Player Matchup

Achilles
Achilles
Binlodon204
Achilles
Level 109
God Stats
9W - 7L
1,314 SR
Queue Stats
12W - 15L
1,339 Elo+
Party 2
Medusa
Medusa
FrAnk D BuNnY
Medusa
Level 105
God Stats
4W - 5L
1,690 SR
Queue Stats
163W - 181L
1,601 Elo+
Party 2
Artio
Artio
OwO Nemesis
Artio
Level 8
God Stats
2W - 2L
1,500 SR
Queue Stats
13W - 17L
1,610 Elo+
Party 2
Rama
Rama
Purple Buds Bro
Rama
Level 148
God Stats
7W - 4L
1,786 SR
Queue Stats
141W - 114L
1,532 Elo+
Party 2
Arachne
Arachne
TyphoonInferno
Arachne
Level 129
God Stats
10W - 9L
1,684 SR
Queue Stats
174W - 146L
1,646 Elo+
Party 2
Team Averages
Level 100
1,595 SR
1,546 Elo+

VS

Team Averages
Level 41
1,446 SR
1,567 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cliodhna
Cliodhna
D_Shadow_Realm
Cliodhna
Level 29
God Stats
3W - 5L
1,500 SR
Queue Stats
217W - 215L
1,668 Elo+
Party 1
Agni
Agni
Damagely__
Agni
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 87L
1,668 Elo+
Party 1
Ullr
Ullr
IronPatriot325
Ullr
Level 25
God Stats
0W - 1L
1,231 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Odin
Odin
MARK4469
Odin
Level 53
God Stats
2W - 4L
1,500 SR
Queue Stats
21W - 25L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Binlodon204
Achilles
14
2 / 0 / 1
8,786
628
3,228
4,414
4,561
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
3 / 0 / 1
9,166
655
3,255
5,038
2,007
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 0 / 5
8,492
607
6,427
8,858
9,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
5 / 0 / 1
9,289
664
10,836
7,964
2,801
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Bow

Short Bow

+15%
Attack Speed

14
2 / 1 / 4
8,517
608
6,491
8,798
3,774
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
8
0 / 2 / 0
5,623
402
2,722
14,273
6,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cliodhna
7
0 / 2 / 1
5,576
398
3,783
7,358
1,969
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

9
1 / 2 / 0
6,013
430
2,311
4,397
1,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
0 / 4 / 0
5,135
367
1,660
3,831
901
Heavy Mace

Heavy Mace

+30
Physical Power

Odin
9
0 / 4 / 0
5,677
406
2,313
10,796
6,156
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
2
14
Kills
1
1
Deaths
14
12
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
2
0
0
W
Achilles
Binlodon204
Achilles
2
0
1
2.5
L
Cliodhna
0
2
1
0.25
L
1
2
0
0.5
W
3
0
1
3.5
L
0
4
0
0
L
Odin
0
4
0
0
W
2
0
5
4.5
W
5
0
1
5.5
W
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,237
Damage
12,789
35,072
Taken
40,655
22,498
Mitigated
16,488
15,237
Healing
8,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
2,722
622
337
4,295
14,273
6,315
0
1,985
12,288
17,112
0
W
Achilles
Binlodon204
Achilles
3,228
896
0
2,105
4,414
4,561
923
0
4,414
0
39,022
L
Cliodhna
3,783
778
0
560
7,358
1,969
0
1,141
6,185
0
25,192
L
2,311
281
0
1,060
4,397
1,147
0
496
3,868
26,864
0
W
3,255
1,241
0
500
5,038
2,007
3,052
466
4,572
0
53,876
L
1,660
653
0
0
3,831
901
0
1,933
1,898
0
16,368
L
Odin
2,313
685
0
2,457
10,796
6,156
0
872
9,689
0
19,750
W
6,427
1,021
358
3,308
8,858
9,355
591
977
7,881
32,115
0
W
10,836
9,101
0
4,476
7,964
2,801
2,650
2,721
5,243
0
64,385
W
6,491
3,805
0
4,490
8,798
3,774
665
869
7,929
0
59,098

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,250
Gold Earned
28,024
478
Minions Killed
201
0
Camps Cleared
0
1,415,472
Distance Traveled
1,115,520
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,623
402
31
2
0
246,083
1
W
Achilles
8,786
628
83
6
0
238,750
1
L
Cliodhna
5,576
398
52
4
0
200,279
3
L
Agni
6,013
430
53
4
0
154,918
2
W
Medusa
9,166
655
115
8
0
288,896
7
L
Ullr
5,135
367
21
2
0
246,460
0
L
Odin
5,677
406
44
3
0
267,780
1
W
Artio
8,492
607
40
3
0
293,424
3
W
Rama
9,289
664
134
10
0
260,436
3
W
Arachne
8,517
608
106
8
0
333,966
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role