Player Matchup

Skadi
Skadi
AestheticBish
Skadi
Level 68
God Stats
19W - 17L
1,377 SR
Queue Stats
168W - 186L
1,445 Elo+
Party 3
Nu Wa
Nu Wa
Bigafrican222
Nu Wa
Level 69
God Stats
15W - 15L
1,448 SR
Queue Stats
234W - 318L
1,394 Elo+
Party 3
Thanatos
Thanatos
crusader_gims29
Thanatos
Level 66
God Stats
11W - 16L
1,302 SR
Queue Stats
147W - 202L
1,418 Elo+
Party 3
Kumbhakarna
Kumbhakarna
lucifer_pariston
Kumbhakarna
Level 69
God Stats
13W - 6L
1,691 SR
Queue Stats
94W - 153L
1,281 Elo+
Party 3
Athena
Athena
thecryomanic
Athena
Level 26
God Stats
3W - 3L
1,497 SR
Queue Stats
112W - 125L
1,431 Elo+
Party 3
Team Averages
Level 60
1,463 SR
1,394 Elo+

VS

Team Averages
Level 48
1,436 SR
1,340 Elo+
Arachne
Arachne
CelpHxTitleD506
Arachne
Level 109
God Stats
67W - 43L
1,607 SR
Queue Stats
192W - 183L
1,498 Elo+
Party 1
Neith
Neith
Chirpin91
Neith
Level 3
God Stats
1W - 2L
1,340 SR
Queue Stats
1W - 5L
1,187 Elo+
Party 2
Medusa
Medusa
GatorJoe1227
Medusa
Level 35
God Stats
1W - 9L
1,079 SR
Queue Stats
1W - 9L
1,187 Elo+
Party 2
Kukulkan
Kukulkan
Killmin
Kukulkan
Level 49
God Stats
56W - 36L
1,653 SR
Queue Stats
86W - 71L
1,462 Elo+
Party 1
Bellona
Bellona
Mini otaku3074
Bellona
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
9 / 2 / 2
6,733
612
6,004
5,815
1,486
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
1 / 1 / 5
6,153
559
5,887
4,011
1,148
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
10
8 / 3 / 2
6,852
623
5,381
6,569
2,728
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kumbhakarna
lucifer_pariston
Kumbhakarna
10
0 / 0 / 2
5,800
527
3,523
7,112
6,624
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Athena
9
1 / 1 / 8
6,308
573
2,824
7,693
4,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 2 / 1
6,951
632
5,557
9,313
2,595
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Neith
Chirpin91
Neith
5
0 / 7 / 0
4,390
399
2,952
7,404
1,846
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
9
0 / 4 / 1
5,507
501
3,388
6,101
1,334
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
Killmin
Kukulkan
10
0 / 4 / 0
5,600
509
1,578
4,873
1,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
1 / 2 / 0
5,771
525
1,998
5,643
3,860
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
8
19
Kills
6
7
Deaths
19
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
9
2
2
5
W
1
1
5
3.5
L
5
2
1
2.75
L
Neith
Chirpin91
Neith
0
7
0
0
L
Medusa
0
4
1
0.13
L
Kukulkan
Killmin
Kukulkan
0
4
0
0
L
1
2
0
0.5
W
Thanatos
8
3
2
3
W
Kumbhakarna
lucifer_pariston
Kumbhakarna
0
0
2
1
W
Athena
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,619
Damage
15,473
31,200
Taken
33,334
16,136
Mitigated
10,827
12,029
Healing
4,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,004
1,893
112
476
5,815
1,486
855
376
5,439
0
29,927
W
5,887
2,005
0
666
4,011
1,148
1,423
540
3,471
37,304
0
L
5,557
3,152
0
2,131
9,313
2,595
0
2,644
6,473
0
35,319
L
Neith
Chirpin91
Neith
2,952
1,394
0
553
7,404
1,846
72
2,240
5,052
0
10,980
L
Medusa
3,388
1,462
0
730
6,101
1,334
705
1,677
4,302
0
25,823
L
Kukulkan
Killmin
Kukulkan
1,578
155
0
250
4,873
1,192
462
1,659
3,012
34,610
0
L
1,998
393
0
538
5,643
3,860
0
2,908
2,261
0
15,983
W
Thanatos
5,381
609
0
5,227
6,569
2,728
0
355
6,214
0
24,139
W
Kumbhakarna
lucifer_pariston
Kumbhakarna
3,523
273
0
2,287
7,112
6,624
319
307
6,805
22,341
0
W
Athena
2,824
911
272
2,989
7,693
4,150
101
0
7,693
12,814
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,846
Gold Earned
28,219
249
Minions Killed
235
0
Camps Cleared
0
1,115,287
Distance Traveled
1,105,057
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
6,733
612
58
5
0
215,685
1
W
Nu Wa
6,153
559
69
6
0
218,771
3
L
Arachne
6,951
632
67
6
0
260,863
0
L
Neith
4,390
399
14
1
0
200,184
1
L
Medusa
5,507
501
50
5
0
199,351
0
L
Kukulkan
5,600
509
65
6
0
206,421
0
L
Bellona
5,771
525
39
4
0
238,238
1
W
Thanatos
6,852
623
39
4
0
243,753
1
W
Kumbhakarna
5,800
527
51
5
0
208,536
0
W
Athena
6,308
573
32
3
0
228,542
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role