Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
 
Apollo
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Heimdongr
Merlin
Level 149
God Stats
5W - 2L
1,500 SR
Queue Stats
264W - 246L
1,523 Elo+
Party 2
Baron Samedi
Baron Samedi
Littenyouup
Baron Samedi
Level 68
God Stats
10W - 9L
1,702 SR
Queue Stats
901W - 864L
1,426 Elo+
Solo
Artemis
Artemis
x L4bR4nl3usE x
Artemis
Level 148
God Stats
2W - 1L
1,310 SR
Queue Stats
117W - 119L
1,494 Elo+
Solo
Team Averages
Level 121
1,502 SR
1,489 Elo+

VS

Team Averages
Level 127
1,544 SR
1,575 Elo+
Da Ji
Da Ji
BearNakedKiller
Da Ji
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
28W - 31L
1,634 Elo+
Party 1
Medusa
Medusa
Hakyns
Medusa
Level 128
God Stats
4W - 3L
1,726 SR
Queue Stats
215W - 202L
1,536 Elo+
Solo
Baron Samedi
Baron Samedi
ImTrash4201940
Baron Samedi
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,494 Elo+
Solo
Vulcan
Vulcan
LostCharlie
Vulcan
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 19L
1,568 Elo+
Party 1
Ganesha
Ganesha
RipeBananus
Ganesha
Level 143
God Stats
2W - 4L
1,494 SR
Queue Stats
23W - 29L
1,643 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
19
0 / 5 / 25
11,391
814
6,999
20,948
25,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Apollo
 
Apollo
19
4 / 4 / 15
11,261
804
6,800
11,844
5,360
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
Heimdongr
Merlin
19
7 / 3 / 18
11,647
832
21,630
8,818
3,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Baron Samedi
Littenyouup
Baron Samedi
19
9 / 8 / 15
12,229
874
14,662
16,667
7,181
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
6 / 7 / 13
12,136
867
13,755
15,953
10,187
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 7 / 12
10,775
770
8,805
13,091
4,463
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
Hakyns
Medusa
20
12 / 5 / 12
13,227
945
17,688
15,169
5,135
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
ImTrash4201940
Baron Samedi
17
4 / 6 / 14
10,695
764
13,740
15,876
6,376
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vulcan
17
3 / 5 / 16
10,696
764
15,613
10,331
2,855
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
RipeBananus
Ganesha
18
0 / 3 / 19
10,138
724
10,336
17,368
9,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
100
26
Kills
27
27
Deaths
26
86
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
5
25
2.5
W
Apollo
 
Apollo
4
4
15
2.88
L
8
7
12
2
L
Medusa
Hakyns
Medusa
12
5
12
3.6
W
Merlin
Heimdongr
Merlin
7
3
18
5.33
L
Baron Samedi
ImTrash4201940
Baron Samedi
4
6
14
1.83
W
Baron Samedi
Littenyouup
Baron Samedi
9
8
15
2.06
L
Vulcan
3
5
16
2.2
L
Ganesha
RipeBananus
Ganesha
0
3
19
3.17
W
6
7
13
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,846
Damage
66,182
74,230
Taken
71,835
51,072
Mitigated
28,677
20,656
Healing
22,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
6,999
19
1,345
2,800
20,948
25,020
619
11,433
9,055
15,888
0
W
Apollo
 
Apollo
6,800
1,972
207
1,546
11,844
5,360
1,271
5,013
6,727
0
23,662
L
8,805
1,912
1,093
1,345
13,091
4,463
403
7,268
5,823
0
10,197
L
Medusa
Hakyns
Medusa
17,688
5,762
1,120
3,285
15,169
5,135
2,131
9,786
5,383
0
48,717
W
Merlin
Heimdongr
Merlin
21,630
1,226
1,081
975
8,818
3,324
2,145
5,004
3,668
47,437
0
L
Baron Samedi
ImTrash4201940
Baron Samedi
13,740
648
3,344
4,096
15,876
6,376
0
9,248
6,628
24,690
0
W
Baron Samedi
Littenyouup
Baron Samedi
14,662
1,404
6,322
3,601
16,667
7,181
582
10,861
5,682
27,269
0
L
Vulcan
15,613
3,786
499
953
10,331
2,855
310
6,762
3,569
24,610
0
L
Ganesha
RipeBananus
Ganesha
10,336
0
1,385
5,688
17,368
9,848
256
10,227
7,141
22,228
0
W
13,755
4,107
734
2,045
15,953
10,187
1,265
6,278
9,409
0
36,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,664
Gold Earned
55,531
184
Minions Killed
148
0
Camps Cleared
0
1,196,426
Distance Traveled
1,161,911
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
11,391
814
0
0
0
256,786
0
W
Apollo
11,261
804
35
3
0
240,042
0
L
Da Ji
10,775
770
7
1
0
198,629
1
L
Medusa
13,227
945
72
5
0
247,649
4
W
Merlin
11,647
832
67
5
0
253,931
0
L
Baron Samedi
10,695
764
33
2
0
223,539
0
W
Baron Samedi
12,229
874
23
2
0
225,255
0
L
Vulcan
10,696
764
36
3
0
252,461
0
L
Ganesha
10,138
724
0
0
0
239,633
2
W
Artemis
12,136
867
59
4
0
220,412
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role