Player Matchup

Ymir
Ymir
F5REEEEEFRESH
Ymir
Level 40
God Stats
0W - 1L
1,605 SR
Queue Stats
4W - 11L
1,379 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Ideate
Tsukuyomi
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Anubis
Anubis
PureShrekstasy
Anubis
Level 105
God Stats
1W - 4L
1,223 SR
Queue Stats
2W - 6L
1,395 Elo+
Party 2
Team Averages
Level 62
1,443 SR
1,425 Elo+

VS

Team Averages
Level 124
1,386 SR
1,392 Elo+
Charybdis
Charybdis
 
Charybdis
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
SiLvErCrOw754
Anubis
Level 152
God Stats
2W - 1L
1,249 SR
Queue Stats
36W - 40L
1,293 Elo+
Solo
Amaterasu
Amaterasu
psok
Amaterasu
Level 120
God Stats
1W - 2L
1,407 SR
Queue Stats
94W - 124L
1,383 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 2
6,587
659
2,792
11,596
5,070
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
Ideate
Tsukuyomi
10
2 / 5 / 1
6,597
660
5,977
8,179
2,185
Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
1 / 9 / 3
7,113
711
4,768
8,671
2,780
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
14
5 / 0 / 13
8,752
875
9,747
3,617
1,155
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
6 / 4 / 8
8,623
862
7,898
7,341
3,015
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Amaterasu
psok
Amaterasu
14
9 / 0 / 9
9,804
980
8,522
9,483
6,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
50
4
Kills
20
20
Deaths
4
6
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
5
0
13
11.5
L
1
6
2
0.33
L
Tsukuyomi
Ideate
Tsukuyomi
2
5
1
0.5
L
1
9
3
0.28
W
6
4
8
2.5
W
Amaterasu
psok
Amaterasu
9
0
9
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,537
Damage
26,167
28,446
Taken
20,441
10,035
Mitigated
11,016
2,371
Healing
5,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
9,747
4,982
0
1,371
3,617
1,155
1,867
1,403
2,214
0
31,486
L
2,792
587
88
1,023
11,596
5,070
0
3,553
8,043
9,023
0
L
Tsukuyomi
Ideate
Tsukuyomi
5,977
2,124
0
492
8,179
2,185
0
2,051
6,128
0
14,554
L
4,768
272
180
588
8,671
2,780
0
2,457
6,214
21,764
0
W
7,898
408
0
1,023
7,341
3,015
414
3,689
3,652
33,531
0
W
Amaterasu
psok
Amaterasu
8,522
4,125
146
3,316
9,483
6,846
309
2,799
6,684
0
21,408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,297
Gold Earned
27,179
68
Minions Killed
127
3
Camps Cleared
6
525,636
Distance Traveled
553,163
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
8,752
875
46
5
2
184,436
4
L
Ymir
6,587
659
14
1
1
167,738
3
L
Tsukuyomi
6,597
660
15
2
1
211,698
3
L
Anubis
7,113
711
39
4
1
146,200
0
W
Anubis
8,623
862
53
5
2
165,048
4
W
Amaterasu
9,804
980
28
3
2
203,679
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role