Player Matchup

Anubis
Anubis
Silver I
DaGirlNextDoor18
Anubis
Silver I
Level 123
God Stats
26W - 26L
1,423 SR
Queue Stats
381W - 411L
1,407 MMR
Solo
Olorun
Olorun
Bronze III
Dmbrandonsmurfxd
Olorun
Bronze III
Level 58
God Stats
0W - 2L
1,500 SR
Queue Stats
138W - 127L
1,404 MMR
Solo
Chaac
Chaac
Gold V
FOURT5
Chaac
Gold V
Level 107
God Stats
1W - 4L
1,726 SR
Queue Stats
101W - 104L
1,414 MMR
Solo
Loki
Loki
Gold V
MrModzzz
Loki
Gold V
Level 89
God Stats
24W - 25L
1,579 SR
Queue Stats
225W - 258L
1,424 MMR
Solo
Ravana
Ravana
Silver III
SunlessDrake
Ravana
Silver III
Level 157
God Stats
0W - 1L
1,337 SR
Queue Stats
2W - 12L
1,410 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 107
1,513 SR
1,412 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 109
1,648 SR
1,566 MMR
Apollo
Apollo
Platinum IV
Attempting
Apollo
Platinum IV
Level 68
God Stats
42W - 27L
1,884 SR
Queue Stats
399W - 368L
1,840 MMR
Party 1
Tsukuyomi
Tsukuyomi
Silver I
JollyCalf445890
Tsukuyomi
Silver I
Level 148
God Stats
3W - 1L
1,767 SR
Queue Stats
20W - 24L
1,387 MMR
Solo
Raijin
Raijin
Silver III
ProfessorCoom
Raijin
Silver III
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,379 MMR
Solo
Danzaburou
Danzaburou
Gold V
amercaninja04
Danzaburou
Gold V
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 56L
1,386 MMR
Solo
Xing Tian
Xing Tian
Gold II
ouchii
Xing Tian
Gold II
Level 142
God Stats
5W - 5L
1,587 SR
Queue Stats
138W - 123L
1,839 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 12 / 10
13,943
481
16,617
26,878
11,953
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

20
15 / 3 / 11
18,372
634
28,941
27,147
17,711
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chaac
FOURT5
Chaac
20
6 / 2 / 14
15,177
523
14,073
29,215
28,291
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Loki
20
7 / 8 / 6
15,833
546
16,375
27,367
10,593
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ravana
20
0 / 9 / 8
13,665
471
15,696
22,770
26,134
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
AmaterasuScyllaThanatosAtlas

VS

Bans
ThothAwilixAh Muzen CabBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Attempting
Apollo
20
16 / 5 / 10
21,423
739
39,687
38,609
17,333
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tsukuyomi
JollyCalf445890
Tsukuyomi
20
4 / 8 / 5
15,181
523
14,415
20,681
6,461
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
9 / 5 / 8
17,088
589
20,011
17,078
6,517
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
amercaninja04
Danzaburou
20
1 / 6 / 5
15,413
531
13,584
21,267
8,229
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
ouchii
Xing Tian
20
4 / 8 / 17
15,387
531
11,184
30,318
33,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
79
32
Kills
34
34
Deaths
32
49
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Apollo
Attempting
Apollo
16
5
10
4.2
L
4
12
10
0.75
L
15
3
11
6.83
L
Chaac
FOURT5
Chaac
6
2
14
6.5
W
Tsukuyomi
JollyCalf445890
Tsukuyomi
4
8
5
0.81
L
Loki
7
8
6
1.25
W
9
5
8
2.6
L
Ravana
0
9
8
0.44
W
Danzaburou
amercaninja04
Danzaburou
1
6
5
0.58
W
Xing Tian
ouchii
Xing Tian
4
8
17
1.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,702
Damage
98,881
133,377
Taken
127,953
94,682
Mitigated
72,390
51,017
Healing
48,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Attempting
Apollo
39,687
29,420
0
20,104
38,609
17,333
8,794
8,495
30,114
0
184,877
L
16,617
1,203
175
8,109
26,878
11,953
720
10,001
16,390
89,630
1,808
L
28,941
15,066
861
17,324
27,147
17,711
1,948
7,535
19,432
166,149
0
L
Chaac
FOURT5
Chaac
14,073
2,965
678
11,985
29,215
28,291
182
8,818
20,167
1,053
71,340
W
Tsukuyomi
JollyCalf445890
Tsukuyomi
14,415
2,905
0
4,399
20,681
6,461
2,551
9,881
10,720
0
117,736
L
Loki
16,375
6,881
0
6,936
27,367
10,593
0
4,375
22,876
0
127,115
W
20,011
966
0
6,012
17,078
6,517
0
8,387
8,691
111,954
0
L
Ravana
15,696
3,894
0
4,949
22,770
26,134
0
4,964
17,626
0
87,967
W
Danzaburou
amercaninja04
Danzaburou
13,584
7,692
0
9,961
21,267
8,229
2,700
7,753
13,354
0
111,773
W
Xing Tian
ouchii
Xing Tian
11,184
627
848
6,873
30,318
33,850
150
12,542
17,776
32,757
1,872

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,990
Gold Earned
84,492
746
Minions Killed
785
0
Camps Cleared
0
2,655,303
Distance Traveled
2,885,526
39
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
21,423
739
254
9
0
598,405
1
L
Anubis
13,943
481
123
4
0
457,415
13
L
Olorun
18,372
634
227
8
0
528,313
11
L
Chaac
15,177
523
118
4
0
613,449
6
W
Tsukuyomi
15,181
523
145
5
0
623,373
7
L
Loki
15,833
546
141
5
0
544,693
4
W
Raijin
17,088
589
190
7
0
560,108
10
L
Ravana
13,665
471
137
5
0
511,433
5
W
Danzaburou
15,413
531
163
6
0
548,180
6
W
Xing Tian
15,387
531
33
1
0
555,460
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role