Player Matchup

Amaterasu
Amaterasu
Rocket2717
Amaterasu
Level 7
God Stats
8W - 1L
1,500 SR
Queue Stats
230W - 108L
1,673 Elo+
Party 2
Loki
Loki
Soloortrolling
Loki
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
101W - 96L
1,656 Elo+
Party 3
Anubis
Anubis
Storm DC
Anubis
Level 80
God Stats
3W - 2L
1,437 SR
Queue Stats
78W - 86L
1,603 Elo+
Party 3
Erlang Shen
Erlang Shen
ThunderMuffinz
Erlang Shen
Level 9
God Stats
8W - 2L
1,500 SR
Queue Stats
291W - 176L
1,689 Elo+
Party 2
Hou Yi
Hou Yi
yoshithekiller
Hou Yi
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 25L
1,689 Elo+
Party 2
Team Averages
Level 51
1,487 SR
1,662 Elo+

VS

Team Averages
Level 102
1,534 SR
1,609 Elo+
Jormungandr
Jormungandr
CoolRoach
Jormungandr
Level 48
God Stats
29W - 15L
1,517 SR
Queue Stats
450W - 383L
1,665 Elo+
Party 1
Neith
Neith
KomodoMoose
Neith
Level 156
God Stats
2W - 4L
1,532 SR
Queue Stats
426W - 358L
1,780 Elo+
Party 1
Tyr
Tyr
RROOUUGGEE
Tyr
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 66L
1,488 Elo+
Solo
Ra
Ra
coyoteduhast
Ra
Level 44
God Stats
6W - 5L
1,754 SR
Queue Stats
182W - 237L
1,475 Elo+
Solo
Serqet
Serqet
naturegemini2001
Serqet
Level 140
God Stats
3W - 7L
1,366 SR
Queue Stats
175W - 142L
1,639 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Rocket2717
Amaterasu
20
9 / 1 / 5
16,274
603
22,719
24,159
32,948
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
7 / 5 / 6
14,742
546
20,766
18,933
5,891
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
Storm DC
Anubis
20
9 / 6 / 4
15,855
587
17,776
21,325
8,735
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Erlang Shen
ThunderMuffinz
Erlang Shen
20
2 / 3 / 7
13,157
487
11,281
17,079
13,129
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

20
5 / 2 / 3
16,196
600
14,834
22,000
8,723
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CoolRoach
Jormungandr
19
6 / 5 / 6
12,683
470
15,097
26,196
35,503
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
2 / 6 / 4
13,979
518
19,873
17,133
8,119
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
0 / 6 / 3
11,302
419
8,936
21,968
23,153
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

19
3 / 9 / 6
12,756
472
13,933
22,789
8,857
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
6 / 6 / 4
13,504
500
10,723
23,851
8,882
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
40
32
Kills
17
17
Deaths
32
25
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
CoolRoach
Jormungandr
6
5
6
1.8
L
2
6
4
0.67
L
0
6
3
0.25
W
Amaterasu
Rocket2717
Amaterasu
9
1
5
11.5
W
7
5
6
2
W
Anubis
Storm DC
Anubis
9
6
4
1.83
W
Erlang Shen
ThunderMuffinz
Erlang Shen
2
3
7
1.83
L
3
9
6
0.67
L
6
6
4
1.33
W
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,376
Damage
68,562
103,496
Taken
111,937
69,426
Mitigated
84,514
44,788
Healing
27,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
CoolRoach
Jormungandr
15,097
5,566
405
2,234
26,196
35,503
36
2,668
23,132
54,963
0
L
19,873
5,360
0
3,938
17,133
8,119
335
2,274
14,678
0
133,046
L
8,936
2,051
0
6,326
21,968
23,153
325
2,246
18,933
0
68,666
W
Amaterasu
Rocket2717
Amaterasu
22,719
11,804
0
9,864
24,159
32,948
0
5,023
19,136
0
109,036
W
20,766
3,651
0
4,422
18,933
5,891
1,492
8,801
9,159
0
97,218
W
Anubis
Storm DC
Anubis
17,776
476
102
11,396
21,325
8,735
92
6,523
13,662
104,077
0
W
Erlang Shen
ThunderMuffinz
Erlang Shen
11,281
5,623
0
6,040
17,079
13,129
0
3,779
12,526
0
93,740
L
13,933
2,390
1,738
5,214
22,789
8,857
911
5,797
16,859
92,847
0
L
10,723
1,696
0
7,253
23,851
8,882
472
4,883
18,799
0
93,284
W
14,834
10,579
0
12,964
22,000
8,723
3,755
5,756
16,244
0
149,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,224
Gold Earned
64,224
768
Minions Killed
710
0
Camps Cleared
0
2,557,767
Distance Traveled
2,469,646
16
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
12,683
470
71
3
0
532,487
8
L
Neith
13,979
518
220
8
0
463,271
5
L
Tyr
11,302
419
122
5
0
542,945
8
W
Amaterasu
16,274
603
174
6
0
555,233
2
W
Loki
14,742
546
124
5
0
539,432
2
W
Anubis
15,855
587
154
6
0
469,007
1
W
Erlang Shen
13,157
487
111
4
0
482,037
2
L
Ra
12,756
472
151
6
0
411,046
0
L
Serqet
13,504
500
146
5
0
519,897
4
W
Hou Yi
16,196
600
205
8
0
512,058
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role