Player Matchup

Neith
Neith
JESUSRGUEZ
Neith
Level 106
God Stats
9W - 3L
1,411 SR
Queue Stats
87W - 83L
1,455 Elo+
Party 2
Ra
Ra
X6Bedlam6X
Ra
Level 85
God Stats
1W - 0L
1,280 SR
Queue Stats
7W - 21L
1,244 Elo+
Solo
Bacchus
Bacchus
allenelric
Bacchus
Level 102
God Stats
5W - 1L
1,727 SR
Queue Stats
42W - 45L
1,372 Elo+
Party 2
Team Averages
Level 98
1,473 SR
1,357 Elo+

VS

Team Averages
Level 116
1,500 SR
1,245 Elo+
King Arthur
King Arthur
Church Tex Kill
King Arthur
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
69W - 77L
1,281 Elo+
Party 1
Mercury
Mercury
Silver_Virland
Mercury
Level 124
God Stats
1W - 2L
1,500 SR
Queue Stats
84W - 98L
1,281 Elo+
Party 1
Persephone
Persephone
noodleknocku2
Persephone
Level 68
God Stats
1W - 3L
1,500 SR
Queue Stats
55W - 60L
1,174 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
15
10 / 4 / 6
10,898
778
15,779
10,217
4,833
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
2 / 3 / 10
9,713
694
4,071
8,511
3,585
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bacchus
allenelric
Bacchus
15
6 / 0 / 8
11,132
795
8,001
11,629
19,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Church Tex Kill
King Arthur
13
2 / 6 / 2
8,631
617
6,897
12,634
6,262
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
5 / 8 / 2
10,566
755
8,160
11,451
3,437
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Persephone
noodleknocku2
Persephone
13
0 / 4 / 3
8,632
617
6,156
8,919
2,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
14
18
Kills
7
7
Deaths
18
24
Assists
7
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Church Tex Kill
King Arthur
2
6
2
0.5
W
Neith
10
4
6
3.25
L
5
8
2
0.75
W
2
3
10
2.33
W
Bacchus
allenelric
Bacchus
6
0
8
10
L
Persephone
noodleknocku2
Persephone
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,851
Damage
21,213
30,357
Taken
33,004
27,873
Mitigated
12,557
9,480
Healing
436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Church Tex Kill
King Arthur
6,897
1,535
0
0
12,634
6,262
0
4,308
8,326
0
22,757
W
Neith
15,779
6,052
0
3,352
10,217
4,833
245
2,043
8,174
0
49,594
L
8,160
2,309
0
0
11,451
3,437
0
3,944
7,507
0
15,723
W
4,071
547
846
943
8,511
3,585
1,094
2,113
6,398
32,440
0
W
Bacchus
allenelric
Bacchus
8,001
416
0
4,339
11,629
19,455
167
2,675
8,954
18,330
0
L
Persephone
noodleknocku2
Persephone
6,156
440
0
436
8,919
2,858
0
4,166
4,749
26,666
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,743
Gold Earned
27,829
145
Minions Killed
90
10
Camps Cleared
2
715,749
Distance Traveled
715,682
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,631
617
35
3
0
219,764
2
W
Neith
10,898
778
63
5
9
210,576
3
L
Mercury
10,566
755
11
1
0
235,340
4
W
Ra
9,713
694
65
5
1
221,754
4
W
Bacchus
11,132
795
17
1
0
283,419
3
L
Persephone
8,632
617
44
3
2
260,578
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role