Player Matchup

Artemis
Artemis
Jolem Qc
Artemis
Level 67
God Stats
0W - 1L
1,298 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ra
Ra
Martel Qc8512
Ra
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,491 Elo+
Party 1
Hercules
Hercules
Quipscop
Hercules
Level 107
God Stats
2W - 2L
1,157 SR
Queue Stats
12W - 12L
1,520 Elo+
Party 1
Team Averages
Level 99
1,318 SR
1,503 Elo+

VS

Team Averages
Level 101
1,668 SR
1,505 Elo+
Discordia
Discordia
CatchEmSlippxn
Discordia
Level 87
God Stats
3W - 0L
1,826 SR
Queue Stats
119W - 140L
1,539 Elo+
Party 2
Geb
Geb
DingerNati0n
Geb
Level 115
God Stats
2W - 2L
1,316 SR
Queue Stats
112W - 111L
1,471 Elo+
Solo
Apollo
Apollo
TomGunz55
Apollo
Level 102
God Stats
8W - 7L
1,863 SR
Queue Stats
118W - 130L
1,504 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Jolem Qc
Artemis
17
4 / 12 / 2
13,628
649
10,672
22,686
8,528
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
0 / 5 / 10
13,610
648
15,306
23,140
10,866
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
Quipscop
Hercules
18
8 / 6 / 3
13,941
664
14,077
31,108
21,960
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
CatchEmSlippxn
Discordia
20
8 / 3 / 14
15,631
744
28,761
12,704
5,478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

17
5 / 5 / 13
13,836
659
18,122
26,118
40,040
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Apollo
TomGunz55
Apollo
19
10 / 4 / 13
15,518
739
22,220
18,661
8,776
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
63
12
Kills
23
23
Deaths
12
15
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Discordia
CatchEmSlippxn
Discordia
8
3
14
5
W
5
5
13
2.3
L
Artemis
Jolem Qc
Artemis
4
12
2
0.42
L
0
5
10
1
L
Hercules
Quipscop
Hercules
8
6
3
1.58
W
Apollo
TomGunz55
Apollo
10
4
13
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,055
Damage
69,103
76,934
Taken
57,483
41,354
Mitigated
54,294
14,122
Healing
12,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
CatchEmSlippxn
Discordia
28,761
896
0
3,813
12,704
5,478
883
4,086
8,618
65,342
0
W
18,122
536
0
4,008
26,118
40,040
153
6,581
19,537
37,261
0
L
Artemis
Jolem Qc
Artemis
10,672
4,299
0
1,051
22,686
8,528
192
14,108
7,961
0
43,141
L
15,306
1,348
2,798
5,136
23,140
10,866
0
12,142
10,129
83,433
0
L
Hercules
Quipscop
Hercules
14,077
3,628
0
5,137
31,108
21,960
0
18,444
11,106
0
26,890
W
Apollo
TomGunz55
Apollo
22,220
12,643
0
5,150
18,661
8,776
2,135
5,490
13,171
0
80,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,179
Gold Earned
44,985
211
Minions Killed
223
7
Camps Cleared
10
956,300
Distance Traveled
1,096,625
3
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
15,631
744
81
4
6
376,840
6
W
Geb
13,836
659
29
1
0
365,180
5
L
Artemis
13,628
649
50
2
3
271,767
1
L
Ra
13,610
648
145
7
3
357,665
2
L
Hercules
13,941
664
16
1
1
326,868
0
W
Apollo
15,518
739
113
5
4
354,605
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role