Player Matchup

Cerberus
Cerberus
ChiefGrizzly17
Cerberus
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 13L
1,640 Elo+
Party 1
Jing Wei
Jing Wei
EasyBreezyJr
Jing Wei
Level 15
God Stats
1W - 1L
1,677 SR
Queue Stats
5W - 3L
1,569 Elo+
Party 1
He Bo
He Bo
ShaGlenGlen
He Bo
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 87L
1,523 Elo+
Party 1
Geb
Geb
TheLoneShielder
Geb
Level 124
God Stats
2W - 5L
1,434 SR
Queue Stats
53W - 52L
1,467 Elo+
Party 1
Ymir
Ymir
Vapelordicus
Ymir
Level 43
God Stats
0W - 2L
1,500 SR
Queue Stats
32W - 34L
1,461 Elo+
Party 1
Team Averages
Level 80
1,522 SR
1,532 Elo+

VS

Team Averages
Level 126
1,473 SR
1,431 Elo+
Sun Wukong
Sun Wukong
KbgBullet
Sun Wukong
Level 160
God Stats
2W - 4L
1,285 SR
Queue Stats
590W - 580L
1,528 Elo+
Party 2
Cerberus
Cerberus
LtSharkBait
Cerberus
Level 137
God Stats
2W - 3L
1,500 SR
Queue Stats
185W - 158L
1,218 Elo+
Party 2
Amaterasu
Amaterasu
Raevenly
Amaterasu
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 29L
1,500 Elo+
Party 2
Chronos
Chronos
ThisGuyMagic
Chronos
Level 160
God Stats
3W - 2L
1,500 SR
Queue Stats
360W - 328L
1,438 Elo+
Party 2
Eset
Eset
VoidedYapper399
Eset
Level 151
God Stats
8W - 2L
1,583 SR
Queue Stats
522W - 564L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
14
1 / 6 / 10
8,546
712
8,291
17,421
21,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
EasyBreezyJr
Jing Wei
14
1 / 7 / 8
7,940
662
13,342
11,556
5,923
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
5 / 5 / 6
9,508
792
10,878
11,019
5,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

15
2 / 1 / 11
8,892
741
6,486
10,042
9,693
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

14
5 / 6 / 4
8,894
741
7,985
16,416
20,329
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
KbgBullet
Sun Wukong
14
6 / 7 / 7
9,680
807
11,442
17,663
19,479
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
LtSharkBait
Cerberus
17
9 / 2 / 14
11,281
940
10,512
19,031
22,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Amaterasu
Raevenly
Amaterasu
15
0 / 1 / 14
9,569
797
3,053
10,114
11,007
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos
ThisGuyMagic
Chronos
17
7 / 2 / 14
10,366
864
20,166
11,431
5,402
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
3 / 2 / 17
10,001
833
12,709
8,947
3,706
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
91
14
Kills
25
25
Deaths
14
39
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Cerberus
1
6
10
1
L
Jing Wei
EasyBreezyJr
Jing Wei
1
7
8
0.71
W
Sun Wukong
KbgBullet
Sun Wukong
6
7
7
1.36
W
Cerberus
LtSharkBait
Cerberus
9
2
14
8
W
Amaterasu
Raevenly
Amaterasu
0
1
14
7
L
5
5
6
1.6
L
2
1
11
7.5
W
Chronos
ThisGuyMagic
Chronos
7
2
14
7
L
5
6
4
1.17
W
3
2
17
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,982
Damage
57,882
66,454
Taken
67,186
62,161
Mitigated
61,667
17,220
Healing
24,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
8,291
655
0
3,620
17,421
21,032
0
10,851
6,382
21,609
0
L
Jing Wei
EasyBreezyJr
Jing Wei
13,342
7,590
0
194
11,556
5,923
0
8,634
2,877
0
25,522
W
Sun Wukong
KbgBullet
Sun Wukong
11,442
1,876
531
2,186
17,663
19,479
0
9,958
7,705
0
17,345
W
Cerberus
LtSharkBait
Cerberus
10,512
294
897
5,919
19,031
22,073
143
7,655
11,376
18,652
0
W
Amaterasu
Raevenly
Amaterasu
3,053
906
231
3,137
10,114
11,007
245
4,669
5,445
0
7,719
L
10,878
553
3,271
2,583
11,019
5,184
0
7,045
3,853
23,622
0
L
6,486
727
1,709
2,638
10,042
9,693
0
5,174
4,740
13,076
0
W
Chronos
ThisGuyMagic
Chronos
20,166
10,541
2,726
4,305
11,431
5,402
3,867
6,104
5,327
39,708
0
L
7,985
1,552
1,710
1,495
16,416
20,329
0
11,683
4,585
15,972
0
W
12,709
1,510
2,259
1,986
8,947
3,706
132
5,254
3,693
29,202
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,780
Gold Earned
50,897
126
Minions Killed
110
0
Camps Cleared
0
1,047,564
Distance Traveled
1,170,255
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,546
712
35
3
0
204,010
0
L
Jing Wei
7,940
662
30
3
0
186,245
0
W
Sun Wukong
9,680
807
12
1
0
209,778
0
W
Cerberus
11,281
940
27
2
0
239,067
0
W
Amaterasu
9,569
797
7
1
0
236,095
0
L
He Bo
9,508
792
29
2
0
201,068
0
L
Geb
8,892
741
7
1
0
271,440
0
W
Chronos
10,366
864
39
3
0
239,011
1
L
Ymir
8,894
741
25
2
0
184,801
0
W
Eset
10,001
833
25
2
0
246,304
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role