Player Matchup

Bacchus
Bacchus
CPLJClegg
Bacchus
Level 49
God Stats
3W - 0L
1,712 SR
Queue Stats
9W - 9L
1,428 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
TVCrime
Morgan Le Fay
Level 97
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 1L
1,803 Elo+
Party 2
Achilles
Achilles
Tyrquoise
Achilles
Level 93
God Stats
1W - 1L
1,715 SR
Queue Stats
75W - 58L
1,507 Elo+
Party 2
Team Averages
Level 80
1,642 SR
1,579 Elo+

VS

Team Averages
Level 88
1,561 SR
1,544 Elo+
Hel
Hel
Bloodmartyr
Hel
Level 38
God Stats
0W - 2L
1,432 SR
Queue Stats
34W - 55L
1,375 Elo+
Party 1
Khepri
Khepri
beeskneezitem9
Khepri
Level 160
God Stats
6W - 7L
1,500 SR
Queue Stats
345W - 325L
1,625 Elo+
Party 1
Da Ji
Da Ji
lunaricewolf4
Da Ji
Level 65
God Stats
3W - 1L
1,750 SR
Queue Stats
56W - 37L
1,633 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CPLJClegg
Bacchus
14
1 / 2 / 19
11,293
753
9,429
12,947
15,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Morgan Le Fay
TVCrime
Morgan Le Fay
18
9 / 2 / 12
12,476
832
18,568
9,155
3,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
Tyrquoise
Achilles
17
11 / 2 / 10
12,465
831
16,363
18,450
23,148
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 3
9,313
621
7,934
11,293
5,737
Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
0 / 8 / 2
9,038
603
6,276
21,406
21,150
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
6 / 8 / 0
10,905
727
13,113
20,012
9,252
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
11
21
Kills
6
6
Deaths
21
41
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
5
3
0.3
W
Bacchus
CPLJClegg
Bacchus
1
2
19
5.25
W
Morgan Le Fay
TVCrime
Morgan Le Fay
9
2
12
7.5
W
Achilles
Tyrquoise
Achilles
11
2
10
8
L
0
8
2
0.13
L
6
8
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,360
Damage
27,323
40,552
Taken
52,711
41,955
Mitigated
36,139
15,367
Healing
14,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,934
586
4,065
4,319
11,293
5,737
506
6,861
4,159
27,154
0
W
Bacchus
CPLJClegg
Bacchus
9,429
1,279
0
2,017
12,947
15,538
690
4,295
7,578
18,174
0
W
Morgan Le Fay
TVCrime
Morgan Le Fay
18,568
2,070
367
2,556
9,155
3,269
955
3,640
5,428
59,920
0
W
Achilles
Tyrquoise
Achilles
16,363
5,216
1,654
8,773
18,450
23,148
612
6,064
12,248
0
35,378
L
6,276
406
550
2,934
21,406
21,150
22
11,369
8,973
31,844
0
L
13,113
2,718
0
2,685
20,012
9,252
842
8,906
10,228
0
33,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,234
Gold Earned
29,256
134
Minions Killed
122
3
Camps Cleared
6
834,066
Distance Traveled
754,873
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
9,313
621
45
3
0
263,966
0
W
Bacchus
11,293
753
15
1
0
282,060
4
W
Morgan Le Fay
12,476
832
87
6
1
258,048
4
W
Achilles
12,465
831
32
2
2
293,958
3
L
Khepri
9,038
603
31
2
2
252,467
3
L
Da Ji
10,905
727
46
3
4
238,440
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role