Player Matchup

Thoth
Thoth
CosmicSalads
Thoth
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
271W - 203L
1,687 Elo+
Party 2
Kuzenbo
Kuzenbo
SoliderofMercy
Kuzenbo
Level 98
God Stats
2W - 2L
1,500 SR
Queue Stats
243W - 172L
1,587 Elo+
Party 2
Medusa
Medusa
james1115
Medusa
Level 113
God Stats
3W - 3L
1,775 SR
Queue Stats
108W - 92L
1,707 Elo+
Solo
Team Averages
Level 106
1,592 SR
1,660 Elo+

VS

Team Averages
Level 102
1,650 SR
1,521 Elo+
Bacchus
Bacchus
CammyToe
Bacchus
Level 55
God Stats
1W - 1L
1,505 SR
Queue Stats
8W - 7L
1,476 Elo+
Party 1
Medusa
Medusa
Jerdee
Medusa
Level 143
God Stats
1W - 1L
1,745 SR
Queue Stats
114W - 74L
1,557 Elo+
Party 1
Baron Samedi
Baron Samedi
bankshot
Baron Samedi
Level 108
God Stats
11W - 2L
1,699 SR
Queue Stats
78W - 54L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 6
10,112
778
8,623
7,505
2,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
2 / 3 / 8
9,733
749
7,516
17,929
20,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Medusa
james1115
Medusa
14
5 / 5 / 6
9,799
754
13,016
10,595
3,307
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CammyToe
Bacchus
14
4 / 3 / 7
9,636
741
4,853
13,510
17,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Medusa
Jerdee
Medusa
13
3 / 3 / 7
8,748
673
12,548
12,211
4,255
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
bankshot
Baron Samedi
13
4 / 5 / 7
8,934
687
11,146
11,183
4,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
32
11
Kills
11
11
Deaths
11
20
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Bacchus
CammyToe
Bacchus
4
3
7
2.5
W
4
3
6
2.33
L
Medusa
Jerdee
Medusa
3
3
7
2.17
W
2
3
8
2
L
Baron Samedi
bankshot
Baron Samedi
4
5
7
1.5
W
Medusa
james1115
Medusa
5
5
6
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,155
Damage
28,547
36,029
Taken
36,904
26,317
Mitigated
26,639
7,618
Healing
9,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
CammyToe
Bacchus
4,853
436
15
2,586
13,510
17,777
280
5,697
7,813
12,356
0
W
8,623
324
0
750
7,505
2,236
217
4,196
3,309
41,918
0
L
Medusa
Jerdee
Medusa
12,548
4,115
0
2,387
12,211
4,255
1,137
5,909
6,302
0
43,399
W
7,516
2,891
0
4,916
17,929
20,774
563
5,826
12,103
17,927
0
L
Baron Samedi
bankshot
Baron Samedi
11,146
785
1,694
3,246
11,183
4,607
526
4,794
6,389
30,967
0
W
Medusa
james1115
Medusa
13,016
6,281
0
1,952
10,595
3,307
1,594
6,272
4,323
0
37,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,644
Gold Earned
27,318
149
Minions Killed
140
4
Camps Cleared
8
719,995
Distance Traveled
687,146
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,636
741
13
1
0
244,585
0
W
Thoth
10,112
778
86
7
2
261,100
2
L
Medusa
8,748
673
76
6
5
231,332
2
W
Kuzenbo
9,733
749
21
2
1
234,526
6
L
Baron Samedi
8,934
687
51
4
3
211,229
3
W
Medusa
9,799
754
42
3
1
224,369
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role