Player Matchup

Chaac
Chaac
ADerpyDorito
Chaac
Level 127
God Stats
1W - 4L
1,500 SR
Queue Stats
250W - 261L
1,522 Elo+
Party 3
Anubis
Anubis
BhaminKiller
Anubis
Level 41
God Stats
6W - 6L
1,546 SR
Queue Stats
58W - 62L
1,557 Elo+
Party 2
Ymir
Ymir
Raptor081
Ymir
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 35L
1,382 Elo+
Party 3
Izanami
Izanami
ekbeastmode
Izanami
Level 101
God Stats
24W - 20L
1,658 SR
Queue Stats
217W - 225L
1,489 Elo+
Party 3
Arachne
Arachne
mooglysweg
Arachne
Level 61
God Stats
9W - 4L
1,620 SR
Queue Stats
61W - 66L
1,540 Elo+
Party 2
Team Averages
Level 75
1,565 SR
1,498 Elo+

VS

Team Averages
Level 50
1,592 SR
1,449 Elo+
Ares
Ares
ChipSkylark34
Ares
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
152W - 150L
1,539 Elo+
Party 1
Pele
Pele
G-Ricks
Pele
Level 82
God Stats
1W - 2L
1,500 SR
Queue Stats
100W - 98L
1,440 Elo+
Party 1
Merlin
Merlin
Seeyotos
Merlin
Level 44
God Stats
6W - 10L
1,743 SR
Queue Stats
6W - 10L
1,500 Elo+
Party 1
Artemis
Artemis
icyygli
Artemis
Level 8
God Stats
0W - 2L
1,717 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Chaac
Chaac
tvSkittles
Chaac
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 11L
1,263 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 0 / 0
9,604
640
8,856
9,551
10,919
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
14
7 / 1 / 4
9,029
602
7,738
8,026
3,512
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
13
1 / 1 / 6
7,872
525
2,371
8,794
7,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Izanami
ekbeastmode
Izanami
16
4 / 0 / 2
9,402
627
6,750
6,484
2,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Arachne
mooglysweg
Arachne
14
3 / 3 / 8
8,539
569
10,842
14,473
5,827
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 2
6,802
453
3,650
15,065
10,396
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pele
G-Ricks
Pele
11
2 / 8 / 1
6,834
456
6,048
14,697
3,726
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
Seeyotos
Merlin
14
2 / 1 / 0
8,097
540
11,169
4,700
1,580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
icyygli
Artemis
9
0 / 3 / 0
5,553
370
1,384
3,712
723
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
11
0 / 2 / 0
6,436
429
5,135
11,854
7,793
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
8
19
Kills
5
5
Deaths
19
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
4
0
0
4
W
Anubis
7
1
4
9
L
1
5
2
0.4
L
Pele
G-Ricks
Pele
2
8
1
0.31
W
Ymir
1
1
6
4
L
Merlin
Seeyotos
Merlin
2
1
0
2
W
Izanami
ekbeastmode
Izanami
4
0
2
5
L
Artemis
icyygli
Artemis
0
3
0
0
W
Arachne
mooglysweg
Arachne
3
3
8
2.33
L
Chaac
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,557
Damage
27,386
47,328
Taken
50,028
29,770
Mitigated
24,218
24,504
Healing
11,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,856
2,990
101
4,494
9,551
10,919
440
0
9,054
0
57,319
W
Anubis
7,738
466
0
5,569
8,026
3,512
217
3,278
4,519
53,933
0
L
3,650
0
902
2,551
15,065
10,396
0
2,264
12,801
22,672
0
L
Pele
G-Ricks
Pele
6,048
1,496
0
3,393
14,697
3,726
0
5,829
8,830
0
36,938
W
Ymir
2,371
649
366
2,599
8,794
7,229
179
4,676
3,830
21,674
0
L
Merlin
Seeyotos
Merlin
11,169
439
0
1,264
4,700
1,580
0
1,205
3,495
64,834
0
W
Izanami
ekbeastmode
Izanami
6,750
4,581
0
4,561
6,484
2,283
2,473
1,434
5,040
0
76,657
L
Artemis
icyygli
Artemis
1,384
231
0
124
3,712
723
0
460
3,252
0
15,296
W
Arachne
mooglysweg
Arachne
10,842
7,724
0
6,814
14,473
5,827
1,273
4,699
9,540
0
60,972
L
Chaac
5,135
1,823
0
3,551
11,854
7,793
0
351
10,962
0
30,388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,446
Gold Earned
33,722
503
Minions Killed
333
0
Camps Cleared
0
1,427,896
Distance Traveled
1,247,464
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,604
640
124
8
0
286,060
5
W
Anubis
9,029
602
107
7
0
299,224
1
L
Ares
6,802
453
23
2
0
265,853
3
L
Pele
6,834
456
70
5
0
275,013
1
W
Ymir
7,872
525
46
3
0
272,650
8
L
Merlin
8,097
540
148
10
0
251,607
3
W
Izanami
9,402
627
137
9
0
273,446
3
L
Artemis
5,553
370
46
3
0
154,288
0
W
Arachne
8,539
569
89
6
0
296,516
0
L
Chaac
6,436
429
46
3
0
300,703
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role