Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
JWestCorp
Heimdallr
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Eset
Eset
Krutnik
Eset
Level 81
God Stats
2W - 5L
1,382 SR
Queue Stats
94W - 94L
1,501 Elo+
Party 1
Janus
Janus
SpaceKetchup
Janus
Level 87
God Stats
0W - 6L
1,305 SR
Queue Stats
80W - 84L
1,501 Elo+
Party 1
Erlang Shen
Erlang Shen
Thaiiiming
Erlang Shen
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,351 Elo+
Party 3
Team Averages
Level 70
1,437 SR
1,470 Elo+

VS

Team Averages
Level 110
1,657 SR
1,502 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
CasusV1
Tsukuyomi
Level 122
God Stats
8W - 1L
1,750 SR
Queue Stats
151W - 182L
1,405 Elo+
Party 2
Cthulhu
Cthulhu
Hypermario
Cthulhu
Level 155
God Stats
4W - 0L
1,500 SR
Queue Stats
215W - 231L
1,532 Elo+
Solo
Freya
Freya
MrElectricEel
Freya
Level 41
God Stats
1W - 0L
1,705 SR
Queue Stats
55W - 35L
1,611 Elo+
Solo
Janus
Janus
skilpxdde
Janus
Level 144
God Stats
1W - 0L
1,833 SR
Queue Stats
71W - 77L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
13
2 / 8 / 5
7,737
774
8,174
15,131
13,769
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heimdallr
JWestCorp
Heimdallr
13
2 / 6 / 5
7,928
793
4,761
9,296
3,727
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Eset
Krutnik
Eset
13
4 / 7 / 3
8,500
850
7,767
9,859
3,938
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

16
3 / 4 / 4
8,301
830
9,065
7,160
3,005
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Erlang Shen
Thaiiiming
Erlang Shen
14
2 / 5 / 4
7,425
743
4,844
14,933
15,696
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
15
1 / 2 / 18
8,699
870
5,374
11,137
12,985
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tsukuyomi
CasusV1
Tsukuyomi
14
9 / 5 / 7
9,267
927
10,375
7,978
3,347
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
Hypermario
Cthulhu
17
8 / 2 / 15
9,807
981
11,546
14,227
13,067
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

17
10 / 3 / 14
9,853
985
13,702
8,893
4,052
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Janus
skilpxdde
Janus
15
2 / 1 / 14
8,703
870
10,398
5,754
2,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
98
13
Kills
30
30
Deaths
13
21
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
2
8
5
0.56
W
Jormungandr
 
Jormungandr
1
2
18
5
W
Tsukuyomi
CasusV1
Tsukuyomi
9
5
7
2.5
W
Cthulhu
Hypermario
Cthulhu
8
2
15
7.75
L
Heimdallr
JWestCorp
Heimdallr
2
6
5
0.75
L
Eset
Krutnik
Eset
4
7
3
0.79
W
10
3
14
5.67
L
3
4
4
1.25
L
Erlang Shen
Thaiiiming
Erlang Shen
2
5
4
0.8
W
Janus
skilpxdde
Janus
2
1
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,611
Damage
51,395
56,379
Taken
47,989
40,135
Mitigated
36,107
9,839
Healing
17,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
8,174
2,889
733
1,972
15,131
13,769
0
9,486
5,645
0
12,765
W
Jormungandr
 
Jormungandr
5,374
1,321
1,532
2,916
11,137
12,985
462
3,137
8,000
12,223
0
W
Tsukuyomi
CasusV1
Tsukuyomi
10,375
2,405
977
427
7,978
3,347
0
3,007
4,971
0
14,685
W
Cthulhu
Hypermario
Cthulhu
11,546
905
960
5,215
14,227
13,067
268
3,804
10,423
25,050
0
L
Heimdallr
JWestCorp
Heimdallr
4,761
1,582
234
1,008
9,296
3,727
0
6,773
2,523
0
9,904
L
Eset
Krutnik
Eset
7,767
726
1,622
689
9,859
3,938
0
8,916
943
11,614
0
W
13,702
4,101
378
3,059
8,893
4,052
992
4,217
4,676
18,431
0
L
9,065
304
116
567
7,160
3,005
0
6,098
1,062
26,724
0
L
Erlang Shen
Thaiiiming
Erlang Shen
4,844
2,510
311
2,587
14,933
15,696
0
9,747
5,186
0
8,959
W
Janus
skilpxdde
Janus
10,398
673
928
1,467
5,754
2,656
1,271
2,667
3,087
27,231
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,891
Gold Earned
46,329
80
Minions Killed
108
0
Camps Cleared
0
841,231
Distance Traveled
991,827
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,737
774
9
1
0
131,017
0
W
Jormungandr
8,699
870
19
2
0
202,010
3
W
Tsukuyomi
9,267
927
6
1
0
199,932
0
W
Cthulhu
9,807
981
35
4
0
213,767
3
L
Heimdallr
7,928
793
11
1
0
167,756
1
L
Eset
8,500
850
9
1
0
177,607
0
W
Freya
9,853
985
11
1
0
184,713
0
L
Janus
8,301
830
37
4
0
191,711
0
L
Erlang Shen
7,425
743
14
1
0
173,140
1
W
Janus
8,703
870
37
4
0
191,405
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role