Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
Getsukage
Sun Wukong
Level 131
God Stats
8W - 3L
1,585 SR
Queue Stats
92W - 119L
1,514 Elo+
Party 3
Danzaburou
Danzaburou
MasterChiefXx117
Danzaburou
Level 128
God Stats
4W - 1L
1,614 SR
Queue Stats
5W - 1L
1,546 Elo+
Party 2
Cliodhna
Cliodhna
Preparing
Cliodhna
Level 25
God Stats
2W - 0L
1,703 SR
Queue Stats
56W - 34L
1,659 Elo+
Party 2
Poseidon
Poseidon
fivesweg
Poseidon
Level 28
God Stats
2W - 2L
1,704 SR
Queue Stats
12W - 13L
1,547 Elo+
Party 3
Team Averages
Level 84
1,621 SR
1,553 Elo+

VS

Team Averages
Level 50
1,581 SR
1,487 Elo+
Artemis
Artemis
BagelBambino
Artemis
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,397 Elo+
Party 1
Geb
Geb
BallisticPandas
Geb
Level 85
God Stats
5W - 4L
1,811 SR
Queue Stats
128W - 141L
1,394 Elo+
Party 1
Pele
Pele
Beanboybluer
Pele
Level 44
God Stats
1W - 4L
1,330 SR
Queue Stats
34W - 28L
1,574 Elo+
Party 4
Amaterasu
Amaterasu
LegacyXII
Amaterasu
Level 20
God Stats
4W - 1L
1,672 SR
Queue Stats
15W - 8L
1,503 Elo+
Party 1
Thoth
Thoth
MoosePanda
Thoth
Level 78
God Stats
8W - 7L
1,593 SR
Queue Stats
44W - 37L
1,567 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
6
4 / 0 / 0
3,904
781
2,389
2,633
1,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
Getsukage
Sun Wukong
7
1 / 0 / 0
3,819
764
1,444
3,030
1,302
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Danzaburou
MasterChiefXx117
Danzaburou
6
0 / 0 / 4
3,587
717
2,179
1,513
291
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cliodhna
Preparing
Cliodhna
6
2 / 1 / 1
3,767
753
1,991
3,773
879
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poseidon
fivesweg
Poseidon
7
0 / 1 / 0
3,713
743
332
1,644
422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BagelBambino
Artemis
5
1 / 2 / 0
3,430
686
2,214
3,685
821
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

4
0 / 2 / 1
3,441
688
674
3,919
1,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

2
0 / 1 / 0
2,680
536
225
986
203
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Amaterasu
LegacyXII
Amaterasu
7
0 / 1 / 0
4,122
824
1,979
3,460
1,588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thoth
6
1 / 1 / 0
4,054
811
1,849
1,063
208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
3
7
Kills
2
2
Deaths
7
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
4
0
0
4
L
Artemis
BagelBambino
Artemis
1
2
0
0.5
L
0
2
1
0.25
L
0
1
0
0
W
Sun Wukong
Getsukage
Sun Wukong
1
0
0
1
L
Amaterasu
LegacyXII
Amaterasu
0
1
0
0
W
Danzaburou
MasterChiefXx117
Danzaburou
0
0
4
2
L
Thoth
1
1
0
1
W
Cliodhna
Preparing
Cliodhna
2
1
1
2.5
W
Poseidon
fivesweg
Poseidon
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,335
Damage
6,941
12,593
Taken
13,113
4,340
Mitigated
4,124
4,021
Healing
4,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
2,389
627
0
468
2,633
1,446
0
514
2,119
6,120
0
L
Artemis
BagelBambino
Artemis
2,214
880
0
1,439
3,685
821
0
1,591
2,094
0
15,081
L
674
92
134
587
3,919
1,304
0
798
3,121
3,169
0
L
225
116
0
257
986
203
0
152
834
0
1,496
W
Sun Wukong
Getsukage
Sun Wukong
1,444
683
0
1,136
3,030
1,302
0
0
3,030
0
15,847
L
Amaterasu
LegacyXII
Amaterasu
1,979
994
0
1,776
3,460
1,588
0
0
3,460
0
21,304
W
Danzaburou
MasterChiefXx117
Danzaburou
2,179
1,076
83
397
1,513
291
0
67
1,446
0
14,763
L
Thoth
1,849
246
0
195
1,063
208
0
180
883
18,286
0
W
Cliodhna
Preparing
Cliodhna
1,991
475
0
1,819
3,773
879
0
789
2,984
0
16,055
W
Poseidon
fivesweg
Poseidon
332
40
0
118
1,644
422
0
1,153
491
15,557
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,790
Gold Earned
17,727
153
Minions Killed
135
0
Camps Cleared
0
565,151
Distance Traveled
477,401
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
3,904
781
3
1
0
111,784
1
L
Artemis
3,430
686
28
6
0
95,028
1
L
Geb
3,441
688
4
1
0
104,362
3
L
Pele
2,680
536
7
1
0
40,797
0
W
Sun Wukong
3,819
764
42
8
0
112,799
0
L
Amaterasu
4,122
824
62
12
0
124,995
0
W
Danzaburou
3,587
717
32
6
0
86,287
3
L
Thoth
4,054
811
34
7
0
112,219
1
W
Cliodhna
3,767
753
34
7
0
141,444
1
W
Poseidon
3,713
743
42
8
0
112,837
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role