Player Matchup

Freya
Freya
Get Pigeoned
Freya
Level 116
God Stats
9W - 10L
1,642 SR
Queue Stats
106W - 93L
1,589 Elo+
Solo
Anhur
Anhur
KayTooSimple
Anhur
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 17L
1,255 Elo+
Solo
Xing Tian
Xing Tian
MarioManiac253
Xing Tian
Level 62
God Stats
57W - 44L
1,552 SR
Queue Stats
90W - 91L
1,417 Elo+
Solo
Ra
Ra
RafaMino
Ra
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,353 Elo+
Solo
Mercury
Mercury
xDRUMM0ND
Mercury
Level 89
God Stats
4W - 9L
1,320 SR
Queue Stats
83W - 90L
1,482 Elo+
Solo
Team Averages
Level 77
1,503 SR
1,419 Elo+

VS

Team Averages
Level 87
1,451 SR
1,378 Elo+
Achilles
Achilles
DannyRich
Achilles
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
126W - 113L
1,527 Elo+
Solo
Xbalanque
Xbalanque
KickFinAss4
Xbalanque
Level 69
God Stats
5W - 9L
1,362 SR
Queue Stats
35W - 42L
1,337 Elo+
Solo
Bakasura
Bakasura
ORSOMBRA
Bakasura
Level 66
God Stats
32W - 31L
1,427 SR
Queue Stats
91W - 98L
1,300 Elo+
Solo
Geb
Geb
Ruslan7820
Geb
Level 124
God Stats
9W - 11L
1,581 SR
Queue Stats
288W - 317L
1,348 Elo+
Solo
Merlin
Merlin
SquishyLeo
Merlin
Level 78
God Stats
13W - 15L
1,385 SR
Queue Stats
130W - 115L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 1
7,511
469
5,482
13,781
3,323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

11
1 / 2 / 0
7,171
448
3,473
7,661
2,268
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Xing Tian
MarioManiac253
Xing Tian
12
1 / 3 / 1
7,052
441
4,260
10,064
9,076
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

15
3 / 6 / 1
8,936
559
5,768
9,763
3,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mercury
xDRUMM0ND
Mercury
12
0 / 4 / 2
7,235
452
2,787
13,517
3,905
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DannyRich
Achilles
13
1 / 0 / 2
7,914
495
3,733
8,961
7,976
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Xbalanque
KickFinAss4
Xbalanque
16
10 / 0 / 1
9,478
592
11,911
8,941
3,286
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
ORSOMBRA
Bakasura
12
4 / 3 / 2
7,862
491
3,315
10,939
4,139
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
2 / 2 / 7
8,696
544
7,771
14,670
12,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Merlin
SquishyLeo
Merlin
16
3 / 2 / 5
9,828
614
7,426
6,615
2,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
37
7
Kills
20
20
Deaths
7
5
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Achilles
DannyRich
Achilles
1
0
2
2
L
2
5
1
0.5
L
1
2
0
0.5
W
Xbalanque
KickFinAss4
Xbalanque
10
0
1
10.5
L
Xing Tian
MarioManiac253
Xing Tian
1
3
1
0.5
W
Bakasura
ORSOMBRA
Bakasura
4
3
2
1.67
L
3
6
1
0.58
W
2
2
7
2.75
W
Merlin
SquishyLeo
Merlin
3
2
5
2.75
L
Mercury
xDRUMM0ND
Mercury
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,770
Damage
34,156
54,786
Taken
50,126
21,682
Mitigated
30,109
13,010
Healing
16,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
DannyRich
Achilles
3,733
704
0
1,738
8,961
7,976
126
0
8,961
9,290
30,143
L
5,482
2,103
0
5,832
13,781
3,323
124
3,471
10,300
38,168
728
L
3,473
1,991
0
652
7,661
2,268
498
2,331
5,156
0
25,347
W
Xbalanque
KickFinAss4
Xbalanque
11,911
3,235
305
4,196
8,941
3,286
91
3,867
5,074
0
54,842
L
Xing Tian
MarioManiac253
Xing Tian
4,260
582
141
639
10,064
9,076
198
3,089
6,975
31,923
0
W
Bakasura
ORSOMBRA
Bakasura
3,315
2,223
0
3,220
10,939
4,139
98
2,373
8,566
0
31,341
L
5,768
766
79
1,946
9,763
3,110
294
4,601
5,142
62,893
0
W
7,771
819
509
4,308
14,670
12,152
0
5,707
8,963
40,462
0
W
Merlin
SquishyLeo
Merlin
7,426
540
0
1,782
6,615
2,556
372
3,347
3,268
74,152
0
L
Mercury
xDRUMM0ND
Mercury
2,787
1,471
0
3,721
13,517
3,905
0
2,107
11,226
0
45,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,905
Gold Earned
43,778
360
Minions Killed
457
0
Camps Cleared
0
1,376,783
Distance Traveled
1,559,626
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
7,914
495
85
5
0
300,660
3
L
Freya
7,511
469
73
5
0
218,860
3
L
Anhur
7,171
448
50
3
0
222,730
0
W
Xbalanque
9,478
592
95
6
0
306,989
3
L
Xing Tian
7,052
441
38
2
0
289,394
0
W
Bakasura
7,862
491
72
5
0
339,527
2
L
Ra
8,936
559
116
7
0
290,271
4
W
Geb
8,696
544
57
4
0
307,207
0
W
Merlin
9,828
614
148
9
0
305,243
1
L
Mercury
7,235
452
83
5
0
355,528
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role