Player Matchup

Tsukuyomi
Tsukuyomi
Anubisbooty
Tsukuyomi
Level 85
God Stats
7W - 9L
1,826 SR
Queue Stats
34W - 40L
1,578 Elo+
Party 1
Geb
Geb
Ji Ji Jittabug
Geb
Level 64
God Stats
7W - 5L
1,657 SR
Queue Stats
7W - 6L
1,514 Elo+
Party 1
Medusa
Medusa
KaiserKoolAid
Medusa
Level 125
God Stats
1W - 0L
1,871 SR
Queue Stats
13W - 12L
1,608 Elo+
Party 1
Chronos
Chronos
Serinthian
Chronos
Level 102
God Stats
2W - 0L
1,604 SR
Queue Stats
4W - 7L
1,471 Elo+
Party 1
Amaterasu
Amaterasu
TillerYeaYea
Amaterasu
Level 155
God Stats
3W - 1L
1,635 SR
Queue Stats
15W - 16L
1,571 Elo+
Party 1
Team Averages
Level 106
1,719 SR
1,548 Elo+

VS

Team Averages
Level 105
1,456 SR
1,439 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
 
Hercules
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Agni
Agni
AbyssXslayer
Agni
Level 101
God Stats
1W - 6L
1,495 SR
Queue Stats
23W - 37L
1,417 Elo+
Party 2
Danzaburou
Danzaburou
Clumsyraz
Danzaburou
Level 120
God Stats
1W - 3L
1,249 SR
Queue Stats
54W - 74L
1,501 Elo+
Party 2
Ah Puch
Ah Puch
RoB_DoGg_FT47
Ah Puch
Level 100
God Stats
0W - 1L
1,534 SR
Queue Stats
0W - 3L
1,276 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Anubisbooty
Tsukuyomi
17
7 / 5 / 9
9,648
965
10,241
10,100
3,901
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

16
4 / 1 / 18
9,255
926
7,932
14,327
15,460
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
8 / 2 / 10
9,090
909
9,855
9,808
3,348
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Chronos
Serinthian
Chronos
15
5 / 3 / 8
8,422
842
7,948
6,339
2,072
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Amaterasu
TillerYeaYea
Amaterasu
16
6 / 2 / 14
9,080
908
9,737
12,977
10,925
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
16
8 / 8 / 2
9,585
959
13,066
13,608
9,349
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
 
Hercules
13
2 / 8 / 3
7,813
781
5,736
13,556
7,045
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
0 / 7 / 4
7,442
744
7,148
8,943
2,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
Clumsyraz
Danzaburou
14
1 / 3 / 4
7,867
787
4,856
9,250
3,467
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ah Puch
15
2 / 4 / 3
8,303
830
8,141
7,389
2,616
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
29
30
Kills
13
13
Deaths
30
59
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
8
8
2
1.13
L
Hercules
 
Hercules
2
8
3
0.44
L
0
7
4
0.29
W
Tsukuyomi
Anubisbooty
Tsukuyomi
7
5
9
2.3
L
Danzaburou
Clumsyraz
Danzaburou
1
3
4
1
W
4
1
18
13
W
8
2
10
6.5
L
Ah Puch
2
4
3
0.88
W
Chronos
Serinthian
Chronos
5
3
8
3
W
Amaterasu
TillerYeaYea
Amaterasu
6
2
14
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,713
Damage
38,947
53,551
Taken
52,746
35,706
Mitigated
25,425
12,594
Healing
3,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
13,066
1,910
0
422
13,608
9,349
0
4,265
9,208
27,783
0
L
Hercules
 
Hercules
5,736
851
234
1,482
13,556
7,045
0
2,549
10,867
0
16,100
L
7,148
618
0
210
8,943
2,948
0
1,569
7,296
24,564
0
W
Tsukuyomi
Anubisbooty
Tsukuyomi
10,241
2,928
0
1,733
10,100
3,901
743
4,604
5,410
0
41,611
L
Danzaburou
Clumsyraz
Danzaburou
4,856
1,549
0
771
9,250
3,467
700
3,949
5,129
0
23,875
W
7,932
494
525
3,560
14,327
15,460
252
6,966
7,245
12,861
0
W
9,855
2,506
0
1,638
9,808
3,348
682
6,761
2,841
0
38,067
L
Ah Puch
8,141
685
248
602
7,389
2,616
270
2,883
4,366
16,802
0
W
Chronos
Serinthian
Chronos
7,948
1,823
0
348
6,339
2,072
763
3,492
2,738
18,497
0
W
Amaterasu
TillerYeaYea
Amaterasu
9,737
3,091
255
4,535
12,977
10,925
116
5,939
6,962
0
26,840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,495
Gold Earned
41,010
228
Minions Killed
162
0
Camps Cleared
0
1,118,295
Distance Traveled
999,948
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
9,585
959
38
4
0
194,055
0
L
Hercules
7,813
781
21
2
0
217,994
0
L
Agni
7,442
744
40
4
0
195,932
0
W
Tsukuyomi
9,648
965
74
7
0
224,140
3
L
Danzaburou
7,867
787
43
4
0
201,218
0
W
Geb
9,255
926
22
2
0
225,927
1
W
Medusa
9,090
909
64
6
0
219,728
0
L
Ah Puch
8,303
830
20
2
0
190,749
0
W
Chronos
8,422
842
30
3
0
222,753
0
W
Amaterasu
9,080
908
38
4
0
225,747
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role