779
7,337
8,931
3,273
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Skadi
hvzsx
Skadi
15
4 / 2 / 0
7,795
780
5,890
3,739
1,384
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Loki
zn0v
Loki
11
0 / 3 / 0
6,267
627
767
4,990
2,749
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
13
19
Kills
8
8
Deaths
19
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
GTRLife35
Ah Muzen Cab
4
1
3
5.5
W
Bacchus
1
2
8
2.5
W
5
1
6
8
L
3
3
1
1.17
L
0
8
2
0.13
W
Ao Kuang
MrAhJ
Ao Kuang
7
1
3
8.5
W
Izanami
Mrs AhJ
Izanami
2
3
2
1
L
1
3
2
0.67
L
Skadi
hvzsx
Skadi
4
2
0
2
L
Loki
zn0v
Loki
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,160
Damage
22,425
30,428
Taken
35,391
11,900
Mitigated
16,099
7,250
Healing
3,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
GTRLife35
Ah Muzen Cab
3,458
1,573
0
1,807
3,706
1,207
673
2,296
1,226
0
30,897
W
Bacchus
7,960
729
0
0
6,554
3,446
0
2,715
3,759
13,904
0
W
8,972
829
904
3,159
7,345
2,936
49
3,744
3,494
42,885
0
L
6,300
1,232
0
208
6,059
2,091
0
4,080
1,899
24,598
0
L
2,131
410
0
186
11,672
6,602
338
6,560
4,856
6,800
0
W
Ao Kuang
MrAhJ
Ao Kuang
4,549
2,058
0
1,124
6,578
2,577
153
4,335
2,197
9,549
1,643
W
Izanami
Mrs AhJ
Izanami
2,221
1,323
153
103
6,245
1,734
1,285
2,320
3,789
0
18,331
L
7,337
2,398
0
2,827
8,931
3,273
0
6,207
2,550
30,605
0
L
Skadi
hvzsx
Skadi
5,890
1,699
0
417
3,739
1,384
0
1,928
1,757
0
25,076
L
Loki
zn0v
Loki
767
81
0
166
4,990
2,749
27
1,528
3,428
0
9,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,096
Gold Earned
35,784
226
Minions Killed
177
0
Camps Cleared
0
1,046,330
Distance Traveled
811,958
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
8,293
829
60
6
0
199,092
0
W
Bacchus
7,426
743
16
2
0
223,302
0
W
Ra
8,662
866
91
9
0
208,811
0
L
Zeus
7,361
736
41
4
0
192,535
1
L
Ganesha
6,574
657
5
1
0
137,895
3
W
Ao Kuang
8,305
831
17
2
0
217,793
2
W
Izanami
7,410
741
42
4
0
197,332
0
L
Sol
7,787
779
61
6
0
180,177
1
L
Skadi
7,795
780
53
5
0
198,675
2
L
Loki
6,267
627
17
2
0
102,676
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role