Player Matchup

Arachne
Arachne
 
Arachne
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Scooby Doober44
Morgan Le Fay
Level 158
God Stats
0W - 2L
1,500 SR
Queue Stats
151W - 183L
1,430 Elo+
Party 1
Atlas
Atlas
little leroy2
Atlas
Level 46
God Stats
2W - 2L
1,515 SR
Queue Stats
11W - 10L
1,740 Elo+
Solo
Neith
Neith
rob-roy74
Neith
Level 24
God Stats
3W - 4L
1,508 SR
Queue Stats
4W - 7L
1,520 Elo+
Solo
Sol
Sol
xSilentGoodbye
Sol
Level 34
God Stats
4W - 3L
1,614 SR
Queue Stats
65W - 73L
1,440 Elo+
Party 1
Team Averages
Level 84
1,527 SR
1,526 Elo+

VS

Team Averages
Level 60
1,580 SR
1,565 Elo+
Guan Yu
Guan Yu
Adversary l AD
Guan Yu
Level 29
God Stats
64W - 52L
1,653 SR
Queue Stats
115W - 129L
1,637 Elo+
Party 2
Fenrir
Fenrir
ApplePie315
Fenrir
Level 65
God Stats
3W - 6L
1,287 SR
Queue Stats
15W - 20L
1,467 Elo+
Party 2
Chaac
Chaac
DVRlAD14
Chaac
Level 100
God Stats
2W - 2L
1,907 SR
Queue Stats
88W - 85L
1,598 Elo+
Party 2
Poseidon
Poseidon
EazzyMacc l AD
Poseidon
Level 100
God Stats
4W - 12L
1,551 SR
Queue Stats
144W - 154L
1,642 Elo+
Party 2
Ra
Ra
mypcistrash
Ra
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
14
3 / 5 / 1
7,537
754
5,220
11,114
3,896
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Morgan Le Fay
Scooby Doober44
Morgan Le Fay
15
3 / 1 / 3
7,809
781
10,488
6,490
2,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
2 / 2 / 3
7,482
748
5,511
9,385
7,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Neith
rob-roy74
Neith
13
0 / 2 / 4
6,939
694
4,662
6,528
1,921
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
0 / 3 / 2
6,987
699
5,155
7,481
2,335
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 5
8,005
801
3,816
12,976
13,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
14
3 / 2 / 3
7,912
791
3,218
5,698
2,563
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chaac
DVRlAD14
Chaac
15
6 / 0 / 3
8,472
847
11,981
10,369
9,013
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Poseidon
14
1 / 3 / 4
8,021
802
6,282
8,906
3,413
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 3 / 7
8,536
854
7,239
6,320
2,263
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
35
8
Kills
13
13
Deaths
9
13
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
3
5
1
0.7
W
1
1
5
3.5
W
Fenrir
3
2
3
2.25
W
Chaac
DVRlAD14
Chaac
6
0
3
7.5
W
Poseidon
1
3
4
1
L
Morgan Le Fay
Scooby Doober44
Morgan Le Fay
3
1
3
4.5
L
2
2
3
1.75
W
2
3
7
1.83
L
Neith
rob-roy74
Neith
0
2
4
1
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,036
Damage
32,536
40,998
Taken
44,269
18,499
Mitigated
30,850
8,482
Healing
14,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
5,220
3,984
0
1,844
11,114
3,896
0
4,356
6,436
0
17,983
W
3,816
265
1,809
5,320
12,976
13,598
644
6,463
6,513
0
12,548
W
Fenrir
3,218
366
0
308
5,698
2,563
501
3,356
2,342
0
6,361
W
Chaac
DVRlAD14
Chaac
11,981
1,596
0
2,623
10,369
9,013
843
4,317
6,052
687
29,598
W
Poseidon
6,282
436
0
1,688
8,906
3,413
2,820
4,915
3,991
33,890
0
L
Morgan Le Fay
Scooby Doober44
Morgan Le Fay
10,488
594
82
2,203
6,490
2,532
0
1,648
4,647
35,124
0
L
5,511
2,037
135
771
9,385
7,815
0
3,068
5,931
12,029
0
W
7,239
381
1,292
1,505
6,320
2,263
930
2,103
4,217
40,240
0
L
Neith
rob-roy74
Neith
4,662
1,398
261
1,278
6,528
1,921
0
1,904
4,275
0
17,799
L
5,155
675
37
1,871
7,481
2,335
504
2,084
5,151
19,692
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,754
Gold Earned
40,946
158
Minions Killed
232
0
Camps Cleared
0
946,697
Distance Traveled
1,127,742
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,537
754
34
3
0
177,606
2
W
Guan Yu
8,005
801
19
2
0
239,033
1
W
Fenrir
7,912
791
8
1
0
225,715
1
W
Chaac
8,472
847
43
4
0
246,990
2
W
Poseidon
8,021
802
70
7
0
201,568
7
L
Morgan Le Fay
7,809
781
50
5
0
226,695
2
L
Atlas
7,482
748
11
1
0
148,768
0
W
Ra
8,536
854
92
9
0
214,436
0
L
Neith
6,939
694
22
2
0
189,714
0
L
Sol
6,987
699
41
4
0
203,914
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role