Player Matchup

Thor
Thor
Applebiscut
Thor
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
177W - 172L
1,449 Elo+
Solo
Charybdis
Charybdis
CampioPuro
Charybdis
Level 86
God Stats
1W - 3L
1,629 SR
Queue Stats
218W - 219L
1,416 Elo+
Party 1
Ymir
Ymir
Ruzmark29
Ymir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 16L
1,171 Elo+
Party 1
Anubis
Anubis
Scottelaxe
Anubis
Level 82
God Stats
14W - 17L
1,513 SR
Queue Stats
32W - 34L
1,439 Elo+
Solo
Sol
Sol
SergBoii
Sol
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 8L
1,098 Elo+
Party 1
Team Averages
Level 75
1,528 SR
1,315 Elo+

VS

Team Averages
Level 98
1,559 SR
1,433 Elo+
Fenrir
Fenrir
Crater540
Fenrir
Level 86
God Stats
9W - 12L
1,541 SR
Queue Stats
161W - 167L
1,507 Elo+
Party 2
Achilles
Achilles
HANZI_BROWN
Achilles
Level 149
God Stats
2W - 4L
1,320 SR
Queue Stats
100W - 120L
1,260 Elo+
Solo
Izanami
Izanami
JOE_LIGH
Izanami
Level 68
God Stats
49W - 58L
1,509 SR
Queue Stats
106W - 119L
1,435 Elo+
Party 2
Bacchus
Bacchus
daviyo57
Bacchus
Level 131
God Stats
9W - 2L
1,641 SR
Queue Stats
54W - 44L
1,421 Elo+
Solo
Anubis
Anubis
xldavid98
Anubis
Level 55
God Stats
5W - 3L
1,786 SR
Queue Stats
509W - 540L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 1
8,525
501
4,418
11,360
3,268
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
CampioPuro
Charybdis
14
0 / 4 / 1
7,812
460
8,642
12,091
2,941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ymir
11
1 / 5 / 0
7,057
415
3,984
16,096
11,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anubis
Scottelaxe
Anubis
10
0 / 4 / 0
6,407
377
1,606
7,495
2,596
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
1 / 11 / 0
6,911
407
3,649
14,087
2,642
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Crater540
Fenrir
18
10 / 1 / 6
10,984
646
13,717
12,288
4,966
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Achilles
HANZI_BROWN
Achilles
16
6 / 1 / 0
9,962
586
5,895
9,561
8,877
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
JOE_LIGH
Izanami
15
1 / 0 / 3
8,746
514
4,456
6,917
1,872
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
daviyo57
Bacchus
14
2 / 1 / 7
8,360
492
6,858
11,330
15,399
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Anubis
xldavid98
Anubis
16
9 / 2 / 6
10,345
609
11,463
9,006
3,782
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
50
5
Kills
28
28
Deaths
5
2
Assists
22
Player
Kills
Deaths
Assists
KDA
L
3
4
1
0.88
L
Charybdis
CampioPuro
Charybdis
0
4
1
0.13
W
Fenrir
Crater540
Fenrir
10
1
6
13
W
Achilles
HANZI_BROWN
Achilles
6
1
0
6
W
Izanami
JOE_LIGH
Izanami
1
0
3
2.5
L
Ymir
1
5
0
0.2
L
Anubis
Scottelaxe
Anubis
0
4
0
0
L
1
11
0
0.09
W
Bacchus
daviyo57
Bacchus
2
1
7
5.5
W
Anubis
xldavid98
Anubis
9
2
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,299
Damage
42,389
61,129
Taken
49,102
22,447
Mitigated
34,896
14,584
Healing
17,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,418
872
0
3,010
11,360
3,268
0
2,355
8,879
0
41,881
L
Charybdis
CampioPuro
Charybdis
8,642
3,702
0
4,358
12,091
2,941
135
4,327
7,764
0
62,255
W
Fenrir
Crater540
Fenrir
13,717
2,438
0
5,353
12,288
4,966
539
1,128
11,160
0
88,270
W
Achilles
HANZI_BROWN
Achilles
5,895
1,637
0
1,743
9,561
8,877
2,288
1,773
7,788
0
45,012
W
Izanami
JOE_LIGH
Izanami
4,456
3,057
0
1,668
6,917
1,872
2,804
320
6,597
0
58,078
L
Ymir
3,984
542
0
2,847
16,096
11,000
0
3,357
12,703
21,542
0
L
Anubis
Scottelaxe
Anubis
1,606
89
0
2,560
7,495
2,596
56
0
7,043
24,721
0
L
3,649
823
0
1,809
14,087
2,642
45
8,282
5,805
28,671
3,370
W
Bacchus
daviyo57
Bacchus
6,858
944
0
3,869
11,330
15,399
663
1,910
9,420
35,448
0
W
Anubis
xldavid98
Anubis
11,463
348
0
4,697
9,006
3,782
740
3,858
5,148
56,970
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,712
Gold Earned
48,397
340
Minions Killed
504
0
Camps Cleared
0
1,369,381
Distance Traveled
1,684,105
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,525
501
68
4
0
325,869
1
L
Charybdis
7,812
460
123
7
0
302,764
5
W
Fenrir
10,984
646
130
8
0
423,910
3
W
Achilles
9,962
586
100
6
0
328,609
1
W
Izanami
8,746
514
123
7
0
312,627
3
L
Ymir
7,057
415
31
2
0
324,750
0
L
Anubis
6,407
377
56
3
0
166,852
0
L
Sol
6,911
407
62
4
0
249,146
1
W
Bacchus
8,360
492
61
4
0
319,775
6
W
Anubis
10,345
609
90
5
0
299,184
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role