Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sun Wukong
Sun Wukong
IrksomeTurnip67
Sun Wukong
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
29W - 28L
1,526 Elo+
Party 3
Jormungandr
Jormungandr
MarkLee964232
Jormungandr
Level 43
God Stats
9W - 4L
1,605 SR
Queue Stats
63W - 50L
1,596 Elo+
Party 2
Thoth
Thoth
jaimelestétons
Thoth
Level 69
God Stats
25W - 22L
1,573 SR
Queue Stats
335W - 297L
1,526 Elo+
Solo
Skadi
Skadi
smellydoggo
Skadi
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 8L
1,759 Elo+
Party 2
Team Averages
Level 64
1,536 SR
1,581 Elo+

VS

Team Averages
Level 114
1,601 SR
1,525 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
Endoleaf13
Kuzenbo
Level 160
God Stats
0W - 5L
1,672 SR
Queue Stats
122W - 111L
1,515 Elo+
Party 1
Odin
Odin
ScottishGuy09
Odin
Level 159
God Stats
0W - 1L
1,714 SR
Queue Stats
173W - 154L
1,544 Elo+
Party 1
Zhong Kui
Zhong Kui
TallGuy53
Zhong Kui
Level 49
God Stats
5W - 3L
1,618 SR
Queue Stats
11W - 14L
1,568 Elo+
Solo
Kukulkan
Kukulkan
savagebudbear
Kukulkan
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
16
8 / 0 / 8
9,257
842
11,362
7,487
3,252
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
IrksomeTurnip67
Sun Wukong
16
5 / 1 / 12
8,880
807
9,873
12,725
10,074
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jormungandr
MarkLee964232
Jormungandr
15
3 / 3 / 13
8,338
758
7,562
11,018
8,634
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
2 / 0 / 11
8,417
765
13,405
4,821
1,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

17
4 / 3 / 7
8,952
814
10,442
7,793
3,063
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
14
3 / 6 / 3
8,153
741
8,862
13,290
4,603
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Kuzenbo
Endoleaf13
Kuzenbo
13
0 / 2 / 6
7,609
692
4,458
11,862
13,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

15
1 / 6 / 6
8,191
745
9,083
16,890
10,779
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Zhong Kui
TallGuy53
Zhong Kui
14
2 / 4 / 3
7,864
715
7,804
12,670
7,252
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kukulkan
savagebudbear
Kukulkan
12
1 / 4 / 3
7,126
648
4,777
6,291
2,254
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
28
22
Kills
7
7
Deaths
22
51
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
8
0
8
12
L
Danzaburou
 
Danzaburou
3
6
3
0.75
L
Kuzenbo
Endoleaf13
Kuzenbo
0
2
6
1.5
W
Sun Wukong
IrksomeTurnip67
Sun Wukong
5
1
12
11
W
Jormungandr
MarkLee964232
Jormungandr
3
3
13
3.17
L
1
6
6
0.67
L
Zhong Kui
TallGuy53
Zhong Kui
2
4
3
0.88
W
2
0
11
7.5
L
Kukulkan
savagebudbear
Kukulkan
1
4
3
0.63
W
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,644
Damage
34,984
43,844
Taken
61,003
26,661
Mitigated
38,853
6,014
Healing
11,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
11,362
2,980
0
1,434
7,487
3,252
707
3,021
4,433
0
31,950
L
Danzaburou
 
Danzaburou
8,862
2,577
0
1,458
13,290
4,603
0
4,025
9,151
0
19,018
L
Kuzenbo
Endoleaf13
Kuzenbo
4,458
1,963
541
1,508
11,862
13,965
48
5,562
6,179
9,993
0
W
Sun Wukong
IrksomeTurnip67
Sun Wukong
9,873
792
0
1,544
12,725
10,074
619
5,705
6,718
0
24,318
W
Jormungandr
MarkLee964232
Jormungandr
7,562
1,612
141
1,029
11,018
8,634
296
4,036
6,764
20,474
0
L
9,083
765
542
3,567
16,890
10,779
0
5,726
11,050
2,282
29,976
L
Zhong Kui
TallGuy53
Zhong Kui
7,804
420
0
3,958
12,670
7,252
0
4,284
8,173
28,912
0
W
13,405
268
180
882
4,821
1,638
0
2,729
1,994
36,214
0
L
Kukulkan
savagebudbear
Kukulkan
4,777
936
0
256
6,291
2,254
0
1,370
4,817
13,796
0
W
10,442
4,430
0
804
7,793
3,063
398
2,286
5,460
0
39,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,844
Gold Earned
38,943
248
Minions Killed
172
0
Camps Cleared
0
1,177,925
Distance Traveled
1,113,987
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
9,257
842
53
5
0
279,912
3
L
Danzaburou
8,153
741
28
3
0
229,213
0
L
Kuzenbo
7,609
692
10
1
0
236,418
1
W
Sun Wukong
8,880
807
38
3
0
241,205
1
W
Jormungandr
8,338
758
37
3
0
211,429
0
L
Odin
8,191
745
65
6
0
234,506
1
L
Zhong Kui
7,864
715
51
5
0
222,998
1
W
Thoth
8,417
765
55
5
0
222,177
1
L
Kukulkan
7,126
648
18
2
0
190,852
0
W
Skadi
8,952
814
65
6
0
223,202
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role